Player Matchup

Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SpookyPanda9932
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,478 Elo+
Solo
Terra
Terra
Vingt4
Terra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 85L
1,480 Elo+
Solo
The Morrigan
The Morrigan
obscure_souls888
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 63L
1,342 Elo+
Solo
Da Ji
Da Ji
souomaior
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,540 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,468 Elo+

VS

Team Averages
Level 113
1,457 SR
1,447 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
dee_M16
Nemesis
Level 148
God Stats
5W - 9L
1,162 SR
Queue Stats
449W - 478L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fredwall98
Ah Muzen Cab
Level 104
God Stats
1W - 4L
1,299 SR
Queue Stats
162W - 160L
1,429 Elo+
Party 1
Chernobog
Chernobog
oXMittzyXo
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,384 Elo+
Party 1
Chang'e
Chang'e
r33v3r
Chang'e
Level 115
God Stats
7W - 1L
1,822 SR
Queue Stats
160W - 161L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
3 / 4 / 9
9,511
679
18,474
23,429
23,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SpookyPanda9932
Gilgamesh
15
0 / 5 / 11
8,346
596
8,009
20,538
23,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Vingt4
Terra
16
1 / 4 / 14
9,727
695
8,335
20,078
23,081
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
obscure_souls888
The Morrigan
18
4 / 3 / 9
10,226
730
15,716
10,235
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
souomaior
Da Ji
17
7 / 6 / 6
10,038
717
15,531
15,794
11,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 2 / 8
11,689
835
23,222
10,320
4,705
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dee_M16
Nemesis
17
4 / 4 / 13
10,235
731
11,581
19,082
19,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
fredwall98
Ah Muzen Cab
18
1 / 3 / 16
10,216
730
15,887
15,220
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
oXMittzyXo
Chernobog
19
9 / 4 / 11
11,879
849
20,784
19,492
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
r33v3r
Chang'e
17
1 / 2 / 13
9,863
705
12,930
15,306
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
15
Kills
22
22
Deaths
15
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
9
1.88
W
Ah Puch
 
Ah Puch
7
2
8
5.5
L
Gilgamesh
SpookyPanda9932
Gilgamesh
0
5
11
1.1
L
Terra
Vingt4
Terra
1
4
14
2
W
Nemesis
dee_M16
Nemesis
4
4
13
2.63
W
Ah Muzen Cab
fredwall98
Ah Muzen Cab
1
3
16
3
W
Chernobog
oXMittzyXo
Chernobog
9
4
11
3.63
L
The Morrigan
obscure_souls888
The Morrigan
4
3
9
2.83
W
Chang'e
r33v3r
Chang'e
1
2
13
3.75
L
Da Ji
souomaior
Da Ji
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,065
Damage
84,404
90,074
Taken
79,420
87,141
Mitigated
46,540
33,339
Healing
41,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
18,474
3,403
1,535
7,140
23,429
23,175
0
8,556
14,466
467
34,044
W
Ah Puch
 
Ah Puch
23,222
951
565
1,226
10,320
4,705
183
2,167
8,153
50,878
0
L
Gilgamesh
SpookyPanda9932
Gilgamesh
8,009
837
2,173
1,693
20,538
23,979
0
10,463
9,584
334
13,133
L
Terra
Vingt4
Terra
8,335
954
7,242
6,394
20,078
23,081
0
7,949
11,953
13,575
0
W
Nemesis
dee_M16
Nemesis
11,581
4,413
2,221
4,157
19,082
19,403
592
7,293
11,789
0
17,513
W
Ah Muzen Cab
fredwall98
Ah Muzen Cab
15,887
6,973
1,220
3,120
15,220
6,639
1,093
4,839
10,381
0
42,863
W
Chernobog
oXMittzyXo
Chernobog
20,784
11,613
1,600
5,841
19,492
9,844
1,176
5,184
14,308
0
42,026
L
The Morrigan
obscure_souls888
The Morrigan
15,716
1,929
809
3,242
10,235
5,813
0
4,230
5,989
45,447
595
W
Chang'e
r33v3r
Chang'e
12,930
1,221
12,776
8,520
15,306
5,949
1,011
4,750
10,556
22,160
0
L
Da Ji
souomaior
Da Ji
15,531
2,762
1,824
1,287
15,794
11,093
0
4,938
10,591
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
53,882
166
Minions Killed
227
0
Camps Cleared
0
1,276,344
Distance Traveled
1,357,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,511
679
43
3
0
276,712
0
W
Ah Puch
11,689
835
50
4
0
286,546
0
L
Gilgamesh
8,346
596
24
2
0
267,822
0
L
Terra
9,727
695
17
1
0
287,185
0
W
Nemesis
10,235
731
16
1
0
265,676
0
W
Ah Muzen Cab
10,216
730
61
4
0
282,778
0
W
Chernobog
11,879
849
58
4
0
257,660
0
L
The Morrigan
10,226
730
66
5
0
211,342
0
W
Chang'e
9,863
705
42
3
0
264,892
0
L
Da Ji
10,038
717
16
1
0
233,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role