Player Matchup

Jormungandr
Jormungandr
JohnBencina
Jormungandr
Level 12
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Malferez
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
OblankO
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 1
Team Averages
Level 37
1,388 SR
1,380 Elo+

VS

Team Averages
Level 95
1,500 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CyberianFaux
Serqet
Level 145
God Stats
11W - 6L
1,500 SR
Queue Stats
273W - 259L
1,598 Elo+
Party 2
Scylla
Scylla
kickTar
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JohnBencina
Jormungandr
10
0 / 6 / 3
6,436
585
5,160
11,712
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Malferez
Merlin
10
1 / 7 / 1
6,800
618
3,516
8,366
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
OblankO
Da Ji
11
2 / 8 / 1
6,984
635
7,952
12,161
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 0 / 10
9,726
884
16,028
12,701
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
15
9 / 0 / 8
9,618
874
8,028
8,704
8,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kickTar
Scylla
11
2 / 3 / 11
7,860
715
3,495
6,295
2,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
21
21
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
10
15
W
Serqet
9
0
8
13
L
Jormungandr
JohnBencina
Jormungandr
0
6
3
0.25
L
Merlin
Malferez
Merlin
1
7
1
0.21
L
Da Ji
OblankO
Da Ji
2
8
1
0.31
W
Scylla
kickTar
Scylla
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
27,551
32,239
Taken
27,700
14,909
Mitigated
17,376
1,745
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,028
1,041
0
8,680
12,701
6,748
899
4,575
7,917
51,942
0
W
Serqet
8,028
2,287
0
1,262
8,704
8,527
847
1,672
6,715
0
31,202
L
Jormungandr
JohnBencina
Jormungandr
5,160
1,138
211
1,031
11,712
9,009
0
7,137
4,239
17,170
0
L
Merlin
Malferez
Merlin
3,516
584
0
0
8,366
2,083
0
5,127
2,945
19,178
0
L
Da Ji
OblankO
Da Ji
7,952
2,513
0
503
12,161
3,817
0
7,317
4,802
0
16,006
W
Scylla
kickTar
Scylla
3,495
808
0
910
6,295
2,101
944
1,764
4,376
10,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,220
Gold Earned
27,204
76
Minions Killed
128
0
Camps Cleared
0
500,376
Distance Traveled
545,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,726
884
73
7
0
159,857
0
W
Serqet
9,618
874
43
4
0
222,795
0
L
Jormungandr
6,436
585
25
2
0
180,287
0
L
Merlin
6,800
618
31
3
0
144,166
0
L
Da Ji
6,984
635
20
2
0
175,923
0
W
Scylla
7,860
715
12
1
0
162,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role