Player Matchup

Chaac
Chaac
VlexRr
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Vulcan
Vulcan
WalkingDead88
Vulcan
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 1
Awilix
Awilix
jesusboy94
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,435 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,576 Elo+

VS

Team Averages
Level 61
1,500 SR
1,468 Elo+
Ymir
Ymir
Tenrum
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,369 Elo+
Solo
Hachiman
Hachiman
bynok
Hachiman
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 140L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
rodrifete
Baron Samedi
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 107L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
VlexRr
Chaac
13
1 / 5 / 2
7,610
692
10,246
15,143
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
6,768
615
8,070
9,998
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
jesusboy94
Awilix
12
1 / 7 / 2
7,505
682
4,535
10,969
4,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Tenrum
Ymir
14
1 / 1 / 16
9,345
850
6,033
13,225
13,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
bynok
Hachiman
15
7 / 0 / 10
9,334
849
12,493
9,065
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
rodrifete
Baron Samedi
15
9 / 2 / 8
9,367
852
14,547
9,808
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
17
17
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Tenrum
Ymir
1
1
16
9
L
Chaac
VlexRr
Chaac
1
5
2
0.4
L
1
5
1
0.3
W
Hachiman
bynok
Hachiman
7
0
10
12
L
Awilix
jesusboy94
Awilix
1
7
2
0.29
W
Baron Samedi
rodrifete
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
33,073
36,110
Taken
32,098
23,157
Mitigated
24,541
5,721
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Tenrum
Ymir
6,033
1,570
2,510
2,406
13,225
13,440
295
4,652
7,993
21,461
0
L
Chaac
VlexRr
Chaac
10,246
1,590
0
4,121
15,143
14,053
0
8,947
5,961
2,113
17,358
L
8,070
3,402
0
1,100
9,998
4,420
0
5,385
4,504
22,851
0
W
Hachiman
bynok
Hachiman
12,493
8,393
0
4,355
9,065
4,794
1,622
2,380
6,610
0
37,175
L
Awilix
jesusboy94
Awilix
4,535
1,835
0
500
10,969
4,684
0
5,754
5,021
0
20,080
W
Baron Samedi
rodrifete
Baron Samedi
14,547
890
1,673
2,819
9,808
6,307
754
2,520
6,811
32,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
28,046
83
Minions Killed
134
0
Camps Cleared
0
566,662
Distance Traveled
620,229
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,345
850
32
3
0
213,222
3
L
Chaac
7,610
692
20
2
0
186,617
0
L
Vulcan
6,768
615
29
3
0
191,216
0
W
Hachiman
9,334
849
50
5
0
204,856
0
L
Awilix
7,505
682
34
3
0
188,829
0
W
Baron Samedi
9,367
852
52
5
0
202,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role