Player Matchup

Nemesis
Nemesis
Platinum IV
ChrisPBacn
Nemesis
Platinum IV
Level 127
God Stats
4W - 1L
1,824 SR
Queue Stats
297W - 283L
1,719 MMR
Party 1
Ares
Ares
Gold I
Hortonkid58
Ares
Gold I
Level 104
God Stats
9W - 3L
1,720 SR
Queue Stats
82W - 69L
1,703 MMR
Solo
Rama
Rama
Platinum V
PeryvJiraiya
Rama
Platinum V
Level 118
God Stats
3W - 5L
1,577 SR
Queue Stats
201W - 192L
1,712 MMR
Solo
Chang'e
Chang'e
Platinum IV
Sarahsky
Chang'e
Platinum IV
Level 158
God Stats
14W - 5L
1,927 SR
Queue Stats
292W - 265L
1,719 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
TheAcademy
Ne Zha
Platinum III
Level 157
God Stats
64W - 44L
1,691 SR
Queue Stats
93W - 87L
1,723 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,748 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 172
1,627 SR
1,715 MMR
Yemoja
Yemoja
Gold V
AddictedSnagz
Yemoja
Gold V
Level 145
God Stats
2W - 2L
1,908 SR
Queue Stats
182W - 199L
1,715 MMR
Solo
The Morrigan
The Morrigan
Platinum V
DoomMainHere
The Morrigan
Platinum V
Level 106
God Stats
3W - 4L
1,366 SR
Queue Stats
415W - 407L
1,713 MMR
Solo
Serqet
Serqet
Gold V
J0szhZ
Serqet
Gold V
Level 284
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 44L
1,699 MMR
Solo
Achilles
Achilles
Gold I
bradithon
Achilles
Gold I
Level 165
God Stats
3W - 5L
1,859 SR
Queue Stats
528W - 533L
1,723 MMR
Solo
Hachiman
Hachiman
Gold I
tiguygun
Hachiman
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisPBacn
Nemesis
16
1 / 2 / 1
10,119
562
11,622
18,321
12,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 11
9,770
543
7,647
15,524
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 6
9,741
541
10,306
13,679
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Sarahsky
Chang'e
16
5 / 2 / 8
10,726
596
10,543
11,939
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
TheAcademy
Ne Zha
17
11 / 1 / 6
11,482
638
13,228
17,010
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Bans
CliodhnaHadesAo Kuang

VS

Bans
SurtrSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
7,327
407
3,599
14,065
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
DoomMainHere
The Morrigan
16
3 / 4 / 1
9,222
512
9,128
9,661
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
J0szhZ
Serqet
15
2 / 5 / 3
8,793
489
7,515
14,453
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
bradithon
Achilles
14
2 / 2 / 3
8,566
476
9,827
18,471
22,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
tiguygun
Hachiman
16
3 / 3 / 3
9,294
516
11,237
15,658
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
10
10
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Nemesis
ChrisPBacn
Nemesis
1
2
1
0.75
L
The Morrigan
DoomMainHere
The Morrigan
3
4
1
0.88
W
2
2
11
3.75
L
Serqet
J0szhZ
Serqet
2
5
3
0.7
W
1
3
6
1.33
W
Chang'e
Sarahsky
Chang'e
5
2
8
4.5
W
Ne Zha
TheAcademy
Ne Zha
11
1
6
14
L
Achilles
bradithon
Achilles
2
2
3
1.75
L
Hachiman
tiguygun
Hachiman
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
41,306
76,473
Taken
72,308
50,423
Mitigated
48,760
32,937
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,599
401
452
2,538
14,065
12,052
0
6,352
7,527
16,446
0
W
Nemesis
ChrisPBacn
Nemesis
11,622
5,660
0
8,588
18,321
12,498
572
2,792
15,373
0
86,833
L
The Morrigan
DoomMainHere
The Morrigan
9,128
542
340
739
9,661
3,151
0
3,797
5,549
77,407
0
W
7,647
980
0
4,173
15,524
17,803
55
4,549
10,864
38,851
0
L
Serqet
J0szhZ
Serqet
7,515
2,698
0
840
14,453
4,899
0
2,223
12,138
0
66,320
W
10,306
8,317
0
6,950
13,679
5,944
689
1,518
11,893
0
81,400
W
Chang'e
Sarahsky
Chang'e
10,543
1,132
3,521
5,378
11,939
5,504
47
5,333
6,060
97,573
0
W
Ne Zha
TheAcademy
Ne Zha
13,228
4,274
0
4,327
17,010
8,674
276
4,560
12,438
0
96,861
L
Achilles
bradithon
Achilles
9,827
2,937
0
6,359
18,471
22,339
0
4,259
14,107
358
54,714
L
Hachiman
tiguygun
Hachiman
11,237
6,348
0
8,557
15,658
6,319
2,546
1,010
14,648
0
85,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
43,202
534
Minions Killed
446
0
Camps Cleared
0
1,864,030
Distance Traveled
1,703,286
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,327
407
19
1
0
279,624
1
W
Nemesis
10,119
562
116
6
0
376,068
1
L
The Morrigan
9,222
512
126
7
0
351,266
4
W
Ares
9,770
543
35
2
0
368,732
1
L
Serqet
8,793
489
105
6
0
393,969
0
W
Rama
9,741
541
121
7
0
335,919
7
W
Chang'e
10,726
596
164
9
0
368,825
4
W
Ne Zha
11,482
638
98
5
0
414,486
2
L
Achilles
8,566
476
70
4
0
334,711
6
L
Hachiman
9,294
516
126
7
0
343,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role