Player Matchup

Kukulkan
Kukulkan
I Mach3te I
Kukulkan
Level 109
God Stats
3W - 3L
1,478 SR
Queue Stats
23W - 36L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
IEAzy_I
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,378 Elo+
Party 1
Bastet
Bastet
SunMater
Bastet
Level 113
God Stats
8W - 7L
1,609 SR
Queue Stats
717W - 702L
1,481 Elo+
Solo
Anubis
Anubis
ntaylor2652
Anubis
Level 38
God Stats
10W - 10L
1,511 SR
Queue Stats
46W - 63L
1,510 Elo+
Solo
Cthulhu
Cthulhu
veryepicdude
Cthulhu
Level 45
God Stats
0W - 3L
1,241 SR
Queue Stats
135W - 139L
1,506 Elo+
Solo
Team Averages
Level 67
1,468 SR
1,447 Elo+

VS

Team Averages
Level 92
1,600 SR
1,528 Elo+
Khepri
Khepri
Dantheman55637
Khepri
Level 105
God Stats
71W - 63L
1,546 SR
Queue Stats
434W - 416L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
KINGKREG_
Cu Chulainn
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 72L
1,474 Elo+
Solo
Zeus
Zeus
KUSH-JOKERJR
Zeus
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
74W - 71L
1,596 Elo+
Solo
Nu Wa
Nu Wa
MANETTA33
Nu Wa
Level 109
God Stats
8W - 4L
1,689 SR
Queue Stats
120W - 115L
1,540 Elo+
Solo
Cerberus
Cerberus
Succants
Cerberus
Level 65
God Stats
6W - 4L
1,764 SR
Queue Stats
120W - 126L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Mach3te I
Kukulkan
14
0 / 5 / 0
9,014
901
10,429
12,053
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IEAzy_I
Danzaburou
14
1 / 6 / 0
9,306
931
14,260
19,172
5,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
SunMater
Bastet
14
1 / 0 / 1
9,301
930
9,342
11,617
6,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
0 / 8 / 1
9,190
919
8,108
14,086
6,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
veryepicdude
Cthulhu
15
0 / 1 / 2
9,410
941
12,164
14,277
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

186

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,723
1,072
4,192
6,387
8,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
KINGKREG_
Cu Chulainn
16
4 / 0 / 8
10,223
1,022
11,356
17,140
20,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 2 / 7
11,532
1,153
25,290
6,817
3,778
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
MANETTA33
Nu Wa
17
2 / 0 / 15
10,387
1,039
15,524
6,135
3,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Succants
Cerberus
16
1 / 0 / 17
11,197
1,120
11,236
20,477
27,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
2
Kills
20
20
Deaths
2
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Kukulkan
I Mach3te I
Kukulkan
0
5
0
0
L
Danzaburou
IEAzy_I
Danzaburou
1
6
0
0.17
W
Cu Chulainn
KINGKREG_
Cu Chulainn
4
0
8
8
W
12
2
7
7.75
W
Nu Wa
MANETTA33
Nu Wa
2
0
15
9.5
W
Cerberus
Succants
Cerberus
1
0
17
9.5
L
Bastet
SunMater
Bastet
1
0
1
1.5
L
Anubis
0
8
1
0.06
L
Cthulhu
veryepicdude
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
67,598
71,205
Taken
56,956
39,652
Mitigated
63,946
8,363
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,192
39
426
1,237
6,387
8,100
0
3,965
2,331
20,404
0
L
Kukulkan
I Mach3te I
Kukulkan
10,429
882
0
0
12,053
4,854
0
10,499
1,554
38,475
0
L
Danzaburou
IEAzy_I
Danzaburou
14,260
8,183
0
2,998
19,172
5,646
0
16,311
2,861
0
30,291
W
Cu Chulainn
KINGKREG_
Cu Chulainn
11,356
2,283
0
1,326
17,140
20,695
0
7,929
8,717
0
23,649
W
25,290
2,902
0
0
6,817
3,778
0
3,842
2,904
41,113
0
W
Nu Wa
MANETTA33
Nu Wa
15,524
3,521
0
213
6,135
3,494
0
4,325
1,716
42,253
0
W
Cerberus
Succants
Cerberus
11,236
810
504
8,252
20,477
27,879
0
9,276
10,587
28,496
0
L
Bastet
SunMater
Bastet
9,342
3,595
0
1,360
11,617
6,181
0
8,098
3,519
0
13,526
L
Anubis
8,108
630
0
1,906
14,086
6,716
0
9,891
4,195
34,658
0
L
Cthulhu
veryepicdude
Cthulhu
12,164
843
847
1,252
14,277
16,255
0
11,443
2,834
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
54,062
192
Minions Killed
261
4
Camps Cleared
8
932,330
Distance Traveled
940,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,723
1,072
32
3
0
174,674
0
L
Kukulkan
9,014
901
69
7
1
195,595
0
L
Danzaburou
9,306
931
30
3
1
158,292
0
W
Cu Chulainn
10,223
1,022
33
3
4
199,359
0
W
Zeus
11,532
1,153
34
3
0
174,851
0
W
Nu Wa
10,387
1,039
82
8
0
183,953
0
W
Cerberus
11,197
1,120
80
8
4
207,826
0
L
Bastet
9,301
930
10
1
1
225,927
0
L
Anubis
9,190
919
65
7
0
141,598
0
L
Cthulhu
9,410
941
18
2
1
210,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role