Player Matchup

Janus
Janus
JordanIDyler_
Janus
Level 100
God Stats
110W - 100L
1,651 SR
Queue Stats
500W - 522L
1,502 Elo+
Solo
Sobek
Sobek
LoneGuardian673
Sobek
Level 87
God Stats
1W - 2L
1,542 SR
Queue Stats
390W - 392L
1,304 Elo+
Party 1
Medusa
Medusa
SinfulHood
Medusa
Level 126
God Stats
9W - 6L
1,500 SR
Queue Stats
464W - 464L
1,304 Elo+
Party 1
Team Averages
Level 104
1,564 SR
1,370 Elo+

VS

Team Averages
Level 89
1,368 SR
1,426 Elo+
Fenrir
Fenrir
DMR_SPAMMER
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Hainzy2003
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,304 Elo+
Solo
Shiva
Shiva
ImAwsomeFaceIt
Shiva
Level 141
God Stats
1W - 1L
1,105 SR
Queue Stats
67W - 71L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,387
739
9,284
6,156
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 3
6,861
686
4,705
10,260
8,845
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SinfulHood
Medusa
11
3 / 4 / 1
7,344
734
5,734
9,350
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 2
7,659
766
5,951
12,500
9,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Hainzy2003
Zhong Kui
12
2 / 2 / 0
7,422
742
6,788
8,352
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 4
7,054
705
9,896
9,006
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
2
2
W
Zhong Kui
Hainzy2003
Zhong Kui
2
2
0
1
W
0
1
4
2
L
1
1
3
2.5
L
1
0
3
2.5
L
Medusa
SinfulHood
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,723
Damage
22,635
25,766
Taken
29,858
14,509
Mitigated
25,124
6,511
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,951
710
0
1,979
12,500
9,894
0
4,854
7,646
0
24,456
W
Zhong Kui
Hainzy2003
Zhong Kui
6,788
862
0
2,190
8,352
6,411
0
5,403
2,949
21,541
0
W
9,896
1,479
469
2,902
9,006
8,819
13
3,792
5,214
0
29,618
L
9,284
802
0
1,857
6,156
2,142
0
1,011
4,854
42,870
0
L
4,705
600
0
2,839
10,260
8,845
0
4,368
5,206
7,623
0
L
Medusa
SinfulHood
Medusa
5,734
1,937
264
1,551
9,350
3,522
0
910
8,001
0
20,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,592
Gold Earned
22,135
129
Minions Killed
125
0
Camps Cleared
0
603,819
Distance Traveled
612,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,659
766
29
3
0
210,805
0
W
Zhong Kui
7,422
742
55
6
0
187,385
0
W
Shiva
7,054
705
41
4
0
214,478
0
L
Janus
7,387
739
84
8
0
208,524
2
L
Sobek
6,861
686
4
0
0
212,294
0
L
Medusa
7,344
734
41
4
0
183,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role