Player Matchup

Morgan Le Fay
Morgan Le Fay
kjtnaiai
Morgan Le Fay
Level 142
God Stats
3W - 4L
1,735 SR
Queue Stats
249W - 244L
1,562 Elo+
Party 1
Ymir
Ymir
nbeffd
Ymir
Level 121
God Stats
7W - 8L
1,689 SR
Queue Stats
80W - 79L
1,504 Elo+
Party 1
Mulan
Mulan
ryutaro043
Mulan
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 125L
1,588 Elo+
Party 1
Neith
Neith
teoion3
Neith
Level 52
God Stats
16W - 21L
1,633 SR
Queue Stats
51W - 70L
1,374 Elo+
Solo
Mercury
Mercury
x DeliciouS xx
Mercury
Level 126
God Stats
5W - 7L
1,539 SR
Queue Stats
317W - 316L
1,465 Elo+
Solo
Team Averages
Level 118
1,619 SR
1,499 Elo+

VS

Team Averages
Level 85
1,550 SR
1,484 Elo+
Eset
Eset
Kokushib000
Eset
Level 47
God Stats
1W - 0L
1,245 SR
Queue Stats
86W - 79L
1,579 Elo+
Solo
Achilles
Achilles
Nahomex
Achilles
Level 108
God Stats
7W - 9L
1,462 SR
Queue Stats
382W - 367L
1,485 Elo+
Solo
Pele
Pele
RedDragon20018
Pele
Level 61
God Stats
17W - 10L
1,730 SR
Queue Stats
173W - 154L
1,477 Elo+
Solo
Terra
Terra
SoBrád
Terra
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
octk
Danzaburou
Level 108
God Stats
1W - 1L
1,812 SR
Queue Stats
67W - 69L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
kjtnaiai
Morgan Le Fay
11
2 / 4 / 0
6,618
602
5,032
6,748
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
nbeffd
Ymir
8
0 / 2 / 1
5,323
484
3,377
8,277
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
12
0 / 0 / 0
6,411
583
4,838
8,458
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
teoion3
Neith
9
1 / 2 / 0
5,637
512
3,346
4,813
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,838
531
2,861
9,795
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,258
660
9,099
8,325
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nahomex
Achilles
11
0 / 0 / 1
6,043
549
4,773
9,651
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 1 / 0
6,588
599
3,228
5,393
1,828
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
SoBrád
Terra
10
0 / 0 / 3
5,899
536
2,357
6,513
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
octk
Danzaburou
10
1 / 1 / 1
6,176
561
5,921
6,876
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Achilles
Nahomex
Achilles
0
0
1
0.5
W
6
1
0
6
W
Terra
SoBrád
Terra
0
0
3
1.5
L
Morgan Le Fay
kjtnaiai
Morgan Le Fay
2
4
0
0.5
L
Ymir
nbeffd
Ymir
0
2
1
0.25
W
Danzaburou
octk
Danzaburou
1
1
1
1.5
L
Mulan
0
0
0
0
L
Neith
teoion3
Neith
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
25,378
38,091
Taken
36,758
22,652
Mitigated
20,662
9,807
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,099
932
206
1,542
8,325
3,078
280
3,654
4,671
60,703
0
W
Achilles
Nahomex
Achilles
4,773
649
0
2,332
9,651
9,769
0
230
8,605
0
33,643
W
3,228
1,158
99
1,166
5,393
1,828
136
1,298
4,095
0
33,864
W
Terra
SoBrád
Terra
2,357
324
2,037
2,554
6,513
3,265
0
1,865
4,648
12,811
0
L
Morgan Le Fay
kjtnaiai
Morgan Le Fay
5,032
813
0
1,409
6,748
2,610
0
4,393
2,355
47,023
0
L
Ymir
nbeffd
Ymir
3,377
977
179
2,035
8,277
6,816
0
4,115
4,162
15,645
0
W
Danzaburou
octk
Danzaburou
5,921
3,110
0
3,208
6,876
2,722
0
1,711
5,165
0
46,247
L
Mulan
4,838
644
0
4,339
8,458
8,225
0
0
7,588
543
46,414
L
Neith
teoion3
Neith
3,346
1,025
0
530
4,813
1,696
0
523
4,290
0
38,358
L
2,861
1,539
0
1,315
9,795
3,305
0
2,425
7,326
0
40,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
31,964
335
Minions Killed
315
0
Camps Cleared
0
1,116,873
Distance Traveled
1,144,054
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,258
660
104
9
0
235,831
4
W
Achilles
6,043
549
60
5
0
224,877
0
W
Pele
6,588
599
58
5
0
257,051
3
W
Terra
5,899
536
12
1
0
224,450
2
L
Morgan Le Fay
6,618
602
94
9
0
228,057
0
L
Ymir
5,323
484
25
2
0
227,888
1
W
Danzaburou
6,176
561
81
7
0
201,845
0
L
Mulan
6,411
583
83
8
0
202,065
0
L
Neith
5,637
512
72
7
0
184,412
0
L
Mercury
5,838
531
61
6
0
274,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role