Player Matchup

Bacchus
Bacchus
Gold V
Da_Best_JD
Bacchus
Gold V
Level 84
God Stats
4W - 8L
1,028 SR
Queue Stats
98W - 112L
1,457 MMR
Party 1
Osiris
Osiris
Bronze III
Fraguhzy
Osiris
Bronze III
Level 73
God Stats
0W - 2L
1,708 SR
Queue Stats
11W - 19L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Lil-Chief-GV
Awilix
Gold IV
Level 134
God Stats
53W - 46L
1,645 SR
Queue Stats
205W - 221L
1,534 MMR
Party 1
Agni
Agni
Gold III
Onehairycootr
Agni
Gold III
Level 146
God Stats
11W - 6L
1,845 SR
Queue Stats
218W - 207L
1,555 MMR
Solo
Ishtar
Ishtar
Gold II
TheRealRetroBran
Ishtar
Gold II
Level 151
God Stats
10W - 12L
1,263 SR
Queue Stats
405W - 404L
1,504 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,498 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,574 SR
1,510 MMR
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Alpha Bhurs
Ra
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,520 MMR
Solo
Anhur
Anhur
Gold III
AnUckers
Anhur
Gold III
Level 157
God Stats
21W - 13L
1,563 SR
Queue Stats
58W - 47L
1,484 MMR
Party 2
Nike
Nike
Silver I
FadedVim YT
Nike
Silver I
Level 107
God Stats
5W - 1L
1,710 SR
Queue Stats
10W - 11L
1,493 MMR
Solo
Eset
Eset
Gold IV
Poyzunus
Eset
Gold IV
Level 104
God Stats
24W - 16L
1,598 SR
Queue Stats
34W - 25L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da_Best_JD
Bacchus
6
0 / 1 / 0
3,205
641
794
3,891
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Fraguhzy
Osiris
5
1 / 1 / 0
3,147
629
1,409
4,252
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
5
1 / 0 / 1
3,349
670
2,001
3,008
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
3,645
729
730
2,152
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

2
0 / 1 / 0
2,598
520
0
1,177
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SurtrSolAo KuangPoseidon

VS

Bans
LancelotAtlasCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 1
3,548
710
715
4,024
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,539
708
238
1,711
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
AnUckers
Anhur
6
0 / 0 / 2
3,548
710
2,467
2,184
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
3,845
769
2,205
3,094
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
6
2 / 0 / 0
4,236
847
1,153
1,736
635
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
0
1
0
0
W
Anhur
AnUckers
Anhur
0
0
2
1
L
Bacchus
Da_Best_JD
Bacchus
0
1
0
0
W
1
1
0
1
L
Osiris
Fraguhzy
Osiris
1
1
0
1
L
Awilix
1
0
1
1.5
L
0
0
1
0.5
W
Eset
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,934
Damage
6,778
14,480
Taken
12,749
7,055
Mitigated
4,573
4,064
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
715
226
0
815
4,024
1,106
0
189
3,835
0
17,619
W
238
0
116
482
1,711
504
0
541
1,170
19,621
0
W
Anhur
AnUckers
Anhur
2,467
1,720
0
1,620
2,184
607
0
511
1,673
0
19,684
L
Bacchus
Da_Best_JD
Bacchus
794
136
0
1,553
3,891
2,310
0
600
3,291
10,001
0
W
2,205
681
0
404
3,094
1,721
0
0
2,878
0
21,287
L
Osiris
Fraguhzy
Osiris
1,409
508
0
752
4,252
3,283
0
0
4,252
0
11,694
L
Awilix
2,001
768
0
700
3,008
758
0
395
2,613
0
10,464
L
730
0
0
848
2,152
498
0
182
1,970
20,036
0
W
Eset
1,153
119
0
738
1,736
635
0
283
1,453
13,144
0
L
0
0
0
211
1,177
206
0
214
963
0
3,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,944
Gold Earned
18,716
107
Minions Killed
170
0
Camps Cleared
0
470,008
Distance Traveled
495,587
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,548
710
34
7
0
122,819
0
W
Ra
3,539
708
37
7
0
100,248
0
W
Anhur
3,548
710
40
8
0
88,582
0
L
Bacchus
3,205
641
16
3
0
109,229
1
W
Nike
3,845
769
41
8
0
88,510
0
L
Osiris
3,147
629
11
2
0
103,777
0
L
Awilix
3,349
670
23
5
0
131,881
0
L
Agni
3,645
729
48
10
0
88,906
0
W
Eset
4,236
847
18
4
0
95,428
0
L
Ishtar
2,598
520
9
2
0
36,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role