Player Matchup

Heimdallr
Heimdallr
Dohellini
Heimdallr
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 55L
1,624 Elo+
Party 2
Surtr
Surtr
Lonsephine
Surtr
Level 221
God Stats
8W - 1L
1,579 SR
Queue Stats
74W - 48L
1,711 Elo+
Party 2
Anubis
Anubis
Poisonthun90
Anubis
Level 119
God Stats
19W - 17L
1,585 SR
Queue Stats
252W - 249L
1,609 Elo+
Solo
Team Averages
Level 158
1,555 SR
1,648 Elo+

VS

Team Averages
Level 138
1,550 SR
1,580 Elo+
Charybdis
Charybdis
InfernoEclipse8
Charybdis
Level 151
God Stats
6W - 4L
1,833 SR
Queue Stats
118W - 107L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Ninjazombie4218
Cthulhu
Level 161
God Stats
2W - 1L
1,316 SR
Queue Stats
101W - 98L
1,685 Elo+
Party 1
Merlin
Merlin
lBigWorm
Merlin
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dohellini
Heimdallr
13
5 / 1 / 2
7,859
786
8,015
6,887
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
11
2 / 0 / 5
6,855
686
7,098
8,199
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
13
1 / 1 / 6
7,433
743
6,813
5,756
2,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InfernoEclipse8
Charybdis
10
1 / 3 / 0
6,603
660
6,367
8,314
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 1
6,791
679
7,409
10,142
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
lBigWorm
Merlin
9
0 / 4 / 1
6,276
628
2,629
7,583
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dohellini
Heimdallr
5
1
2
6
L
Charybdis
InfernoEclipse8
Charybdis
1
3
0
0.33
W
Surtr
2
0
5
4.5
L
1
1
1
1.5
W
Anubis
1
1
6
4
L
Merlin
lBigWorm
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
16,405
20,842
Taken
26,039
14,594
Mitigated
12,556
7,871
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dohellini
Heimdallr
8,015
4,493
0
1,929
6,887
3,148
407
3,212
3,439
0
27,969
L
Charybdis
InfernoEclipse8
Charybdis
6,367
2,625
0
1,919
8,314
2,822
0
1,929
6,012
0
23,940
W
Surtr
7,098
1,252
0
2,536
8,199
8,490
41
2,485
5,546
360
13,880
L
7,409
160
0
1,053
10,142
7,294
0
2,816
7,173
25,733
0
W
Anubis
6,813
343
0
3,406
5,756
2,956
43
3,707
1,764
36,867
0
L
Merlin
lBigWorm
Merlin
2,629
174
0
250
7,583
2,440
0
2,337
5,079
16,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
19,670
125
Minions Killed
136
0
Camps Cleared
0
552,986
Distance Traveled
531,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,859
786
34
3
0
190,756
0
L
Charybdis
6,603
660
54
5
0
162,212
0
W
Surtr
6,855
686
21
2
0
197,085
0
L
Cthulhu
6,791
679
47
5
0
190,956
0
W
Anubis
7,433
743
70
7
0
165,145
0
L
Merlin
6,276
628
35
4
0
178,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role