Player Matchup

Ne Zha
Ne Zha
ArianSilver
Ne Zha
Level 129
God Stats
2W - 3L
1,807 SR
Queue Stats
72W - 56L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
BeNice2Mee
Amaterasu
Level 30
God Stats
3W - 4L
1,299 SR
Queue Stats
9W - 13L
1,415 Elo+
Party 1
Surtr
Surtr
Hillshire_Farmz
Surtr
Level 25
God Stats
0W - 1L
1,565 SR
Queue Stats
13W - 17L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
SunkCloud12841
Kukulkan
Level 109
God Stats
6W - 5L
1,838 SR
Queue Stats
117W - 101L
1,480 Elo+
Party 2
Freya
Freya
xXHyPothaRaPorXx
Freya
Level 152
God Stats
5W - 7L
1,553 SR
Queue Stats
681W - 701L
1,530 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,464 Elo+

VS

Team Averages
Level 88
1,609 SR
1,508 Elo+
He Bo
He Bo
MadStatter9991
He Bo
Level 31
God Stats
2W - 1L
1,456 SR
Queue Stats
32W - 22L
1,671 Elo+
Solo
Apollo
Apollo
RheaZaddy
Apollo
Level 142
God Stats
4W - 1L
1,893 SR
Queue Stats
44W - 48L
1,530 Elo+
Solo
Tiamat
Tiamat
ShadowHearts2023
Tiamat
Level 37
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 4L
1,147 Elo+
Solo
Horus
Horus
Watermelon5620
Horus
Level 104
God Stats
6W - 1L
1,838 SR
Queue Stats
69W - 39L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 125
God Stats
433W - 322L
1,569 SR
Queue Stats
826W - 690L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 6 / 3
6,791
522
4,202
12,635
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
BeNice2Mee
Amaterasu
12
2 / 3 / 3
7,571
582
5,226
13,884
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 2
7,761
597
8,892
13,851
11,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
2 / 3 / 2
7,523
579
9,341
6,792
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
6,134
472
8,700
11,576
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,345
565
3,513
9,990
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
RheaZaddy
Apollo
12
5 / 1 / 3
7,583
583
11,539
12,489
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 4
6,285
483
5,467
9,900
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 1 / 2
8,531
656
11,786
11,038
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lildruidess
Baron Samedi
11
1 / 0 / 12
7,616
586
9,303
10,249
9,144
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
3
0.42
L
Amaterasu
BeNice2Mee
Amaterasu
2
3
3
1.17
L
2
2
2
1.5
W
2
4
2
0.75
W
Apollo
RheaZaddy
Apollo
5
1
3
6.5
W
0
2
4
1
L
Kukulkan
2
3
2
1
W
11
1
2
12
W
Baron Samedi
lildruidess
Baron Samedi
1
0
12
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
41,608
58,738
Taken
53,666
34,467
Mitigated
29,807
17,740
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,202
1,665
0
892
12,635
5,034
0
1,812
10,661
0
42,724
L
Amaterasu
BeNice2Mee
Amaterasu
5,226
1,910
2,257
4,553
13,884
10,239
0
4,710
9,054
0
18,457
L
8,892
3,403
0
5,526
13,851
11,569
227
5,896
7,120
689
57,694
W
3,513
272
0
2,858
9,990
3,677
0
4,552
5,438
62,095
0
W
Apollo
RheaZaddy
Apollo
11,539
7,718
0
3,745
12,489
4,876
0
7,846
4,643
0
54,015
W
5,467
704
70
3,791
9,900
6,897
0
229
9,671
36,688
0
L
Kukulkan
9,341
634
0
250
6,792
3,112
0
2,503
4,235
65,154
0
W
11,786
5,683
1,167
2,303
11,038
5,213
0
3,064
7,974
0
55,336
W
Baron Samedi
lildruidess
Baron Samedi
9,303
1,817
1,818
5,315
10,249
9,144
0
3,501
6,748
30,005
0
L
8,700
3,412
0
4,262
11,576
4,513
0
2,343
9,233
39,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
37,360
364
Minions Killed
366
0
Camps Cleared
0
1,262,611
Distance Traveled
1,244,980
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,791
522
67
5
0
286,608
0
L
Amaterasu
7,571
582
23
2
0
284,966
0
L
Surtr
7,761
597
91
7
0
260,106
0
W
He Bo
7,345
565
118
9
0
240,682
2
W
Apollo
7,583
583
88
7
0
261,720
2
W
Tiamat
6,285
483
61
5
0
212,809
0
L
Kukulkan
7,523
579
121
9
0
252,134
0
W
Horus
8,531
656
71
5
0
279,682
0
W
Baron Samedi
7,616
586
28
2
0
250,087
5
L
Freya
6,134
472
62
5
0
178,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role