Player Matchup

Cu Chulainn
Cu Chulainn
I Collster I
Cu Chulainn
Level 105
God Stats
4W - 9L
1,455 SR
Queue Stats
203W - 179L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
schepperl
Aphrodite
Level 144
God Stats
73W - 64L
1,569 SR
Queue Stats
692W - 705L
1,507 Elo+
Solo
Yemoja
Yemoja
the_Ripper5435
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Pele
Pele
wiltyboy
Pele
Level 96
God Stats
8W - 8L
1,500 SR
Queue Stats
172W - 157L
1,414 Elo+
Party 2
Charybdis
Charybdis
zenob03
Charybdis
Level 17
God Stats
0W - 7L
1,110 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Team Averages
Level 78
1,427 SR
1,469 Elo+

VS

Team Averages
Level 124
1,439 SR
1,433 Elo+
Yu Huang
Yu Huang
Bloodreaper2010
Yu Huang
Level 158
God Stats
3W - 3L
1,675 SR
Queue Stats
323W - 334L
1,535 Elo+
Party 3
Hercules
Hercules
MadBloodPound
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,273 Elo+
Party 3
Horus
Horus
PhasenPrufer
Horus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 171L
1,478 Elo+
Solo
Thanatos
Thanatos
Sgkpro13
Thanatos
Level 86
God Stats
1W - 3L
1,162 SR
Queue Stats
198W - 186L
1,327 Elo+
Solo
Olorun
Olorun
StarXxXSoldier
Olorun
Level 148
God Stats
5W - 6L
1,359 SR
Queue Stats
248W - 238L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Collster I
Cu Chulainn
11
2 / 4 / 0
6,041
604
5,589
12,061
11,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
schepperl
Aphrodite
9
0 / 3 / 1
5,293
529
3,276
9,206
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,645
465
1,341
5,400
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
9
2 / 3 / 1
6,006
601
5,461
10,030
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
zenob03
Charybdis
7
0 / 6 / 1
4,743
474
4,321
8,595
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
4 / 0 / 1
7,073
707
6,250
2,431
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MadBloodPound
Hercules
11
3 / 2 / 1
6,941
694
6,778
9,501
10,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 7
6,689
669
3,681
10,342
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Sgkpro13
Thanatos
10
2 / 1 / 5
5,996
600
4,046
8,572
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 4
6,851
685
8,935
6,675
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
0
1
4.5
L
Cu Chulainn
I Collster I
Cu Chulainn
2
4
0
0.5
W
Hercules
MadBloodPound
Hercules
3
2
1
1.75
W
2
0
7
5.5
W
Thanatos
Sgkpro13
Thanatos
2
1
5
4.5
W
6
1
4
8
L
Aphrodite
schepperl
Aphrodite
0
3
1
0.17
L
0
1
0
0
L
Pele
2
3
1
0.83
L
Charybdis
zenob03
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
29,690
45,292
Taken
37,521
25,169
Mitigated
25,174
15,317
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
6,250
554
0
250
2,431
807
324
281
2,150
55,257
0
L
Cu Chulainn
I Collster I
Cu Chulainn
5,589
1,705
0
3,021
12,061
11,963
0
424
11,637
1,324
41,207
W
Hercules
MadBloodPound
Hercules
6,778
3,354
0
1,494
9,501
10,059
0
656
8,845
0
39,299
W
3,681
1,954
1,372
5,180
10,342
7,640
0
1,741
8,601
0
15,052
W
Thanatos
Sgkpro13
Thanatos
4,046
1,222
0
7,226
8,572
3,910
0
1,677
6,895
0
38,401
W
8,935
4,831
1,617
3,395
6,675
2,758
844
1,324
5,351
50,827
0
L
Aphrodite
schepperl
Aphrodite
3,276
377
1,284
4,541
9,206
3,812
0
4,910
4,214
33,775
0
L
1,341
321
945
2,028
5,400
3,359
0
2,409
2,946
8,242
0
L
Pele
5,461
1,579
0
2,158
10,030
3,508
0
3,841
6,169
0
36,341
L
Charybdis
zenob03
Charybdis
4,321
1,958
0
1,340
8,595
2,527
0
3,425
5,141
0
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
33,550
230
Minions Killed
320
0
Camps Cleared
0
988,300
Distance Traveled
1,083,290
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,073
707
94
9
0
201,601
0
L
Cu Chulainn
6,041
604
65
7
0
216,726
1
W
Hercules
6,941
694
81
8
0
246,371
0
W
Horus
6,689
669
17
2
0
200,735
2
W
Thanatos
5,996
600
53
5
0
242,898
0
W
Olorun
6,851
685
75
8
0
191,685
3
L
Aphrodite
5,293
529
64
6
0
203,833
5
L
Yemoja
4,645
465
9
1
0
169,402
0
L
Pele
6,006
601
51
5
0
226,624
0
L
Charybdis
4,743
474
41
4
0
171,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role