Player Matchup

Set
Set
Gold I
WOTAro
Set
Gold I
Level 104
God Stats
26W - 16L
1,718 SR
Queue Stats
30W - 29L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,718 SR
1,771 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,500 SR
1,500 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
WOTAro
Set
17
5 / 0 / 0
11,587
891
12,373
14,319
10,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
He BoAh Muzen CabChronosFreyaBakasura

VS

Bans
AnubisChaacPoseidonKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
0 / 5 / 0
10,628
818
9,304
14,946
10,765
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Set
WOTAro
Set
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
9,304
14,319
Taken
14,946
10,857
Mitigated
10,765
3,453
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,304
5,365
0
1,677
14,946
10,765
1,277
417
14,529
70,723
0
W
Set
WOTAro
Set
12,373
6,200
0
3,453
14,319
10,857
1,014
9,536
4,783
0
91,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,587
Gold Earned
10,628
152
Minions Killed
127
5
Camps Cleared
6
254,250
Distance Traveled
234,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,628
818
127
10
6
234,605
0
W
Set
11,587
891
152
12
5
254,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role