Player Matchup

Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CeleKnight8194
Xbalanque
Level 127
God Stats
9W - 8L
1,676 SR
Queue Stats
371W - 377L
1,452 Elo+
Solo
Discordia
Discordia
WhiteboyRicky24
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,389 Elo+
Solo
Terra
Terra
jacobbutler4
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
jblackey11
Hou Yi
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
39W - 50L
1,375 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,425 Elo+

VS

Team Averages
Level 73
1,437 SR
1,416 Elo+
Cthulhu
Cthulhu
About7FatAsians
Cthulhu
Level 57
God Stats
3W - 1L
1,159 SR
Queue Stats
132W - 119L
1,498 Elo+
Solo
Mercury
Mercury
Animemasta_jr
Mercury
Level 45
God Stats
1W - 2L
1,300 SR
Queue Stats
93W - 105L
1,356 Elo+
Solo
Skadi
Skadi
FatPeoplePoupeeh
Skadi
Level 117
God Stats
17W - 6L
1,484 SR
Queue Stats
484W - 476L
1,448 Elo+
Party 2
Ymir
Ymir
TruBearsky905
Ymir
Level 124
God Stats
17W - 9L
1,740 SR
Queue Stats
596W - 600L
1,460 Elo+
Party 2
Horus
Horus
Veciros
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 4
7,508
626
6,261
10,453
5,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
CeleKnight8194
Xbalanque
14
2 / 5 / 6
8,179
682
15,668
12,961
6,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
WhiteboyRicky24
Discordia
15
4 / 3 / 4
8,591
716
22,576
9,820
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 6
7,308
609
2,665
13,694
11,597
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
jblackey11
Hou Yi
17
3 / 2 / 5
9,253
771
12,342
8,705
5,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,969
831
14,189
15,174
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
16
6 / 2 / 9
9,377
781
8,159
13,375
8,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 2 / 9
9,893
824
11,462
12,124
7,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 13
10,419
868
7,930
20,049
21,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Veciros
Horus
15
1 / 2 / 15
9,535
795
9,317
17,217
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
17
17
Deaths
10
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
4
1
W
2
2
11
3.75
W
Mercury
6
2
9
5.25
L
Xbalanque
CeleKnight8194
Xbalanque
2
5
6
1
W
4
2
9
4.25
W
4
2
13
5.25
W
Horus
Veciros
Horus
1
2
15
4.25
L
Discordia
WhiteboyRicky24
Discordia
4
3
4
2
L
0
4
6
0.75
L
Hou Yi
jblackey11
Hou Yi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,512
Damage
51,057
55,633
Taken
77,939
33,773
Mitigated
82,679
20,611
Healing
39,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,261
3,361
1,082
2,333
10,453
5,128
0
4,718
5,735
0
11,215
W
14,189
573
3,093
2,289
15,174
21,576
30
5,171
10,003
25,573
0
W
Mercury
8,159
3,724
899
2,698
13,375
8,367
846
4,314
9,061
0
13,544
L
Xbalanque
CeleKnight8194
Xbalanque
15,668
3,624
1,172
2,586
12,961
6,554
0
6,101
6,860
0
27,396
W
11,462
4,983
1,594
2,052
12,124
7,890
3,169
4,180
7,944
0
34,938
W
7,930
783
5,433
5,727
20,049
21,692
685
6,833
13,216
14,528
0
W
Horus
Veciros
Horus
9,317
4,063
8,376
7,606
17,217
23,154
710
4,743
12,474
1,961
17,527
L
Discordia
WhiteboyRicky24
Discordia
22,576
1,056
1,262
2,623
9,820
5,213
0
5,285
4,535
39,082
0
L
2,665
465
3,628
1,986
13,694
11,597
0
4,040
9,654
5,901
0
L
Hou Yi
jblackey11
Hou Yi
12,342
5,923
1,218
2,721
8,705
5,281
0
3,332
5,373
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
49,193
108
Minions Killed
128
0
Camps Cleared
0
1,029,058
Distance Traveled
1,162,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,508
626
10
1
0
176,236
0
W
Cthulhu
9,969
831
27
2
0
235,819
0
W
Mercury
9,377
781
15
1
0
275,657
0
L
Xbalanque
8,179
682
28
2
0
180,804
0
W
Skadi
9,893
824
54
5
0
201,310
0
W
Ymir
10,419
868
14
1
0
222,406
0
W
Horus
9,535
795
18
2
0
227,796
0
L
Discordia
8,591
716
28
2
0
247,484
0
L
Terra
7,308
609
3
0
0
208,902
0
L
Hou Yi
9,253
771
39
3
0
215,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role