Player Matchup

Merlin
Merlin
Silver I
CaptainSchuchi
Merlin
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,119 MMR
Solo
Fenrir
Fenrir
Silver I
Enzoo0139
Fenrir
Silver I
Level 128
God Stats
5W - 5L
1,611 SR
Queue Stats
90W - 92L
1,158 MMR
Solo
Skadi
Skadi
Silver IV
Mr_Tea1308
Skadi
Silver IV
Level 65
God Stats
1W - 2L
1,114 SR
Queue Stats
264W - 296L
1,088 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Rmariscal23
Sun Wukong
Silver I
Level 107
God Stats
81W - 94L
1,505 SR
Queue Stats
454W - 455L
1,097 MMR
Solo
Ganesha
Ganesha
Silver II
Soose__23
Ganesha
Silver II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 150L
1,086 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,446 SR
1,110 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,513 SR
1,196 MMR
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
ImDeki
Apollo
Silver I
Level 149
God Stats
8W - 17L
1,410 SR
Queue Stats
553W - 578L
1,226 MMR
Party 1
Surtr
Surtr
Silver II
Jungle__Diff
Surtr
Silver II
Level 105
God Stats
25W - 16L
1,590 SR
Queue Stats
326W - 357L
1,110 MMR
Party 1
Susano
Susano
Silver III
Werden98
Susano
Silver III
Level 110
God Stats
14W - 11L
1,546 SR
Queue Stats
199W - 211L
1,100 MMR
Solo
Persephone
Persephone
Bronze II
Zaf_Jr
Persephone
Bronze II
Level 67
God Stats
2W - 8L
1,520 SR
Queue Stats
33W - 57L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,731
518
4,233
8,563
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Enzoo0139
Fenrir
12
5 / 3 / 3
7,448
573
10,400
13,491
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
10
1 / 2 / 2
5,927
456
4,222
7,347
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Rmariscal23
Sun Wukong
13
4 / 2 / 1
7,784
599
7,637
11,889
9,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Soose__23
Ganesha
10
0 / 2 / 8
6,668
513
5,262
11,197
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorChronosAo Kuang

VS

Bans
FreyaNe ZhaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 6
6,631
510
5,072
10,244
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
ImDeki
Apollo
11
4 / 3 / 3
7,381
568
6,431
8,178
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 1
8,377
644
7,870
12,808
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Werden98
Susano
13
2 / 1 / 5
7,836
603
10,064
10,888
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Zaf_Jr
Persephone
12
1 / 2 / 1
8,022
617
4,029
6,914
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
10
Kills
10
10
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
6
1.33
W
0
1
4
2
W
Fenrir
Enzoo0139
Fenrir
5
3
3
2.17
L
Apollo
ImDeki
Apollo
4
3
3
1.83
L
2
1
1
2.5
W
Skadi
1
2
2
1
W
Sun Wukong
Rmariscal23
Sun Wukong
4
2
1
2.25
W
Ganesha
Soose__23
Ganesha
0
2
8
2
L
Susano
Werden98
Susano
2
1
5
4.5
L
Persephone
Zaf_Jr
Persephone
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
33,466
52,487
Taken
49,032
28,917
Mitigated
26,719
13,439
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,072
959
240
2,644
10,244
8,988
0
2,375
7,846
15,670
0
W
4,233
240
0
1,275
8,563
2,988
0
1,827
6,736
54,177
0
W
Fenrir
Enzoo0139
Fenrir
10,400
3,524
0
2,281
13,491
6,152
0
2,437
11,054
0
52,404
L
Apollo
ImDeki
Apollo
6,431
3,451
0
3,076
8,178
2,823
0
1,862
6,297
0
46,904
L
7,870
2,373
0
6,262
12,808
8,231
426
724
12,040
1,454
65,476
W
Skadi
4,222
1,616
0
496
7,347
2,568
0
2,130
5,217
0
42,539
W
Sun Wukong
Rmariscal23
Sun Wukong
7,637
1,506
0
3,895
11,889
9,436
0
1,306
10,583
289
62,335
W
Ganesha
Soose__23
Ganesha
5,262
378
2,457
3,035
11,197
7,773
0
3,186
8,011
19,083
0
L
Susano
Werden98
Susano
10,064
1,985
0
1,332
10,888
4,114
0
1,535
9,320
0
59,676
L
Persephone
Zaf_Jr
Persephone
4,029
293
60
2,152
6,914
2,563
504
3,037
3,791
52,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
38,247
378
Minions Killed
389
0
Camps Cleared
0
1,370,679
Distance Traveled
1,347,544
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,631
510
14
1
0
280,236
3
W
Merlin
6,731
518
100
8
0
274,269
0
W
Fenrir
7,448
573
71
5
0
302,439
0
L
Apollo
7,381
568
77
6
0
257,549
0
L
Surtr
8,377
644
117
9
0
253,851
1
W
Skadi
5,927
456
74
6
0
239,832
2
W
Sun Wukong
7,784
599
128
10
0
290,551
5
W
Ganesha
6,668
513
5
0
0
263,588
4
L
Susano
7,836
603
82
6
0
327,070
4
L
Persephone
8,022
617
99
8
0
228,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role