Player Matchup

Ra
Ra
DerpMasterBo
Ra
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
78W - 83L
1,491 Elo+
Party 3
Set
Set
Kathepoess
Set
Level 25
God Stats
3W - 5L
1,501 SR
Queue Stats
26W - 28L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
kankerboef11
Danzaburou
Level 86
God Stats
2W - 5L
1,761 SR
Queue Stats
121W - 115L
1,529 Elo+
Party 3
Ymir
Ymir
karoltje9
Ymir
Level 43
God Stats
1W - 3L
1,404 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 3
Bellona
Bellona
kinai500
Bellona
Level 124
God Stats
3W - 5L
1,547 SR
Queue Stats
64W - 56L
1,581 Elo+
Party 3
Team Averages
Level 77
1,499 SR
1,523 Elo+

VS

Team Averages
Level 91
1,511 SR
1,537 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LucasMates
Sun Wukong
Level 113
God Stats
27W - 17L
1,661 SR
Queue Stats
272W - 254L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
Metjo1
Kuzenbo
Level 49
God Stats
27W - 13L
1,694 SR
Queue Stats
49W - 50L
1,540 Elo+
Party 2
Tiamat
Tiamat
OG-Hisoka
Tiamat
Level 105
God Stats
2W - 2L
1,114 SR
Queue Stats
18W - 17L
1,493 Elo+
Party 1
Sol
Sol
Painfulpower
Sol
Level 102
God Stats
3W - 2L
1,586 SR
Queue Stats
203W - 163L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,872
562
5,632
8,431
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 9 / 0
6,760
483
6,622
16,502
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
kankerboef11
Danzaburou
13
1 / 1 / 0
7,336
524
5,694
8,614
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
0 / 1 / 0
6,404
457
989
6,323
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
kinai500
Bellona
11
2 / 2 / 0
6,981
499
8,873
12,216
11,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 3
8,227
588
4,006
11,756
4,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LucasMates
Sun Wukong
14
2 / 1 / 2
8,515
608
8,054
12,969
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Metjo1
Kuzenbo
12
2 / 0 / 5
7,935
567
4,761
10,449
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
OG-Hisoka
Tiamat
13
3 / 2 / 1
8,094
578
7,290
10,508
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 0
9,387
671
11,309
6,428
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
14
15
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
3
2.25
L
0
2
1
0.25
L
2
9
0
0.22
W
Sun Wukong
LucasMates
Sun Wukong
2
1
2
3
W
Kuzenbo
Metjo1
Kuzenbo
2
0
5
4.5
W
Tiamat
OG-Hisoka
Tiamat
3
2
1
1.75
W
4
0
0
4
L
Danzaburou
kankerboef11
Danzaburou
1
1
0
1
L
Ymir
0
1
0
0
L
Bellona
kinai500
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
35,420
52,086
Taken
52,110
29,999
Mitigated
32,851
16,118
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,006
2,790
0
4,730
11,756
4,730
0
114
11,642
0
70,556
L
5,632
952
341
2,759
8,431
3,627
166
5,622
2,439
73,937
0
L
6,622
3,966
0
1,897
16,502
7,016
0
6,316
10,118
0
49,397
W
Sun Wukong
LucasMates
Sun Wukong
8,054
2,125
0
5,930
12,969
9,287
0
0
12,969
0
69,372
W
Kuzenbo
Metjo1
Kuzenbo
4,761
2,075
0
3,354
10,449
10,897
42
1,770
8,679
19,977
0
W
Tiamat
OG-Hisoka
Tiamat
7,290
522
68
3,897
10,508
5,214
14
4,737
5,771
60,838
0
W
11,309
4,159
0
5,088
6,428
2,723
929
0
6,428
90,239
0
L
Danzaburou
kankerboef11
Danzaburou
5,694
2,455
0
4,963
8,614
3,666
35
5,877
2,688
0
51,831
L
Ymir
989
22
288
2,360
6,323
3,908
0
3,517
2,724
23,510
0
L
Bellona
kinai500
Bellona
8,873
3,515
0
3,510
12,216
11,782
0
1,459
10,757
0
43,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
42,158
441
Minions Killed
496
0
Camps Cleared
0
1,483,681
Distance Traveled
1,490,974
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,227
588
91
7
0
359,183
0
L
Ra
7,872
562
128
9
0
297,113
4
L
Set
6,760
483
84
6
0
280,474
0
W
Sun Wukong
8,515
608
117
8
0
286,032
2
W
Kuzenbo
7,935
567
22
2
0
278,510
5
W
Tiamat
8,094
578
112
8
0
296,004
2
W
Sol
9,387
671
154
11
0
271,245
0
L
Danzaburou
7,336
524
104
7
0
292,358
0
L
Ymir
6,404
457
37
3
0
307,820
0
L
Bellona
6,981
499
88
6
0
305,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role