Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CARLOSCLON63
Awilix
Level 105
God Stats
0W - 1L
1,517 SR
Queue Stats
7W - 15L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fcon284
Ah Muzen Cab
Level 126
God Stats
8W - 4L
1,702 SR
Queue Stats
241W - 227L
1,486 Elo+
Solo
Sobek
Sobek
sebasxd555
Sobek
Level 125
God Stats
0W - 2L
1,542 SR
Queue Stats
61W - 58L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
wolfraven91
Nu Wa
Level 128
God Stats
3W - 5L
1,762 SR
Queue Stats
322W - 341L
1,446 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,470 Elo+

VS

Team Averages
Level 114
1,545 SR
1,551 Elo+
Skadi
Skadi
Dinzu
Skadi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,643 Elo+
Party 2
Hera
Hera
WingGoddess14
Hera
Level 128
God Stats
2W - 3L
1,738 SR
Queue Stats
109W - 122L
1,451 Elo+
Party 3
Hades
Hades
distrugatorul21
Hades
Level 107
God Stats
2W - 1L
1,265 SR
Queue Stats
48W - 60L
1,525 Elo+
Solo
Ah Puch
Ah Puch
illuminati00
Ah Puch
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
308W - 336L
1,480 Elo+
Party 3
Tyr
Tyr
zatzum
Tyr
Level 108
God Stats
2W - 0L
1,721 SR
Queue Stats
55W - 50L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 7
7,396
616
4,860
9,521
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
16
11 / 6 / 2
10,236
853
13,606
15,843
7,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Fcon284
Ah Muzen Cab
15
2 / 4 / 9
8,610
718
16,114
13,353
6,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
15
0 / 4 / 12
8,212
684
6,464
29,305
20,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 5 / 9
8,714
726
15,061
11,909
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dinzu
Skadi
18
3 / 1 / 13
10,253
854
18,429
11,446
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 9
10,138
845
12,392
9,597
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 6
10,363
864
13,213
16,155
8,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
illuminati00
Ah Puch
16
4 / 3 / 10
10,126
844
19,090
10,831
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
zatzum
Tyr
16
5 / 5 / 10
9,769
814
7,366
20,537
24,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
15
Kills
21
21
Deaths
15
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
7
2.25
L
Awilix
11
6
2
2
W
Skadi
Dinzu
Skadi
3
1
13
9.5
L
Ah Muzen Cab
Fcon284
Ah Muzen Cab
2
4
9
1.63
W
4
3
9
2.83
W
5
3
6
2.67
W
Ah Puch
illuminati00
Ah Puch
4
3
10
3
L
Sobek
0
4
12
1.5
L
1
5
9
1.1
W
Tyr
zatzum
Tyr
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,105
Damage
70,490
79,931
Taken
68,566
45,924
Mitigated
46,724
29,192
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,860
369
574
1,633
9,521
6,962
0
5,759
3,762
0
7,899
L
Awilix
13,606
3,917
349
2,518
15,843
7,743
0
7,186
8,657
0
19,965
W
Skadi
Dinzu
Skadi
18,429
3,841
1,020
3,450
11,446
5,566
3,726
4,337
7,109
0
40,646
L
Ah Muzen Cab
Fcon284
Ah Muzen Cab
16,114
5,420
240
3,905
13,353
6,174
24
7,269
6,084
0
34,490
W
12,392
3,383
3,290
3,124
9,597
4,281
1,680
2,704
6,893
33,554
0
W
13,213
674
653
7,055
16,155
8,019
1,128
5,517
10,638
31,336
0
W
Ah Puch
illuminati00
Ah Puch
19,090
729
3,499
4,254
10,831
4,703
540
4,025
6,806
43,505
0
L
Sobek
6,464
547
1,004
13,821
29,305
20,174
0
17,081
12,224
13,375
0
L
15,061
4,707
2,524
2,624
11,909
4,871
65
7,400
4,509
32,537
0
W
Tyr
zatzum
Tyr
7,366
565
1,017
3,111
20,537
24,155
997
4,942
15,595
0
12,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
50,649
124
Minions Killed
200
0
Camps Cleared
0
1,067,361
Distance Traveled
1,172,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,396
616
9
1
0
177,108
0
L
Awilix
10,236
853
26
2
0
223,651
0
W
Skadi
10,253
854
48
4
0
247,045
0
L
Ah Muzen Cab
8,610
718
46
4
0
227,096
0
W
Hera
10,138
845
50
4
0
209,829
0
W
Hades
10,363
864
37
3
0
241,063
0
W
Ah Puch
10,126
844
55
5
0
229,783
0
L
Sobek
8,212
684
15
1
0
231,994
0
L
Nu Wa
8,714
726
28
2
0
207,512
0
W
Tyr
9,769
814
10
1
0
244,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role