Player Matchup

Zeus
Zeus
Fein7
Zeus
Level 109
God Stats
2W - 1L
1,828 SR
Queue Stats
202W - 152L
1,694 Elo+
Solo
Ne Zha
Ne Zha
a13709679810b
Ne Zha
Level 142
God Stats
22W - 33L
1,548 SR
Queue Stats
586W - 723L
1,493 Elo+
Solo
Nemesis
Nemesis
merzkii
Nemesis
Level 88
God Stats
336W - 431L
1,478 SR
Queue Stats
731W - 817L
1,404 Elo+
Solo
Team Averages
Level 113
1,618 SR
1,530 Elo+

VS

Team Averages
Level 84
1,398 SR
1,484 Elo+
Fenrir
Fenrir
DarkREDss
Fenrir
Level 100
God Stats
0W - 2L
1,275 SR
Queue Stats
59W - 69L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
ElectricVolody
Guan Yu
Level 66
God Stats
1W - 2L
1,147 SR
Queue Stats
49W - 57L
1,454 Elo+
Party 1
Agni
Agni
iCyclow
Agni
Level 85
God Stats
6W - 8L
1,773 SR
Queue Stats
133W - 128L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fein7
Zeus
15
5 / 0 / 11
9,387
853
14,339
7,216
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 11
9,252
841
11,750
11,295
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
merzkii
Nemesis
15
7 / 0 / 8
9,416
856
10,677
7,659
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkREDss
Fenrir
12
1 / 7 / 1
7,677
698
5,465
15,178
9,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 2
7,210
655
4,550
14,535
13,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
iCyclow
Agni
13
1 / 3 / 1
7,876
716
9,440
12,234
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarkREDss
Fenrir
1
7
1
0.21
L
0
6
2
0.17
W
Zeus
Fein7
Zeus
5
0
11
10.5
W
4
2
11
4.75
L
Agni
iCyclow
Agni
1
3
1
0.5
W
Nemesis
merzkii
Nemesis
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
19,455
26,170
Taken
41,947
11,513
Mitigated
26,681
11,340
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarkREDss
Fenrir
5,465
1,329
1,707
1,717
15,178
9,736
0
4,855
10,051
0
12,742
L
4,550
507
341
2,022
14,535
13,145
0
4,681
9,550
0
9,066
W
Zeus
Fein7
Zeus
14,339
2,796
0
4,234
7,216
3,175
0
1,675
5,485
56,795
0
W
11,750
2,265
0
4,999
11,295
4,980
402
3,727
7,286
0
39,688
L
Agni
iCyclow
Agni
9,440
838
0
474
12,234
3,800
0
3,911
7,951
38,242
0
W
Nemesis
merzkii
Nemesis
10,677
6,625
0
2,107
7,659
3,358
472
3,708
3,828
0
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
22,763
175
Minions Killed
109
0
Camps Cleared
0
623,137
Distance Traveled
586,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,677
698
14
1
0
187,420
0
L
Guan Yu
7,210
655
16
1
0
207,023
0
W
Zeus
9,387
853
83
8
0
204,308
0
W
Ne Zha
9,252
841
49
4
0
214,268
0
L
Agni
7,876
716
79
7
0
192,414
0
W
Nemesis
9,416
856
43
4
0
204,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role