Player Matchup

He Bo
He Bo
Bronze III
GHimme
He Bo
Bronze III
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,469 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Jerry69420
Sylvanus
Silver I
Level 44
God Stats
10W - 9L
1,591 SR
Queue Stats
16W - 16L
1,521 MMR
Party 1
Charybdis
Charybdis
Bronze III
S3T4FL4M3
Charybdis
Bronze III
Level 68
God Stats
1W - 0L
1,547 SR
Queue Stats
8W - 10L
1,399 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,546 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,494 SR
1,437 MMR
Ishtar
Ishtar
Gold V
Assault Tate
Ishtar
Gold V
Level 48
God Stats
10W - 13L
1,448 SR
Queue Stats
347W - 387L
1,435 MMR
Solo
Cabrakan
Cabrakan
Silver III
Death XIVxPRx
Cabrakan
Silver III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,527 MMR
Party 2
Vamana
Vamana
Gold V
ISSAxKilla
Vamana
Gold V
Level 105
God Stats
13W - 14L
1,535 SR
Queue Stats
135W - 151L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GHimme
He Bo
17
7 / 1 / 5
10,619
817
18,609
11,540
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Jerry69420
Sylvanus
15
2 / 1 / 8
10,010
770
4,913
13,362
15,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
S3T4FL4M3
Charybdis
16
4 / 1 / 7
9,988
768
18,268
14,400
7,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AchillesBaba YagaDanzaburouAh Muzen CabHera

VS

Bans
Baron SamediNoxMedusaPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 5 / 1
8,578
660
9,078
11,784
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Death XIVxPRx
Cabrakan
12
1 / 5 / 2
8,749
673
8,082
18,360
20,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
ISSAxKilla
Vamana
14
1 / 3 / 2
8,888
684
9,497
17,397
16,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
5
1
0.3
L
Cabrakan
Death XIVxPRx
Cabrakan
1
5
2
0.4
W
He Bo
GHimme
He Bo
7
1
5
9.5
L
Vamana
ISSAxKilla
Vamana
1
3
2
0.67
W
Sylvanus
Jerry69420
Sylvanus
2
1
8
6
W
Charybdis
S3T4FL4M3
Charybdis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,790
Damage
26,657
39,302
Taken
47,541
27,966
Mitigated
42,255
17,659
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,078
4,458
0
2,161
11,784
4,670
0
5,999
5,785
0
46,692
L
Cabrakan
Death XIVxPRx
Cabrakan
8,082
610
1,595
2,290
18,360
20,997
0
8,624
9,736
21,153
0
W
He Bo
GHimme
He Bo
18,609
1,145
412
3,164
11,540
4,848
1,155
3,016
8,179
66,217
0
L
Vamana
ISSAxKilla
Vamana
9,497
2,835
0
1,622
17,397
16,588
0
8,913
8,484
0
37,453
W
Sylvanus
Jerry69420
Sylvanus
4,913
1,127
5,672
5,570
13,362
15,571
208
2,642
10,309
13,873
0
W
Charybdis
S3T4FL4M3
Charybdis
18,268
12,037
0
2,841
14,400
7,547
1,991
3,224
10,921
0
50,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
26,215
187
Minions Killed
158
0
Camps Cleared
0
695,854
Distance Traveled
689,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,578
660
85
7
0
203,074
2
L
Cabrakan
8,749
673
28
2
0
210,398
0
W
He Bo
10,619
817
102
8
0
247,815
0
L
Vamana
8,888
684
45
3
0
276,394
0
W
Sylvanus
10,010
770
8
1
0
222,994
2
W
Charybdis
9,988
768
77
6
0
225,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role