Player Matchup

Ganesha
Ganesha
GreatStytas
Ganesha
Level 79
God Stats
4W - 2L
1,584 SR
Queue Stats
72W - 82L
1,498 Elo+
Solo
Mulan
Mulan
Isma Nomas
Mulan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 104L
1,492 Elo+
Party 2
Izanami
Izanami
JOSELO056668
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 94L
1,502 Elo+
Party 2
He Bo
He Bo
ZkBwn
He Bo
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
408W - 418L
1,468 Elo+
Party 3
Merlin
Merlin
blaze6264
Merlin
Level 101
God Stats
9W - 5L
1,720 SR
Queue Stats
396W - 392L
1,468 Elo+
Party 3
Team Averages
Level 72
1,561 SR
1,486 Elo+

VS

Team Averages
Level 55
1,564 SR
1,492 Elo+
Arachne
Arachne
MrRawrgasm69
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,433 Elo+
Solo
Nemesis
Nemesis
RiotousMaloi
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,680 Elo+
Party 1
Ullr
Ullr
Solarys0
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Toedmenatoo9500
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 1
Mercury
Mercury
smittythebot
Mercury
Level 47
God Stats
2W - 1L
1,821 SR
Queue Stats
22W - 30L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GreatStytas
Ganesha
16
0 / 2 / 25
10,151
923
7,105
18,682
23,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
16
5 / 1 / 19
9,559
869
11,360
17,327
13,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
JOSELO056668
Izanami
17
9 / 1 / 16
10,403
946
14,690
12,281
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
ZkBwn
He Bo
15
6 / 4 / 11
9,361
851
10,495
12,248
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
blaze6264
Merlin
18
11 / 1 / 14
10,718
974
20,775
9,821
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrRawrgasm69
Arachne
17
3 / 3 / 3
8,232
748
7,815
11,933
10,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nemesis
RiotousMaloi
Nemesis
14
2 / 8 / 5
8,703
791
8,635
15,625
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
13
0 / 8 / 1
7,227
657
8,011
14,099
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 6
8,758
796
15,045
16,260
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
smittythebot
Mercury
14
2 / 9 / 3
8,016
729
8,271
13,308
5,310
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
31
Kills
9
9
Deaths
32
85
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GreatStytas
Ganesha
0
2
25
6.25
W
Mulan
5
1
19
14.5
W
Izanami
JOSELO056668
Izanami
9
1
16
17
L
Arachne
MrRawrgasm69
Arachne
3
3
3
1.5
L
Nemesis
RiotousMaloi
Nemesis
2
8
5
0.56
L
Ullr
0
8
1
0.06
L
2
4
6
1.25
W
He Bo
ZkBwn
He Bo
6
4
11
2.88
W
Merlin
blaze6264
Merlin
11
1
14
18
L
Mercury
smittythebot
Mercury
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,425
Damage
47,777
70,359
Taken
71,225
54,801
Mitigated
44,919
32,259
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GreatStytas
Ganesha
7,105
1,705
5,799
4,992
18,682
23,505
194
285
17,946
12,903
0
W
Mulan
11,360
1,146
2,257
4,293
17,327
13,588
944
308
16,801
0
17,160
W
Izanami
JOSELO056668
Izanami
14,690
9,776
570
4,251
12,281
6,571
3,705
352
11,738
0
35,579
L
Arachne
MrRawrgasm69
Arachne
7,815
5,146
506
1,384
11,933
10,226
300
7,151
4,782
0
11,500
L
Nemesis
RiotousMaloi
Nemesis
8,635
1,653
1,264
2,781
15,625
8,375
406
9,184
6,441
3,418
13,427
L
Ullr
8,011
3,904
624
546
14,099
5,863
614
7,217
6,882
0
19,573
L
15,045
7,145
817
4,852
16,260
15,145
0
8,165
8,095
0
26,568
W
He Bo
ZkBwn
He Bo
10,495
205
633
1,512
12,248
5,821
667
353
11,802
20,753
0
W
Merlin
blaze6264
Merlin
20,775
1,667
4,889
3,063
9,821
5,316
1,753
430
9,030
51,669
0
L
Mercury
smittythebot
Mercury
8,271
3,513
718
695
13,308
5,310
0
6,658
6,650
0
10,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
40,936
169
Minions Killed
75
0
Camps Cleared
0
1,078,503
Distance Traveled
961,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,151
923
0
0
0
216,847
0
W
Mulan
9,559
869
15
1
0
228,738
0
W
Izanami
10,403
946
51
5
0
204,041
0
L
Arachne
8,232
748
8
1
0
209,949
0
L
Nemesis
8,703
791
18
2
0
179,309
0
L
Ullr
7,227
657
18
2
0
162,876
0
L
Vamana
8,758
796
24
2
0
216,426
0
W
He Bo
9,361
851
23
2
0
214,433
0
W
Merlin
10,718
974
80
7
0
214,444
0
L
Mercury
8,016
729
7
1
0
193,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role