Player Matchup

Bakasura
Bakasura
Beardsloth
Bakasura
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 7L
1,787 Elo+
Party 3
Nox
Nox
Motown Mufasa
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,640 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SlyElusive
Cu Chulainn
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo
Persephone
Persephone
XTill_ValhallaX
Persephone
Level 87
God Stats
7W - 10L
1,598 SR
Queue Stats
161W - 189L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
gamerking21396
Jing Wei
Level 128
God Stats
26W - 20L
1,675 SR
Queue Stats
290W - 306L
1,514 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,537 Elo+

VS

Team Averages
Level 117
1,522 SR
1,495 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CountFenrir
Geb
Level 87
God Stats
6W - 3L
1,560 SR
Queue Stats
26W - 31L
1,393 Elo+
Party 2
Discordia
Discordia
Csane79
Discordia
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 148L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Grango_Smithe
Jormungandr
Level 120
God Stats
166W - 136L
1,579 SR
Queue Stats
166W - 141L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MxAdonys
Tsukuyomi
Level 82
God Stats
6W - 5L
1,472 SR
Queue Stats
328W - 302L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beardsloth
Bakasura
16
3 / 3 / 0
9,167
482
6,344
15,950
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
8,746
460
5,581
14,389
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
SlyElusive
Cu Chulainn
14
2 / 4 / 0
8,498
447
7,969
16,182
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
XTill_ValhallaX
Persephone
14
0 / 4 / 1
8,649
455
3,642
12,293
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
15
2 / 2 / 2
9,176
483
11,151
16,233
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 3 / 3
10,065
530
10,617
14,091
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 4
8,913
469
5,012
11,969
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Csane79
Discordia
17
3 / 0 / 3
10,552
555
14,207
8,470
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Grango_Smithe
Jormungandr
15
3 / 1 / 6
10,000
526
10,445
12,282
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MxAdonys
Tsukuyomi
15
5 / 4 / 6
9,976
525
12,172
15,306
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
15
15
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
3
1.5
L
Bakasura
Beardsloth
Bakasura
3
3
0
1
W
1
0
4
3
W
Discordia
Csane79
Discordia
3
0
3
4.5
W
Jormungandr
Grango_Smithe
Jormungandr
3
1
6
6
L
1
2
4
1.5
W
Tsukuyomi
MxAdonys
Tsukuyomi
5
4
6
2
L
Cu Chulainn
SlyElusive
Cu Chulainn
2
4
0
0.5
L
Persephone
XTill_ValhallaX
Persephone
0
4
1
0.13
L
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
52,453
75,047
Taken
62,118
47,470
Mitigated
38,261
24,432
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,617
5,395
0
9,204
14,091
5,564
2,039
902
13,079
0
85,787
L
Bakasura
Beardsloth
Bakasura
6,344
4,402
0
2,992
15,950
7,486
0
4,245
11,331
0
62,971
W
5,012
520
0
3,277
11,969
10,408
195
2,142
9,607
22,033
0
W
Discordia
Csane79
Discordia
14,207
196
0
1,422
8,470
3,882
0
3,545
4,925
88,882
0
W
Jormungandr
Grango_Smithe
Jormungandr
10,445
2,351
0
3,510
12,282
12,548
251
945
10,488
70,193
0
L
5,581
1,272
489
5,129
14,389
13,750
0
5,543
7,749
34,862
0
W
Tsukuyomi
MxAdonys
Tsukuyomi
12,172
3,022
0
4,470
15,306
5,859
1,388
2,067
12,389
0
72,889
L
Cu Chulainn
SlyElusive
Cu Chulainn
7,969
1,022
0
4,346
16,182
15,178
503
6,452
8,076
0
51,559
L
Persephone
XTill_ValhallaX
Persephone
3,642
486
205
3,788
12,293
4,902
0
6,419
5,549
64,327
0
L
Jing Wei
11,151
8,600
0
7,483
16,233
6,154
989
3,246
12,676
0
70,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
49,506
478
Minions Killed
489
0
Camps Cleared
0
1,790,028
Distance Traveled
1,891,276
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,065
530
129
7
0
379,252
2
L
Bakasura
9,167
482
127
7
0
439,917
0
W
Geb
8,913
469
22
1
0
391,044
4
W
Discordia
10,552
555
151
8
0
364,895
7
W
Jormungandr
10,000
526
100
5
0
355,429
5
L
Nox
8,746
460
33
2
0
343,150
2
W
Tsukuyomi
9,976
525
87
5
0
400,656
0
L
Cu Chulainn
8,498
447
80
4
0
335,796
0
L
Persephone
8,649
455
116
6
0
317,959
4
L
Jing Wei
9,176
483
122
6
0
353,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role