Player Matchup

Thor
Thor
Seyraph
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,500 Elo+
Party 2
Tyr
Tyr
SyRuSs98
Tyr
Level 44
God Stats
0W - 4L
1,301 SR
Queue Stats
61W - 117L
1,222 Elo+
Party 1
Atlas
Atlas
Yyen
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,462 Elo+
Solo
Izanami
Izanami
depehes_fury
Izanami
Level 60
God Stats
41W - 37L
1,592 SR
Queue Stats
158W - 187L
1,473 Elo+
Party 2
Poseidon
Poseidon
zxlsyntax
Poseidon
Level 44
God Stats
3W - 9L
1,124 SR
Queue Stats
70W - 124L
1,257 Elo+
Party 1
Team Averages
Level 40
1,404 SR
1,383 Elo+

VS

Team Averages
Level 32
1,559 SR
1,228 Elo+
Kukulkan
Kukulkan
Giorgospateros7
Kukulkan
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 10L
1,059 Elo+
Party 3
Da Ji
Da Ji
LampisLazouliGR
Da Ji
Level 64
God Stats
18W - 12L
1,500 SR
Queue Stats
238W - 215L
1,232 Elo+
Party 3
Athena
Athena
Lolistasgamer1
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,232 Elo+
Party 3
Charybdis
Charybdis
ktistakis77
Charybdis
Level 24
God Stats
3W - 5L
1,795 SR
Queue Stats
8W - 13L
1,257 Elo+
Party 3
Neith
Neith
nidzo351
Neith
Level 35
God Stats
6W - 5L
1,499 SR
Queue Stats
20W - 33L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Seyraph
Thor
9
0 / 5 / 1
5,634
433
2,723
9,665
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,782
522
3,553
8,353
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Yyen
Atlas
7
0 / 2 / 1
5,436
418
4,758
11,121
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
depehes_fury
Izanami
9
1 / 4 / 0
5,638
434
5,862
9,850
3,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
zxlsyntax
Poseidon
11
0 / 5 / 1
6,470
498
1,937
7,578
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
7 / 2 / 1
7,632
587
6,445
4,839
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 7
7,783
599
8,637
10,135
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 7
6,515
501
3,132
9,185
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ktistakis77
Charybdis
12
2 / 1 / 3
7,434
572
5,461
5,233
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
nidzo351
Neith
14
4 / 0 / 0
8,300
638
9,622
9,099
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
2
1
3.75
W
5
1
7
8.5
W
0
1
7
3.5
L
Thor
Seyraph
Thor
0
5
1
0.1
L
3
2
0
1.5
L
Atlas
Yyen
Atlas
0
2
1
0.25
L
Izanami
depehes_fury
Izanami
1
4
0
0.25
W
Charybdis
ktistakis77
Charybdis
2
1
3
3.5
W
Neith
nidzo351
Neith
4
0
0
4
L
Poseidon
zxlsyntax
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
33,297
46,567
Taken
38,491
20,847
Mitigated
17,342
7,748
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,445
691
0
1,000
4,839
1,831
566
857
3,982
41,789
0
W
8,637
2,162
0
3,201
10,135
4,364
0
868
9,267
0
49,043
W
3,132
886
0
1,399
9,185
5,737
200
2,530
6,655
12,382
0
L
Thor
Seyraph
Thor
2,723
278
0
10
9,665
3,185
0
1,170
8,495
0
30,872
L
3,553
766
0
2,531
8,353
5,390
0
1,514
6,839
0
30,479
L
Atlas
Yyen
Atlas
4,758
2,078
453
2,977
11,121
6,735
0
2,345
8,776
15,315
0
L
Izanami
depehes_fury
Izanami
5,862
3,953
0
1,487
9,850
3,337
0
622
9,228
0
39,198
W
Charybdis
ktistakis77
Charybdis
5,461
3,131
0
2,515
5,233
1,724
2,659
126
5,107
0
49,706
W
Neith
nidzo351
Neith
9,622
4,803
0
6,830
9,099
3,686
1,251
2,314
6,785
0
71,919
L
Poseidon
zxlsyntax
Poseidon
1,937
88
0
290
7,578
2,200
0
3,926
3,652
43,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
37,664
268
Minions Killed
342
0
Camps Cleared
0
1,181,454
Distance Traveled
1,201,123
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,632
587
66
5
0
236,302
2
W
Da Ji
7,783
599
65
5
0
272,790
3
W
Athena
6,515
501
20
2
0
258,293
1
L
Thor
5,634
433
41
3
0
277,088
0
L
Tyr
6,782
522
66
5
0
247,165
0
L
Atlas
5,436
418
9
1
0
197,909
5
L
Izanami
5,638
434
70
5
0
233,423
0
W
Charybdis
7,434
572
77
6
0
207,408
0
W
Neith
8,300
638
114
9
0
226,330
0
L
Poseidon
6,470
498
82
6
0
225,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role