Player Matchup

Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
TheRealSheifu
Bacchus
Bronze II
Level 123
God Stats
5W - 4L
1,412 SR
Queue Stats
11W - 37L
816 MMR
Party 2
Hachiman
Hachiman
Bronze V
rebel4forlife
Hachiman
Bronze V
Level 57
God Stats
4W - 8L
1,655 SR
Queue Stats
31W - 73L
407 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,522 SR
908 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,484 SR
972 MMR
Tyr
Tyr
Silver IV
SNOWISHIMMM
Tyr
Silver IV
Level 89
God Stats
13W - 13L
1,491 SR
Queue Stats
94W - 114L
951 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Tremor 420Qc
Danzaburou
Bronze IV
Level 109
God Stats
14W - 31L
1,461 SR
Queue Stats
16W - 47L
1,003 MMR
Party 1
Mercury
Mercury
Bronze V
dovid19
Mercury
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 65L
962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 1 / 5
7,585
759
7,628
4,940
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
12
4 / 0 / 4
8,328
833
5,426
7,615
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
rebel4forlife
Hachiman
13
2 / 0 / 6
7,360
736
6,656
7,679
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SurtrChaacAresAh Puch

VS

Bans
Ah Muzen CabThorKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,374
637
4,290
10,782
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Tremor 420Qc
Danzaburou
9
0 / 4 / 0
6,193
619
4,033
8,329
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
dovid19
Mercury
13
0 / 2 / 1
7,009
701
4,115
8,647
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
5
4.5
L
1
2
0
0.5
W
Bacchus
4
0
4
6
L
Danzaburou
Tremor 420Qc
Danzaburou
0
4
0
0
L
Mercury
dovid19
Mercury
0
2
1
0.25
W
Hachiman
rebel4forlife
Hachiman
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
12,438
20,234
Taken
27,758
15,135
Mitigated
17,703
4,564
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,628
3,919
0
97
4,940
2,172
121
0
4,765
33,950
0
L
4,290
495
0
1,198
10,782
10,716
0
4,846
5,936
0
14,984
W
Bacchus
5,426
663
0
1,878
7,615
9,852
0
52
7,453
17,859
0
L
Danzaburou
Tremor 420Qc
Danzaburou
4,033
1,209
23
960
8,329
3,378
0
4,499
3,830
0
27,113
L
Mercury
dovid19
Mercury
4,115
1,354
123
1,966
8,647
3,609
118
3,788
4,859
0
33,996
W
Hachiman
rebel4forlife
Hachiman
6,656
3,362
72
2,517
7,679
3,111
765
0
7,495
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
19,576
134
Minions Killed
117
0
Camps Cleared
0
570,758
Distance Traveled
535,536
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,585
759
65
7
0
197,423
4
L
Tyr
6,374
637
19
2
0
184,805
1
W
Bacchus
8,328
833
21
2
0
194,513
0
L
Danzaburou
6,193
619
38
4
0
157,976
0
L
Mercury
7,009
701
60
6
0
192,755
0
W
Hachiman
7,360
736
48
5
0
178,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role