Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Sadis
Ymir
Level 123
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 2
Hachiman
Hachiman
gotham233
Hachiman
Level 43
God Stats
8W - 9L
1,287 SR
Queue Stats
91W - 117L
1,242 Elo+
Solo
Team Averages
Level 70
1,493 SR
1,374 Elo+

VS

Team Averages
Level 80
1,544 SR
1,421 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TheFlamber14
Janus
Level 104
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 4L
1,381 Elo+
Party 1
Hachiman
Hachiman
infanka
Hachiman
Level 7
God Stats
1W - 1L
1,395 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 0 / 7
8,334
833
8,473
8,870
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Sadis
Ymir
12
3 / 0 / 9
7,779
778
6,057
7,074
6,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
gotham233
Hachiman
13
4 / 0 / 5
7,995
800
3,151
4,403
1,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 0
6,076
608
1,569
6,418
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 0
6,028
603
5,949
9,172
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
infanka
Hachiman
11
0 / 3 / 0
6,122
612
2,792
6,336
2,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
7
8.5
L
Shiva
 
Shiva
0
1
0
0
W
Ymir
Sadis
Ymir
3
0
9
7.5
L
0
8
0
0
W
Hachiman
gotham233
Hachiman
4
0
5
6.5
L
Hachiman
infanka
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
10,310
20,347
Taken
21,926
14,049
Mitigated
10,284
4,221
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,473
2,086
0
2,041
8,870
5,648
0
2,678
5,950
0
31,963
L
Shiva
 
Shiva
1,569
330
90
1,289
6,418
4,886
0
1,400
5,018
0
16,626
W
Ymir
Sadis
Ymir
6,057
1,610
0
801
7,074
6,689
65
1,807
5,229
18,835
0
L
5,949
780
70
164
9,172
3,132
0
3,191
5,981
17,414
0
W
Hachiman
gotham233
Hachiman
3,151
1,878
0
1,379
4,403
1,712
1,024
1,545
2,823
0
26,032
L
Hachiman
infanka
Hachiman
2,792
1,585
0
864
6,336
2,266
0
1,495
4,841
0
13,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
18,226
135
Minions Killed
92
0
Camps Cleared
0
584,675
Distance Traveled
455,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,334
833
53
5
0
214,091
0
L
Shiva
6,076
608
31
3
0
157,877
0
W
Ymir
7,779
778
29
3
0
190,500
0
L
Janus
6,028
603
26
3
0
143,871
2
W
Hachiman
7,995
800
53
5
0
180,084
0
L
Hachiman
6,122
612
35
4
0
153,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role