Player Matchup

Tiamat
Tiamat
A2trentet
Tiamat
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 155L
1,595 Elo+
Solo
Hel
Hel
David-Contres
Hel
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 82L
1,383 Elo+
Solo
Mulan
Mulan
MANFIR
Mulan
Level 138
God Stats
1W - 1L
1,690 SR
Queue Stats
42W - 53L
1,500 Elo+
Solo
Pele
Pele
MexicanArmada
Pele
Level 129
God Stats
3W - 1L
1,745 SR
Queue Stats
102W - 92L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
spenceisaraider
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,506 Elo+

VS

Team Averages
Level 69
1,332 SR
1,534 Elo+
Hel
Hel
CrocketteQc
Hel
Level 60
God Stats
2W - 1L
1,383 SR
Queue Stats
21W - 27L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Daayygguunn
Jormungandr
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
645W - 565L
1,573 Elo+
Solo
Artio
Artio
KingOfAces27
Artio
Level 39
God Stats
1W - 1L
1,288 SR
Queue Stats
53W - 54L
1,634 Elo+
Solo
Nu Wa
Nu Wa
Mephystofeles
Nu Wa
Level 149
God Stats
2W - 2L
1,284 SR
Queue Stats
278W - 293L
1,469 Elo+
Solo
Eset
Eset
energykilla
Eset
Level 28
God Stats
2W - 3L
1,204 SR
Queue Stats
198W - 191L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A2trentet
Tiamat
14
0 / 3 / 6
7,275
661
15,955
12,966
6,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 6
6,837
622
5,138
11,882
11,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mulan
MANFIR
Mulan
14
4 / 5 / 4
7,977
725
8,500
19,831
15,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 4
8,118
738
12,509
13,769
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
spenceisaraider
Ah Muzen Cab
14
1 / 2 / 6
7,196
654
10,843
10,313
3,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
8,989
817
12,502
12,216
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Daayygguunn
Jormungandr
15
0 / 1 / 13
8,404
764
13,900
11,126
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 9
9,458
860
8,244
18,161
23,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 5
9,654
878
15,872
11,850
6,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 2 / 9
9,043
822
12,797
14,226
7,867
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
9
Kills
14
14
Deaths
9
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A2trentet
Tiamat
0
3
6
1
W
4
2
9
4.25
W
Jormungandr
Daayygguunn
Jormungandr
0
1
13
6.5
L
0
1
6
3
W
2
2
9
3.25
L
Mulan
MANFIR
Mulan
4
5
4
1.2
W
6
2
5
4.25
L
4
3
4
2
W
2
2
9
3.25
L
Ah Muzen Cab
spenceisaraider
Ah Muzen Cab
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
63,315
68,761
Taken
67,579
44,457
Mitigated
59,570
39,277
Healing
39,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A2trentet
Tiamat
15,955
531
2,376
2,902
12,966
6,875
347
11,200
855
32,278
0
W
12,502
67
15,094
5,838
12,216
7,587
845
3,694
8,389
17,025
0
W
Jormungandr
Daayygguunn
Jormungandr
13,900
2,902
1,691
1,650
11,126
14,557
509
4,259
6,816
26,291
0
L
5,138
0
10,191
7,334
11,882
11,543
0
10,446
958
9,026
0
W
8,244
923
3,400
4,914
18,161
23,466
498
5,221
12,689
12,644
0
L
Mulan
MANFIR
Mulan
8,500
811
1,419
7,533
19,831
15,945
44
17,586
1,284
0
14,405
W
15,872
3,550
1,024
1,221
11,850
6,093
1,610
2,925
8,877
29,132
0
L
12,509
1,725
0
3,639
13,769
6,154
189
11,702
1,738
0
28,003
W
12,797
528
2,457
2,323
14,226
7,867
943
4,994
9,092
32,030
0
L
Ah Muzen Cab
spenceisaraider
Ah Muzen Cab
10,843
3,485
0
3,883
10,313
3,940
384
9,245
611
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
45,548
119
Minions Killed
163
0
Camps Cleared
0
1,032,993
Distance Traveled
1,111,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,275
661
37
3
0
204,427
0
W
Hel
8,989
817
15
1
0
233,516
0
W
Jormungandr
8,404
764
29
3
0
222,474
0
L
Hel
6,837
622
6
1
0
231,372
0
W
Artio
9,458
860
6
1
0
229,410
0
L
Mulan
7,977
725
15
1
0
201,807
0
W
Nu Wa
9,654
878
55
5
0
211,498
0
L
Pele
8,118
738
33
3
0
201,789
0
W
Eset
9,043
822
58
5
0
214,137
0
L
Ah Muzen Cab
7,196
654
28
3
0
193,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role