Player Matchup

Zeus
Zeus
BAEGZ666
Zeus
Level 108
God Stats
42W - 39L
1,560 SR
Queue Stats
318W - 307L
1,538 Elo+
Solo
Kali
Kali
BlackDahlia8432
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 122L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
Cpt_Ginyu30
Baron Samedi
Level 83
God Stats
15W - 18L
1,229 SR
Queue Stats
258W - 233L
1,509 Elo+
Solo
Discordia
Discordia
The_exilledTruth
Discordia
Level 61
God Stats
22W - 13L
1,756 SR
Queue Stats
72W - 85L
1,420 Elo+
Solo
Neith
Neith
samiboy96_15
Neith
Level 148
God Stats
231W - 226L
1,531 SR
Queue Stats
232W - 234L
1,503 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,451 Elo+

VS

Team Averages
Level 70
1,644 SR
1,544 Elo+
Mercury
Mercury
CaptNikina
Mercury
Level 67
God Stats
182W - 179L
1,589 SR
Queue Stats
194W - 190L
1,543 Elo+
Solo
Hel
Hel
DOGxTopSyde
Hel
Level 125
God Stats
16W - 25L
1,510 SR
Queue Stats
500W - 522L
1,564 Elo+
Solo
Atlas
Atlas
DieselPower699
Atlas
Level 29
God Stats
3W - 0L
1,696 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Ishtar
Ishtar
Duke 699
Ishtar
Level 55
God Stats
3W - 0L
1,830 SR
Queue Stats
17W - 14L
1,442 Elo+
Party 1
Loki
Loki
jpjoaoreis
Loki
Level 76
God Stats
24W - 14L
1,595 SR
Queue Stats
52W - 60L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 4 / 4
10,477
1,048
21,308
11,954
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 4
9,781
978
8,241
18,430
8,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Cpt_Ginyu30
Baron Samedi
15
0 / 3 / 6
10,438
1,044
7,770
10,850
12,388
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
15
2 / 5 / 6
9,841
984
8,358
14,243
6,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 3
8,709
871
2,641
925
309
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

187

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaptNikina
Mercury
16
1 / 6 / 11
10,217
1,022
10,401
14,618
6,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 10
11,134
1,113
14,012
10,335
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 13
10,371
1,037
8,261
9,569
10,616
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
Duke 699
Ishtar
16
3 / 3 / 11
10,509
1,051
11,969
11,519
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 8
11,479
1,148
7,820
7,537
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
9
Kills
18
18
Deaths
9
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
4
4
1.5
L
3
6
4
0.83
W
Mercury
CaptNikina
Mercury
1
6
11
1.08
L
Baron Samedi
Cpt_Ginyu30
Baron Samedi
0
3
6
1
W
6
0
10
11
W
2
0
13
8.5
W
Ishtar
Duke 699
Ishtar
3
3
11
2.83
L
Discordia
2
5
6
1
W
6
0
8
10
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,318
Damage
52,463
56,402
Taken
53,578
32,589
Mitigated
30,651
7,436
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,308
1,799
0
426
11,954
5,234
0
5,416
6,307
48,223
0
L
8,241
2,689
109
2,150
18,430
8,588
0
5,941
12,230
0
19,041
W
Mercury
CaptNikina
Mercury
10,401
7,147
0
1,828
14,618
6,291
0
10,415
4,203
0
32,684
L
Baron Samedi
Cpt_Ginyu30
Baron Samedi
7,770
424
2,031
2,337
10,850
12,388
0
4,872
5,798
18,824
0
W
14,012
1,172
7,705
6,387
10,335
4,642
0
7,414
2,921
20,580
0
W
8,261
2,442
0
437
9,569
10,616
0
7,613
1,956
22,761
0
W
Ishtar
Duke 699
Ishtar
11,969
7,636
0
1,168
11,519
6,068
0
7,966
3,553
0
20,770
L
Discordia
8,358
1,060
0
180
14,243
6,070
0
5,793
8,185
21,808
0
W
7,820
1,679
0
238
7,537
3,034
0
4,028
3,509
0
36,746
L
2,641
1,337
0
203
925
309
0
251
592
0
9,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
53,710
164
Minions Killed
185
3
Camps Cleared
13
708,198
Distance Traveled
992,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,477
1,048
67
7
2
158,836
0
L
Kali
9,781
978
23
2
0
169,525
0
W
Mercury
10,217
1,022
44
4
6
198,505
0
L
Baron Samedi
10,438
1,044
19
2
1
164,405
0
W
Hel
11,134
1,113
16
2
0
218,998
0
W
Atlas
10,371
1,037
29
3
0
195,368
0
W
Ishtar
10,509
1,051
35
4
2
183,825
0
L
Discordia
9,841
984
41
4
0
166,345
0
W
Loki
11,479
1,148
61
6
5
195,306
0
L
Neith
8,709
871
14
1
0
49,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role