Player Matchup

Hercules
Hercules
Gold V
DADMASTERZEUS
Hercules
Gold V
Level 145
God Stats
5W - 3L
1,492 SR
Queue Stats
32W - 27L
1,409 MMR
Solo
Chiron
Chiron
Bronze IV
MikeOxlong32
Chiron
Bronze IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 118L
1,420 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
SILENT_DEF
Morgan Le Fay
Bronze III
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
8W - 18L
1,455 MMR
Party 1
Thor
Thor
Bronze III
SILENT_LEA
Thor
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,409 MMR
Party 1
Horus
Horus
Gold IV
TheAngryMormon
Horus
Gold IV
Level 149
God Stats
2W - 0L
1,243 SR
Queue Stats
74W - 79L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,408 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,610 SR
1,421 MMR
Mulan
Mulan
Gold III
Bonesaw9881
Mulan
Gold III
Level 154
God Stats
12W - 9L
1,562 SR
Queue Stats
232W - 231L
1,416 MMR
Solo
Ravana
Ravana
Gold IV
Chukycolina
Ravana
Gold IV
Level 87
God Stats
1W - 2L
1,722 SR
Queue Stats
179W - 188L
1,438 MMR
Party 2
Scylla
Scylla
Gold III
DiegoCC71
Scylla
Gold III
Level 122
God Stats
4W - 1L
1,768 SR
Queue Stats
177W - 188L
1,432 MMR
Party 2
Yemoja
Yemoja
Gold IV
NBDxBOONE23
Yemoja
Gold IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 219L
1,401 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TripPakky
Cernunnos
Bronze III
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
193W - 212L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DADMASTERZEUS
Hercules
11
1 / 1 / 0
6,230
623
4,503
7,137
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
11
1 / 2 / 0
6,247
625
3,046
6,153
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SILENT_DEF
Morgan Le Fay
10
6 / 2 / 2
6,600
660
7,454
7,675
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
5,885
589
4,679
9,030
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 4
5,330
533
2,390
9,470
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MercuryBaba YagaBacchus

VS

Bans
FenrirIshtarAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,755
576
4,137
8,756
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
8
2 / 3 / 1
5,247
525
4,452
6,263
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
DiegoCC71
Scylla
9
0 / 4 / 2
5,013
501
5,581
5,963
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
2 / 1 / 2
5,572
557
3,963
7,985
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
TripPakky
Cernunnos
10
1 / 2 / 0
5,445
545
3,050
5,839
2,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
7
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ravana
2
3
1
0.83
W
Hercules
DADMASTERZEUS
Hercules
1
1
0
1
L
Scylla
DiegoCC71
Scylla
0
4
2
0.25
W
Chiron
1
2
0
0.5
L
Yemoja
2
1
2
3
W
Morgan Le Fay
SILENT_DEF
Morgan Le Fay
6
2
2
3.5
W
3
1
2
4
W
0
1
4
2
L
Cernunnos
TripPakky
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
21,183
39,465
Taken
34,806
20,159
Mitigated
16,853
15,871
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,137
880
0
5,743
8,756
5,231
0
70
8,023
0
39,426
L
Ravana
4,452
1,287
0
1,809
6,263
2,276
0
1,660
4,603
0
26,710
W
Hercules
DADMASTERZEUS
Hercules
4,503
1,445
0
4,178
7,137
6,308
0
0
6,523
130
41,966
L
Scylla
DiegoCC71
Scylla
5,581
838
0
295
5,963
1,810
0
2,426
3,537
33,987
0
W
Chiron
3,046
718
105
1,572
6,153
2,064
782
495
5,625
0
46,600
L
Yemoja
3,963
1,051
1,074
3,136
7,985
5,211
0
2,533
5,452
18,820
0
W
Morgan Le Fay
SILENT_DEF
Morgan Le Fay
7,454
849
0
1,662
7,675
2,990
0
4,300
3,375
41,032
0
W
4,679
1,049
0
1,785
9,030
3,311
0
2,110
6,920
0
33,271
W
2,390
1,479
1,872
4,697
9,470
5,486
0
2,639
6,831
0
10,487
L
Cernunnos
TripPakky
Cernunnos
3,050
913
0
242
5,839
2,325
0
835
5,004
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
27,032
264
Minions Killed
270
0
Camps Cleared
0
1,002,606
Distance Traveled
929,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,755
576
81
8
0
207,785
0
L
Ravana
5,247
525
41
4
0
181,797
1
W
Hercules
6,230
623
71
7
0
202,553
0
L
Scylla
5,013
501
60
6
0
186,881
3
W
Chiron
6,247
625
68
7
0
174,433
0
L
Yemoja
5,572
557
24
2
0
186,770
0
W
Morgan Le Fay
6,600
660
68
7
0
196,987
1
W
Thor
5,885
589
45
5
0
203,171
0
W
Horus
5,330
533
12
1
0
225,462
2
L
Cernunnos
5,445
545
64
6
0
166,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role