Player Matchup

Ah Muzen Cab
Ah Muzen Cab
APimpNamedDezmen
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,818 SR
Queue Stats
103W - 97L
1,468 Elo+
Solo
Ra
Ra
Ryullz
Ra
Level 115
God Stats
3W - 5L
1,482 SR
Queue Stats
56W - 56L
1,566 Elo+
Party 2
Maui
Maui
XRapterrX
Maui
Level 148
God Stats
5W - 7L
1,525 SR
Queue Stats
404W - 384L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yazeku
Tsukuyomi
Level 142
God Stats
10W - 8L
1,767 SR
Queue Stats
94W - 85L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 117
God Stats
166W - 139L
1,568 SR
Queue Stats
166W - 147L
1,549 Elo+
Solo
Team Averages
Level 136
1,632 SR
1,541 Elo+

VS

Team Averages
Level 118
1,587 SR
1,592 Elo+
Artio
Artio
Chanke Nuggets
Artio
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 249L
1,482 Elo+
Solo
Chang'e
Chang'e
CoyOrphan8
Chang'e
Level 99
God Stats
7W - 4L
1,682 SR
Queue Stats
16W - 14L
1,614 Elo+
Party 1
Surtr
Surtr
GoldLeak
Surtr
Level 164
God Stats
5W - 6L
1,571 SR
Queue Stats
15W - 19L
1,633 Elo+
Party 1
Ishtar
Ishtar
SRC True
Ishtar
Level 107
God Stats
20W - 10L
1,592 SR
Queue Stats
168W - 146L
1,659 Elo+
Solo
Ne Zha
Ne Zha
Xl ClutchZ
Ne Zha
Level 116
God Stats
16W - 7L
1,591 SR
Queue Stats
248W - 214L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APimpNamedDezmen
Ah Muzen Cab
13
1 / 2 / 1
7,357
526
6,941
12,081
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
13
2 / 4 / 1
7,747
553
9,074
8,443
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
9
0 / 1 / 1
5,746
410
3,603
10,649
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Yazeku
Tsukuyomi
12
3 / 4 / 1
7,559
540
10,315
11,224
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ungaybailarin
Zhong Kui
14
4 / 1 / 0
8,653
618
11,116
10,492
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,745
482
4,133
15,625
7,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
CoyOrphan8
Chang'e
13
3 / 2 / 5
7,555
540
7,867
11,250
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
GoldLeak
Surtr
12
1 / 1 / 8
6,738
481
8,083
12,202
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SRC True
Ishtar
12
1 / 2 / 2
7,199
514
9,317
15,074
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Xl ClutchZ
Ne Zha
12
6 / 1 / 4
7,397
528
6,895
11,210
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
12
12
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APimpNamedDezmen
Ah Muzen Cab
1
2
1
0.75
W
1
4
2
0.5
W
Chang'e
CoyOrphan8
Chang'e
3
2
5
2.75
W
Surtr
GoldLeak
Surtr
1
1
8
5
L
Ra
2
4
1
0.63
W
Ishtar
SRC True
Ishtar
1
2
2
1
L
Maui
0
1
1
0.5
W
Ne Zha
Xl ClutchZ
Ne Zha
6
1
4
8
L
Tsukuyomi
Yazeku
Tsukuyomi
3
4
1
0.88
L
Zhong Kui
ungaybailarin
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
36,295
52,889
Taken
65,361
28,780
Mitigated
31,499
19,449
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APimpNamedDezmen
Ah Muzen Cab
6,941
3,452
0
6,313
12,081
4,833
0
29
12,052
0
62,298
W
4,133
220
246
4,557
15,625
7,770
0
9,116
6,041
36,762
0
W
Chang'e
CoyOrphan8
Chang'e
7,867
1,108
968
2,711
11,250
4,401
0
6,486
4,764
47,709
0
W
Surtr
GoldLeak
Surtr
8,083
2,414
0
2,331
12,202
8,664
0
4,457
7,733
2,048
34,624
L
Ra
9,074
977
530
1,848
8,443
3,572
0
3,934
4,433
73,949
0
W
Ishtar
SRC True
Ishtar
9,317
5,692
0
8,841
15,074
6,647
0
855
14,219
0
67,327
L
Maui
3,603
1,057
0
1,635
10,649
8,555
0
2,766
7,853
16,341
0
W
Ne Zha
Xl ClutchZ
Ne Zha
6,895
2,018
0
2,568
11,210
4,017
0
2,313
8,811
0
46,697
L
Tsukuyomi
Yazeku
Tsukuyomi
10,315
2,652
0
1,863
11,224
3,981
0
2,284
8,899
0
54,720
L
Zhong Kui
ungaybailarin
Zhong Kui
11,116
1,438
0
7,260
10,492
7,839
2,806
2,857
7,070
72,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
35,634
458
Minions Killed
384
0
Camps Cleared
0
1,295,826
Distance Traveled
1,390,962
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,357
526
108
8
0
258,820
0
W
Artio
6,745
482
72
5
0
255,107
1
W
Chang'e
7,555
540
73
5
0
273,488
0
W
Surtr
6,738
481
58
4
0
298,473
2
L
Ra
7,747
553
125
9
0
276,145
0
W
Ishtar
7,199
514
113
8
0
246,505
2
L
Maui
5,746
410
20
1
0
243,142
0
W
Ne Zha
7,397
528
68
5
0
317,389
0
L
Tsukuyomi
7,559
540
75
5
0
303,349
0
L
Zhong Kui
8,653
618
130
9
0
214,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role