Player Matchup

King Arthur
King Arthur
BeowulfTime6775
King Arthur
Level 124
God Stats
103W - 71L
1,606 SR
Queue Stats
318W - 254L
1,519 Elo+
Solo
Camazotz
Camazotz
Get_your_own_gum
Camazotz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,614 Elo+
Party 2
Tiamat
Tiamat
Ilzmoney
Tiamat
Level 23
God Stats
6W - 0L
2,056 SR
Queue Stats
67W - 47L
1,648 Elo+
Party 2
Chang'e
Chang'e
Segi Adrian
Chang'e
Level 108
God Stats
80W - 61L
1,605 SR
Queue Stats
715W - 718L
1,566 Elo+
Solo
Martichoras
Martichoras
dardster
Martichoras
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 58L
1,617 Elo+
Party 2
Team Averages
Level 87
1,653 SR
1,593 Elo+

VS

Team Averages
Level 86
1,574 SR
1,403 Elo+
Agni
Agni
BeNice2Mee
Agni
Level 30
God Stats
1W - 8L
1,301 SR
Queue Stats
9W - 13L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
BettyPhuckzer
Sun Wukong
Level 124
God Stats
104W - 74L
1,796 SR
Queue Stats
477W - 458L
1,614 Elo+
Solo
Pele
Pele
Hillshire_Farmz
Pele
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,240 Elo+
Party 1
Sol
Sol
MjesticBlood
Sol
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 94L
1,290 Elo+
Solo
Kali
Kali
TheSchnieder
Kali
Level 126
God Stats
1W - 1L
1,771 SR
Queue Stats
111W - 87L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeowulfTime6775
King Arthur
14
8 / 1 / 0
8,960
640
11,921
10,470
11,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 1
7,608
543
4,667
13,270
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ilzmoney
Tiamat
13
0 / 0 / 5
7,763
555
8,864
8,197
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
Segi Adrian
Chang'e
13
2 / 1 / 5
8,062
576
7,813
11,068
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
dardster
Martichoras
15
6 / 3 / 0
9,108
651
11,163
13,554
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,287
521
6,367
9,600
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BettyPhuckzer
Sun Wukong
11
1 / 2 / 2
6,600
471
6,108
14,241
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 7 / 0
6,555
468
2,846
11,351
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 1
7,585
542
11,007
12,060
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 2
7,613
544
7,114
15,553
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
7
7
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
BeowulfTime6775
King Arthur
8
1
0
8
L
Sun Wukong
BettyPhuckzer
Sun Wukong
1
2
2
1
W
2
2
1
1.25
L
1
7
0
0.14
W
Tiamat
Ilzmoney
Tiamat
0
0
5
2.5
L
3
2
1
1.75
W
Chang'e
Segi Adrian
Chang'e
2
1
5
4.5
L
2
4
2
0.75
W
Martichoras
dardster
Martichoras
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
33,442
56,559
Taken
62,805
34,592
Mitigated
31,618
24,520
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,367
455
0
3,828
9,600
3,590
0
4,239
5,114
72,109
0
W
King Arthur
BeowulfTime6775
King Arthur
11,921
2,762
0
1,250
10,470
11,591
349
0
10,470
278
62,487
L
Sun Wukong
BettyPhuckzer
Sun Wukong
6,108
1,197
0
3,419
14,241
11,905
0
7,079
6,925
0
19,310
W
4,667
1,191
0
5,425
13,270
5,237
0
2,283
10,987
0
57,288
L
2,846
957
0
2,162
11,351
3,897
0
135
11,216
0
36,736
W
Tiamat
Ilzmoney
Tiamat
8,864
578
0
3,228
8,197
5,357
0
4,355
3,842
65,694
0
L
11,007
5,067
0
5,503
12,060
4,648
939
1,878
10,126
59,329
0
W
Chang'e
Segi Adrian
Chang'e
7,813
386
2,609
5,456
11,068
6,075
504
4,181
6,887
32,042
0
L
7,114
3,705
0
3,172
15,553
7,578
409
2,867
12,522
0
54,161
W
Martichoras
dardster
Martichoras
11,163
5,570
0
6,552
13,554
6,332
590
6,555
6,999
0
75,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
35,640
478
Minions Killed
395
0
Camps Cleared
0
1,413,009
Distance Traveled
1,385,613
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,287
521
126
9
0
283,707
1
W
King Arthur
8,960
640
92
7
0
310,679
0
L
Sun Wukong
6,600
471
20
1
0
298,290
2
W
Camazotz
7,608
543
91
7
0
295,559
0
L
Pele
6,555
468
74
5
0
209,182
0
W
Tiamat
7,763
555
118
8
0
280,091
2
L
Sol
7,585
542
92
7
0
285,144
2
W
Chang'e
8,062
576
41
3
0
283,762
0
L
Kali
7,613
544
83
6
0
309,290
0
W
Martichoras
9,108
651
136
10
0
242,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role