Player Matchup

Charybdis
Charybdis
Gold V
ApoDelMagnus
Charybdis
Gold V
Level 162
God Stats
16W - 22L
1,225 SR
Queue Stats
368W - 408L
1,287 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Artem47S
Gilgamesh
Silver I
Level 129
God Stats
2W - 5L
1,223 SR
Queue Stats
412W - 417L
1,213 MMR
Solo
Atlas
Atlas
Bronze III
SexyKhepri
Atlas
Bronze III
Level 117
God Stats
15W - 6L
1,574 SR
Queue Stats
71W - 44L
1,264 MMR
Solo
Pele
Pele
Silver I
leonkrolj
Pele
Silver I
Level 107
God Stats
39W - 22L
1,598 SR
Queue Stats
140W - 127L
1,218 MMR
Solo
Agni
Agni
Gold V
prozz38
Agni
Gold V
Level 138
God Stats
7W - 4L
1,784 SR
Queue Stats
141W - 138L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,481 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,551 SR
1,253 MMR
Anubis
Anubis
Silver I
Konanboss
Anubis
Silver I
Level 87
God Stats
14W - 17L
1,580 SR
Queue Stats
53W - 59L
1,321 MMR
Solo
Geb
Geb
Silver I
Lord_Cu_Chulainn
Geb
Silver I
Level 170
God Stats
17W - 23L
1,512 SR
Queue Stats
89W - 107L
1,219 MMR
Solo
Izanami
Izanami
Gold V
Shadow_Maso_Enil
Izanami
Gold V
Level 123
God Stats
5W - 6L
1,285 SR
Queue Stats
282W - 303L
1,314 MMR
Solo
Raijin
Raijin
Silver I
kessho22
Raijin
Silver I
Level 134
God Stats
17W - 29L
1,434 SR
Queue Stats
269W - 274L
1,208 MMR
Solo
Thor
Thor
Silver I
xuanhuaren
Thor
Silver I
Level 66
God Stats
12W - 8L
1,945 SR
Queue Stats
691W - 698L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApoDelMagnus
Charybdis
14
1 / 1 / 3
7,932
567
8,174
11,851
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Artem47S
Gilgamesh
12
1 / 3 / 1
6,976
498
6,378
16,736
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
11
4 / 1 / 4
7,261
519
7,786
11,183
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
14
5 / 0 / 5
8,358
597
7,018
9,949
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
prozz38
Agni
13
3 / 2 / 4
7,753
554
10,361
5,594
2,405
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
Ao KuangSurtrHe BoThanatos

VS

Bans
MercuryFenrirSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Konanboss
Anubis
13
3 / 2 / 0
8,087
578
10,524
11,220
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 3
6,550
468
3,845
11,619
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
6,781
484
6,017
12,060
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
kessho22
Raijin
12
3 / 5 / 0
7,361
526
6,240
12,064
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 2 / 0
5,545
396
2,645
7,184
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
7
7
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ApoDelMagnus
Charybdis
1
1
3
2.5
W
Gilgamesh
Artem47S
Gilgamesh
1
3
1
0.5
L
Anubis
Konanboss
Anubis
3
2
0
1.5
L
0
2
3
0.75
W
Atlas
4
1
4
6
L
0
3
1
0.17
L
Raijin
kessho22
Raijin
3
5
0
0.6
W
Pele
5
0
5
7.5
W
Agni
prozz38
Agni
3
2
4
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
29,271
55,313
Taken
54,147
31,423
Mitigated
24,054
19,540
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ApoDelMagnus
Charybdis
8,174
5,272
0
8,046
11,851
4,669
0
467
11,384
0
80,283
W
Gilgamesh
Artem47S
Gilgamesh
6,378
1,946
0
5,451
16,736
10,063
0
10,150
6,586
0
42,734
L
Anubis
Konanboss
Anubis
10,524
1,294
0
6,858
11,220
5,883
0
557
10,663
67,728
0
L
3,845
1,030
2,142
2,453
11,619
6,616
0
5,389
5,868
13,777
0
W
Atlas
7,786
3,338
0
2,255
11,183
10,091
135
3,730
7,377
19,277
0
L
6,017
4,124
0
5,190
12,060
4,509
0
1,947
10,085
0
60,174
L
Raijin
kessho22
Raijin
6,240
927
0
2,001
12,064
4,743
0
8,900
2,965
61,206
0
W
Pele
7,018
1,610
0
3,099
9,949
4,195
265
2,509
7,326
0
68,377
W
Agni
prozz38
Agni
10,361
403
0
689
5,594
2,405
0
3,367
2,031
59,132
0
L
2,645
725
0
190
7,184
2,303
0
704
6,419
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
34,324
416
Minions Killed
394
0
Camps Cleared
0
1,352,157
Distance Traveled
1,165,820
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,932
567
133
10
0
251,383
3
W
Gilgamesh
6,976
498
75
5
0
233,693
3
L
Anubis
8,087
578
106
8
0
227,228
0
L
Geb
6,550
468
10
1
0
264,547
0
W
Atlas
7,261
519
16
1
0
282,276
3
L
Izanami
6,781
484
112
8
0
242,419
0
L
Raijin
7,361
526
124
9
0
222,957
0
W
Pele
8,358
597
99
7
0
307,132
0
W
Agni
7,753
554
93
7
0
277,673
2
L
Thor
5,545
396
42
3
0
208,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role