Player Matchup

Sol
Sol
CombedAcrobat92
Sol
Level 124
God Stats
2W - 2L
1,696 SR
Queue Stats
68W - 70L
1,653 Elo+
Solo
Nox
Nox
EmperadorPanda
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,782 Elo+
Solo
Cerberus
Cerberus
GoldArmorIV
Cerberus
Level 134
God Stats
6W - 2L
1,914 SR
Queue Stats
77W - 66L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Ktone777
Cthulhu
Level 124
God Stats
16W - 4L
1,707 SR
Queue Stats
1,376W - 1,402L
1,431 Elo+
Solo
Hachiman
Hachiman
pechancj7
Hachiman
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
271W - 273L
1,498 Elo+
Solo
Team Averages
Level 115
1,620 SR
1,590 Elo+

VS

Team Averages
Level 132
1,588 SR
1,442 Elo+
Scylla
Scylla
ChronepsisIX
Scylla
Level 155
God Stats
3W - 4L
1,552 SR
Queue Stats
367W - 352L
1,489 Elo+
Solo
Hades
Hades
NorthernSpy310
Hades
Level 62
God Stats
2W - 1L
1,505 SR
Queue Stats
53W - 55L
1,486 Elo+
Solo
Vulcan
Vulcan
Oldman_Leo74
Vulcan
Level 158
God Stats
10W - 5L
1,681 SR
Queue Stats
567W - 584L
1,534 Elo+
Solo
Bastet
Bastet
knighthand
Bastet
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 154L
1,297 Elo+
Solo
Amaterasu
Amaterasu
shadthetruth
Amaterasu
Level 159
God Stats
18W - 12L
1,705 SR
Queue Stats
524W - 515L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
10,172
636
14,434
19,905
9,070
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 7 / 3
9,614
601
11,653
14,270
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GoldArmorIV
Cerberus
16
1 / 6 / 8
10,727
670
13,503
27,358
27,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Ktone777
Cthulhu
17
3 / 4 / 4
9,854
616
8,534
21,673
22,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
pechancj7
Hachiman
16
3 / 7 / 5
9,898
619
13,674
17,470
7,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 3 / 11
11,564
723
18,705
12,617
6,149
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 2 / 10
11,869
742
12,307
12,633
7,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
19
9 / 4 / 14
12,037
752
21,901
11,037
5,399
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
knighthand
Bastet
20
4 / 1 / 19
11,457
716
16,368
13,407
6,773
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
shadthetruth
Amaterasu
19
4 / 2 / 19
11,363
710
17,939
23,434
31,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
11
Kills
29
29
Deaths
12
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
11
3.17
L
1
5
5
0.7
L
3
7
3
0.64
L
Cerberus
GoldArmorIV
Cerberus
1
6
8
0.83
L
Cthulhu
Ktone777
Cthulhu
3
4
4
1.25
W
8
2
10
6.5
W
Vulcan
9
4
14
4
W
Bastet
knighthand
Bastet
4
1
19
13.5
L
Hachiman
pechancj7
Hachiman
3
7
5
0.79
W
Amaterasu
shadthetruth
Amaterasu
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,798
Damage
87,220
100,676
Taken
73,128
73,180
Mitigated
57,973
36,642
Healing
38,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,705
2,644
2,088
3,415
12,617
6,149
2,324
9,834
2,783
46,445
0
L
14,434
3,665
1,472
8,854
19,905
9,070
399
11,696
7,900
36,736
0
L
11,653
1,008
56
1,121
14,270
6,571
141
6,759
6,886
19,713
0
L
Cerberus
GoldArmorIV
Cerberus
13,503
912
296
10,515
27,358
27,815
0
11,332
15,164
28,603
0
L
Cthulhu
Ktone777
Cthulhu
8,534
470
2,622
7,135
21,673
22,310
46
12,862
8,156
22,473
0
W
12,307
2,408
2,291
5,338
12,633
7,751
2,207
9,111
3,522
24,407
0
W
Vulcan
21,901
7,975
104
245
11,037
5,399
391
6,549
4,488
34,211
0
W
Bastet
knighthand
Bastet
16,368
6,272
4,142
4,131
13,407
6,773
2,360
9,607
3,800
0
23,731
L
Hachiman
pechancj7
Hachiman
13,674
8,594
855
3,716
17,470
7,414
0
8,728
7,908
0
33,976
W
Amaterasu
shadthetruth
Amaterasu
17,939
6,464
4,882
11,508
23,434
31,901
525
13,023
10,411
0
23,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
58,290
212
Minions Killed
157
0
Camps Cleared
0
1,302,871
Distance Traveled
1,556,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,564
723
72
5
0
295,459
0
L
Sol
10,172
636
67
4
0
254,307
0
L
Nox
9,614
601
19
1
0
235,132
0
L
Cerberus
10,727
670
48
3
0
275,804
0
L
Cthulhu
9,854
616
25
2
0
298,720
0
W
Hades
11,869
742
24
2
0
256,416
0
W
Vulcan
12,037
752
37
2
0
301,797
0
W
Bastet
11,457
716
13
1
0
345,692
0
L
Hachiman
9,898
619
53
3
0
238,908
0
W
Amaterasu
11,363
710
11
1
0
357,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role