Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LilFren
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,580 Elo+
Party 2
Sobek
Sobek
Sylva16
Sobek
Level 21
God Stats
29W - 15L
1,728 SR
Queue Stats
58W - 48L
1,540 Elo+
Party 2
Team Averages
Level 34
1,576 SR
1,540 Elo+

VS

Team Averages
Level 57
1,392 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CrayzSB
Anhur
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 1
Lancelot
Lancelot
Neymar201412
Lancelot
Level 68
God Stats
2W - 2L
1,175 SR
Queue Stats
39W - 33L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 2
6,764
676
4,958
8,928
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LilFren
Anubis
13
1 / 5 / 2
7,451
745
6,214
10,189
4,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Sylva16
Sobek
12
1 / 1 / 2
7,338
734
5,562
10,982
10,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 3
7,768
777
7,668
5,387
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
CrayzSB
Anhur
13
2 / 1 / 6
7,524
752
6,418
8,120
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Neymar201412
Lancelot
12
3 / 2 / 5
7,751
775
11,644
10,876
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
9
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
Chang'e
 
Chang'e
3
0
3
4.5
W
Anhur
CrayzSB
Anhur
2
1
6
5
L
Anubis
LilFren
Anubis
1
5
2
0.4
W
Lancelot
Neymar201412
Lancelot
3
2
5
2.75
L
Sobek
Sylva16
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
25,730
30,099
Taken
24,383
19,042
Mitigated
9,408
7,288
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,958
1,804
0
861
8,928
3,966
0
2,572
6,355
0
33,796
W
Chang'e
 
Chang'e
7,668
588
1,816
2,456
5,387
1,874
168
3,318
2,069
36,116
0
W
Anhur
CrayzSB
Anhur
6,418
2,761
0
2,870
8,120
2,465
528
3,893
4,227
0
15,588
L
Anubis
LilFren
Anubis
6,214
293
0
2,386
10,189
4,572
0
2,165
8,021
35,505
0
W
Lancelot
Neymar201412
Lancelot
11,644
2,833
0
1,020
10,876
5,069
424
4,583
6,293
0
22,853
L
Sobek
Sylva16
Sobek
5,562
586
1,501
2,540
10,982
10,504
0
2,946
8,022
8,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
23,043
118
Minions Killed
113
0
Camps Cleared
0
545,381
Distance Traveled
615,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,764
676
43
4
0
182,402
0
W
Chang'e
7,768
777
69
7
0
202,326
0
W
Anhur
7,524
752
21
2
0
185,579
0
L
Anubis
7,451
745
73
7
0
157,038
0
W
Lancelot
7,751
775
23
2
0
227,935
0
L
Sobek
7,338
734
2
0
0
205,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role