Player Matchup

Ares
Ares
DiabeticGinger
Ares
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,643 Elo+
Party 1
Chronos
Chronos
FreePcGam3r
Chronos
Level 159
God Stats
6W - 0L
1,987 SR
Queue Stats
27W - 17L
1,637 Elo+
Party 1
Janus
Janus
Oceanites
Janus
Level 202
God Stats
5W - 1L
1,776 SR
Queue Stats
21W - 18L
1,621 Elo+
Party 1
Achilles
Achilles
PumpXXXMachine
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,741 Elo+
Party 1
Serqet
Serqet
Robin
Serqet
Level 157
God Stats
1W - 2L
1,188 SR
Queue Stats
49W - 40L
1,543 Elo+
Party 1
Team Averages
Level 135
1,590 SR
1,637 Elo+

VS

Team Averages
Level 70
1,499 SR
1,458 Elo+
Cthulhu
Cthulhu
Advenger31
Cthulhu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Bibeurt
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,464 Elo+
Party 2
Chaac
Chaac
Foulmen
Chaac
Level 61
God Stats
6W - 9L
1,363 SR
Queue Stats
24W - 30L
1,415 Elo+
Party 2
Medusa
Medusa
Omnislash13
Medusa
Level 93
God Stats
3W - 5L
1,630 SR
Queue Stats
40W - 45L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
nixa7
Nu Wa
Level 69
God Stats
13W - 12L
1,500 SR
Queue Stats
37W - 40L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,629
545
5,985
8,528
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chronos
FreePcGam3r
Chronos
14
2 / 2 / 0
7,792
557
6,731
6,492
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Janus
Oceanites
Janus
15
2 / 0 / 2
8,580
613
5,426
7,168
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
3 / 0 / 2
8,520
609
10,499
11,321
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Robin
Serqet
15
2 / 1 / 4
8,283
592
3,061
12,553
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Advenger31
Cthulhu
7
1 / 2 / 0
5,844
417
4,083
8,649
6,919
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Bibeurt
Ne Zha
11
0 / 5 / 1
6,354
454
4,919
13,142
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Foulmen
Chaac
11
1 / 2 / 0
6,605
472
6,190
12,472
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
11
1 / 1 / 1
6,696
478
3,305
6,685
2,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
nixa7
Nu Wa
12
0 / 1 / 0
6,466
462
5,811
6,128
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Advenger31
Cthulhu
1
2
0
0.5
L
Ne Zha
Bibeurt
Ne Zha
0
5
1
0.1
W
2
0
3
3.5
L
Chaac
Foulmen
Chaac
1
2
0
0.5
W
Chronos
FreePcGam3r
Chronos
2
2
0
1
W
Janus
Oceanites
Janus
2
0
2
3
L
Medusa
1
1
1
1.5
W
Achilles
3
0
2
4
W
Serqet
Robin
Serqet
2
1
4
4
L
Nu Wa
nixa7
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
24,308
46,062
Taken
47,076
32,092
Mitigated
24,769
19,098
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Advenger31
Cthulhu
4,083
767
1,135
2,219
8,649
6,919
0
4,663
3,986
15,206
0
L
Ne Zha
Bibeurt
Ne Zha
4,919
1,789
0
1,498
13,142
4,610
0
3,996
8,650
0
44,196
W
5,985
851
0
3,782
8,528
7,947
0
2,628
5,900
31,076
0
L
Chaac
Foulmen
Chaac
6,190
910
0
5,665
12,472
8,303
0
812
10,509
0
41,271
W
Chronos
FreePcGam3r
Chronos
6,731
2,633
0
1,178
6,492
2,956
0
2,210
4,282
64,910
0
W
Janus
Oceanites
Janus
5,426
451
86
2,063
7,168
2,486
731
3,697
3,471
89,205
0
L
Medusa
3,305
1,368
0
976
6,685
2,731
0
4,450
2,013
0
35,423
W
Achilles
10,499
2,438
0
5,073
11,321
13,455
0
535
10,786
0
58,557
W
Serqet
Robin
Serqet
3,061
693
0
6,916
12,553
5,248
604
824
11,729
0
68,377
L
Nu Wa
nixa7
Nu Wa
5,811
1,459
0
804
6,128
2,206
0
4,221
1,770
51,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
31,965
518
Minions Killed
327
0
Camps Cleared
0
1,593,803
Distance Traveled
1,448,766
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,844
417
26
2
0
295,667
4
L
Ne Zha
6,354
454
64
5
0
324,697
0
W
Ares
7,629
545
24
2
0
317,242
9
L
Chaac
6,605
472
71
5
0
265,803
1
W
Chronos
7,792
557
124
9
0
323,305
0
W
Janus
8,580
613
157
11
0
282,853
0
L
Medusa
6,696
478
74
5
0
282,284
0
W
Achilles
8,520
609
94
7
0
288,943
0
W
Serqet
8,283
592
119
9
0
381,460
0
L
Nu Wa
6,466
462
92
7
0
280,315
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role