Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CPT_manering2003
Hades
Level 97
God Stats
4W - 1L
1,684 SR
Queue Stats
211W - 230L
1,485 Elo+
Party 1
Zeus
Zeus
G_Lucky7_
Zeus
Level 91
God Stats
22W - 35L
1,432 SR
Queue Stats
617W - 529L
1,537 Elo+
Solo
Bastet
Bastet
Wolfie_Szy
Bastet
Level 87
God Stats
8W - 1L
1,776 SR
Queue Stats
143W - 155L
1,474 Elo+
Party 1
Team Averages
Level 104
1,578 SR
1,499 Elo+

VS

Team Averages
Level 109
1,470 SR
1,426 Elo+
Ishtar
Ishtar
DelaVega000
Ishtar
Level 144
God Stats
9W - 10L
1,470 SR
Queue Stats
427W - 430L
1,468 Elo+
Solo
Freya
Freya
Illusive Entity
Freya
Level 158
God Stats
7W - 8L
1,193 SR
Queue Stats
188W - 173L
1,504 Elo+
Solo
Sylvanus
Sylvanus
ShawnSooHonest
Sylvanus
Level 100
God Stats
2W - 2L
1,604 SR
Queue Stats
103W - 108L
1,512 Elo+
Solo
Amaterasu
Amaterasu
aarong134
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,193 Elo+
Solo
Chiron
Chiron
diyoji
Chiron
Level 37
God Stats
2W - 1L
1,584 SR
Queue Stats
4W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 3
7,231
603
3,507
9,663
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
12
3 / 1 / 2
6,648
554
6,096
9,123
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 6
6,331
528
6,746
10,042
6,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
13
3 / 0 / 0
7,768
647
6,554
4,027
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Wolfie_Szy
Bastet
13
5 / 0 / 0
8,189
682
9,858
10,221
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 2 / 2
5,714
476
8,200
8,555
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,592
466
3,279
9,618
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 1 / 0
5,928
494
3,329
8,442
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
aarong134
Amaterasu
10
0 / 5 / 0
5,968
497
4,775
13,592
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
diyoji
Chiron
11
0 / 1 / 0
6,268
522
4,541
8,705
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
W
Jing Wei
 
Jing Wei
3
1
2
4
W
0
1
6
3
L
Ishtar
0
2
2
0.5
W
Zeus
3
0
0
3
L
0
4
1
0.13
L
Sylvanus
2
1
0
2
W
Bastet
Wolfie_Szy
Bastet
5
0
0
5
L
Amaterasu
aarong134
Amaterasu
0
5
0
0
L
Chiron
diyoji
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
24,124
43,076
Taken
48,912
18,514
Mitigated
22,964
20,215
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,507
547
0
2,373
9,663
3,511
523
592
8,999
0
57,292
W
Jing Wei
 
Jing Wei
6,096
5,206
0
4,958
9,123
3,252
704
1,678
7,365
0
39,730
W
6,746
1,160
856
5,483
10,042
6,464
420
2,400
7,528
44,749
0
L
Ishtar
8,200
5,421
0
2,167
8,555
3,214
0
2,519
6,036
0
45,341
W
Zeus
6,554
1,117
0
1,208
4,027
1,389
0
836
3,089
60,147
0
L
3,279
994
0
2,907
9,618
3,516
0
2,812
6,806
25,882
0
L
Sylvanus
3,329
1,403
260
2,559
8,442
6,461
0
3,290
5,152
17,297
0
W
Bastet
Wolfie_Szy
Bastet
9,858
3,930
0
5,337
10,221
3,898
216
640
9,487
0
55,223
L
Amaterasu
aarong134
Amaterasu
4,775
2,508
0
4,710
13,592
6,615
0
0
13,592
0
43,089
L
Chiron
diyoji
Chiron
4,541
837
282
2,601
8,705
3,158
0
4,679
4,026
0
48,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,167
Gold Earned
29,470
429
Minions Killed
308
0
Camps Cleared
0
1,247,769
Distance Traveled
1,136,013
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,231
603
85
7
0
299,942
2
W
Jing Wei
6,648
554
65
5
0
223,218
4
W
Hades
6,331
528
82
7
0
226,299
0
L
Ishtar
5,714
476
68
6
0
220,733
0
W
Zeus
7,768
647
111
9
0
235,998
3
L
Freya
5,592
466
45
4
0
241,546
0
L
Sylvanus
5,928
494
26
2
0
207,034
6
W
Bastet
8,189
682
86
7
0
262,312
5
L
Amaterasu
5,968
497
79
7
0
216,329
0
L
Chiron
6,268
522
90
8
0
250,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role