Player Matchup

Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Andrey43
Zeus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,622 Elo+
Solo
Yu Huang
Yu Huang
HiivaTeurastaja
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Rama
Rama
JaceQ
Rama
Level 181
God Stats
3W - 1L
1,700 SR
Queue Stats
29W - 28L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
LaMurf
Sun Wukong
Level 65
God Stats
6W - 15L
1,308 SR
Queue Stats
266W - 289L
1,401 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,509 Elo+

VS

Team Averages
Level 140
1,526 SR
1,524 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dabsom
Scylla
Level 177
God Stats
9W - 5L
1,559 SR
Queue Stats
268W - 161L
1,645 Elo+
Party 1
Izanami
Izanami
Sudaj
Izanami
Level 156
God Stats
17W - 20L
1,511 SR
Queue Stats
681W - 704L
1,440 Elo+
Solo
Geb
Geb
Talhorne
Geb
Level 170
God Stats
3W - 3L
1,521 SR
Queue Stats
339W - 235L
1,624 Elo+
Party 1
Poseidon
Poseidon
aSoFuS
Poseidon
Level 48
God Stats
2W - 1L
1,540 SR
Queue Stats
9W - 10L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 1
6,459
1,077
4,430
7,389
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
11
0 / 4 / 2
6,229
1,038
4,829
7,946
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
10
0 / 0 / 0
5,548
925
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
JaceQ
Rama
12
3 / 1 / 1
7,161
1,194
10,313
8,385
3,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LaMurf
Sun Wukong
12
0 / 2 / 4
6,403
1,067
4,132
6,797
3,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

305

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 7
6,449
1,075
4,299
4,183
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
Dabsom
Scylla
12
8 / 0 / 1
8,206
1,368
8,738
2,250
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sudaj
Izanami
11
0 / 1 / 3
6,084
1,014
3,407
6,856
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 7
7,503
1,251
7,476
6,940
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
aSoFuS
Poseidon
12
1 / 3 / 5
7,272
1,212
4,543
5,688
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
10
10
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
W
Bellona
 
Bellona
0
0
7
3.5
L
Zeus
0
4
2
0.25
W
Scylla
Dabsom
Scylla
8
0
1
8.5
L
Yu Huang
0
0
0
0
L
Rama
JaceQ
Rama
3
1
1
3.5
L
Sun Wukong
LaMurf
Sun Wukong
0
2
4
1
W
Izanami
Sudaj
Izanami
0
1
3
1.5
W
1
0
7
4.5
W
Poseidon
aSoFuS
Poseidon
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
28,463
30,517
Taken
25,917
12,871
Mitigated
18,600
3,369
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,430
562
0
0
7,389
2,927
0
5,347
1,881
14,744
0
W
Bellona
 
Bellona
4,299
541
0
518
4,183
4,731
0
717
3,466
0
9,396
L
Zeus
4,829
482
0
250
7,946
3,227
0
6,096
1,580
21,303
0
W
Scylla
Dabsom
Scylla
8,738
274
53
307
2,250
892
0
872
1,378
18,775
0
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Rama
JaceQ
Rama
10,313
8,781
0
1,970
8,385
3,421
0
5,186
3,036
0
21,017
L
Sun Wukong
LaMurf
Sun Wukong
4,132
365
0
1,149
6,797
3,296
0
3,744
2,676
0
9,777
W
Izanami
Sudaj
Izanami
3,407
2,277
0
856
6,856
3,176
0
3,135
3,721
0
11,778
W
7,476
776
0
956
6,940
7,342
0
2,111
4,829
12,811
0
W
Poseidon
aSoFuS
Poseidon
4,543
486
0
50
5,688
2,459
0
2,424
3,264
27,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
35,514
104
Minions Killed
129
4
Camps Cleared
7
436,963
Distance Traveled
638,451
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,459
1,077
27
5
1
90,816
0
W
Bellona
6,449
1,075
20
3
2
149,086
0
L
Zeus
6,229
1,038
47
8
2
107,400
0
W
Scylla
8,206
1,368
39
7
2
131,211
0
L
Yu Huang
5,548
925
0
0
0
0
0
L
Rama
7,161
1,194
20
3
1
114,277
0
L
Sun Wukong
6,403
1,067
10
2
0
124,470
0
W
Izanami
6,084
1,014
22
4
0
111,680
1
W
Geb
7,503
1,251
3
1
0
136,605
0
W
Poseidon
7,272
1,212
45
8
3
109,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role