Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
HokusPokus1
Yu Huang
Level 73
God Stats
19W - 9L
1,658 SR
Queue Stats
61W - 52L
1,479 Elo+
Party 2
Thor
Thor
LordVader6805
Thor
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
38W - 43L
1,450 Elo+
Party 2
Artemis
Artemis
ShmeeShmaw
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,369 Elo+
Party 2
Hades
Hades
Sir Ordonis
Hades
Level 129
God Stats
0W - 1L
1,704 SR
Queue Stats
125W - 107L
1,423 Elo+
Solo
Team Averages
Level 64
1,508 SR
1,444 Elo+

VS

Team Averages
Level 127
1,459 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AstroPunkz
King Arthur
Level 87
God Stats
2W - 1L
1,357 SR
Queue Stats
430W - 428L
1,503 Elo+
Solo
Danzaburou
Danzaburou
DarkFeuer
Danzaburou
Level 158
God Stats
17W - 11L
1,427 SR
Queue Stats
252W - 210L
1,379 Elo+
Party 1
Ah Puch
Ah Puch
ITSdaHUBEZZ
Ah Puch
Level 125
God Stats
5W - 4L
1,772 SR
Queue Stats
127W - 125L
1,463 Elo+
Solo
Thor
Thor
vicente29
Thor
Level 127
God Stats
18W - 17L
1,237 SR
Queue Stats
332W - 285L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
7 / 1 / 0
7,532
579
10,123
11,091
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
HokusPokus1
Yu Huang
10
0 / 3 / 1
6,086
468
4,582
8,135
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,937
457
3,123
13,039
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artemis
ShmeeShmaw
Artemis
10
0 / 3 / 1
5,986
460
3,188
8,506
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,674
436
3,683
11,750
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 2
6,783
522
6,039
6,952
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
AstroPunkz
King Arthur
11
0 / 5 / 2
6,938
534
6,775
13,511
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DarkFeuer
Danzaburou
13
3 / 0 / 1
7,578
583
8,213
5,389
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ITSdaHUBEZZ
Ah Puch
12
2 / 1 / 2
7,025
540
7,121
5,818
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
4 / 3 / 1
7,323
563
8,019
11,504
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
9
Kills
11
11
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
1
0
7
W
Anubis
 
Anubis
2
0
2
3
W
King Arthur
AstroPunkz
King Arthur
0
5
2
0.2
W
Danzaburou
DarkFeuer
Danzaburou
3
0
1
3.5
L
Yu Huang
HokusPokus1
Yu Huang
0
3
1
0.17
W
Ah Puch
ITSdaHUBEZZ
Ah Puch
2
1
2
3
L
1
1
1
1.5
L
Artemis
ShmeeShmaw
Artemis
0
3
1
0.17
L
1
3
0
0.33
W
Thor
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
36,167
52,521
Taken
43,174
31,823
Mitigated
22,127
16,531
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,123
1,977
0
3,648
11,091
14,147
0
1,024
10,067
2,168
40,487
W
Anubis
 
Anubis
6,039
191
0
5,133
6,952
2,975
176
720
6,185
49,103
0
W
King Arthur
AstroPunkz
King Arthur
6,775
1,047
0
3,396
13,511
10,839
68
690
11,904
921
49,276
W
Danzaburou
DarkFeuer
Danzaburou
8,213
3,227
0
2,725
5,389
1,924
443
1,214
4,175
0
52,008
L
Yu Huang
HokusPokus1
Yu Huang
4,582
159
0
1,632
8,135
2,744
308
4,338
3,245
35,801
0
W
Ah Puch
ITSdaHUBEZZ
Ah Puch
7,121
236
0
2,358
5,818
2,189
122
3,134
2,552
43,293
0
L
3,123
646
0
4,312
13,039
4,110
0
1,757
11,132
0
21,228
L
Artemis
ShmeeShmaw
Artemis
3,188
1,544
0
2,605
8,506
2,562
364
2,639
5,766
0
27,992
L
3,683
205
69
4,265
11,750
8,260
93
2,977
8,621
27,768
0
W
Thor
8,019
2,189
0
1,079
11,504
4,200
564
3,011
8,158
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
35,647
286
Minions Killed
351
0
Camps Cleared
0
1,259,688
Distance Traveled
1,144,086
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,532
579
67
5
0
257,564
0
W
Anubis
6,783
522
77
6
0
232,244
0
W
King Arthur
6,938
534
69
5
0
239,099
0
W
Danzaburou
7,578
583
81
6
0
217,447
0
L
Yu Huang
6,086
468
82
6
0
249,263
2
W
Ah Puch
7,025
540
75
6
0
230,782
0
L
Thor
5,937
457
28
2
0
286,243
0
L
Artemis
5,986
460
67
5
0
235,637
0
L
Hades
5,674
436
42
3
0
230,981
2
W
Thor
7,323
563
49
4
0
224,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role