Player Matchup

Sylvanus
Sylvanus
Mexaby
Sylvanus
Level 122
God Stats
13W - 6L
1,927 SR
Queue Stats
54W - 41L
1,607 Elo+
Solo
Chronos
Chronos
RhumAmbré
Chronos
Level 126
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 8L
1,298 Elo+
Party 1
Tiamat
Tiamat
TheAmazingSam
Tiamat
Level 89
God Stats
2W - 4L
1,755 SR
Queue Stats
62W - 76L
1,417 Elo+
Solo
Bacchus
Bacchus
halvire
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Susano
Susano
sswj
Susano
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 92L
1,434 Elo+
Solo
Team Averages
Level 82
1,590 SR
1,451 Elo+

VS

Team Averages
Level 109
1,508 SR
1,487 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Muchta
Kali
Level 157
God Stats
9W - 7L
1,613 SR
Queue Stats
60W - 70L
1,465 Elo+
Solo
Merlin
Merlin
SugarBabyTutas
Merlin
Level 115
God Stats
0W - 2L
1,315 SR
Queue Stats
224W - 214L
1,478 Elo+
Solo
Ishtar
Ishtar
gigit111
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
lolgun15
Kumbhakarna
Level 138
God Stats
1W - 4L
1,612 SR
Queue Stats
49W - 45L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mexaby
Sylvanus
11
4 / 0 / 1
7,042
704
7,879
7,411
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
RhumAmbré
Chronos
10
5 / 0 / 0
6,084
608
9,279
5,372
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
6,218
622
1,949
3,736
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
halvire
Bacchus
10
0 / 0 / 5
6,060
606
4,535
4,792
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
sswj
Susano
10
1 / 0 / 0
5,571
557
1,420
4,422
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 5 / 0
5,133
513
3,013
11,556
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Muchta
Kali
9
0 / 0 / 0
5,380
538
1,615
7,267
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,039
604
2,418
3,769
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
gigit111
Ishtar
8
0 / 5 / 0
4,670
467
2,440
10,100
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
lolgun15
Kumbhakarna
8
0 / 0 / 0
5,153
515
2,148
7,735
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
Sylvanus
Mexaby
Sylvanus
4
0
1
4.5
L
Kali
Muchta
Kali
0
0
0
0
W
Chronos
RhumAmbré
Chronos
5
0
0
5
L
0
0
0
0
W
0
0
0
0
L
Ishtar
gigit111
Ishtar
0
5
0
0
W
Bacchus
halvire
Bacchus
0
0
5
2.5
L
Kumbhakarna
lolgun15
Kumbhakarna
0
0
0
0
W
Susano
sswj
Susano
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
11,634
25,733
Taken
40,427
15,625
Mitigated
17,536
9,407
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,013
1,340
0
1,821
11,556
4,918
0
6,975
4,581
0
37,463
W
Sylvanus
Mexaby
Sylvanus
7,879
3,066
46
3,961
7,411
5,502
0
0
7,411
42,302
11,452
L
Kali
Muchta
Kali
1,615
446
0
1,475
7,267
2,746
0
1,949
5,302
0
38,074
W
Chronos
RhumAmbré
Chronos
9,279
3,106
0
1,394
5,372
2,191
0
1,619
3,753
46,717
0
L
2,418
62
0
1,193
3,769
1,294
0
1,391
2,378
49,089
0
W
1,949
253
0
1,825
3,736
1,456
0
2,028
1,708
53,540
0
L
Ishtar
gigit111
Ishtar
2,440
1,684
0
2,534
10,100
3,780
0
7,799
2,019
0
24,063
W
Bacchus
halvire
Bacchus
4,535
876
0
1,601
4,792
4,861
72
529
4,263
19,550
0
L
Kumbhakarna
lolgun15
Kumbhakarna
2,148
268
0
2,242
7,735
4,798
0
4,428
3,157
22,140
0
W
Susano
sswj
Susano
1,420
286
0
580
4,422
1,615
0
390
4,032
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
26,375
372
Minions Killed
317
0
Camps Cleared
0
1,023,160
Distance Traveled
1,040,198
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,133
513
59
6
0
201,062
0
W
Sylvanus
7,042
704
92
9
0
173,378
0
L
Kali
5,380
538
76
8
0
253,810
3
W
Chronos
6,084
608
90
9
0
204,060
0
L
Merlin
6,039
604
101
10
0
195,068
5
W
Tiamat
6,218
622
110
11
0
205,061
4
L
Ishtar
4,670
467
47
5
0
192,636
1
W
Bacchus
6,060
606
25
3
0
200,968
4
L
Kumbhakarna
5,153
515
34
3
0
197,622
4
W
Susano
5,571
557
55
6
0
239,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role