Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
C05M0
Mercury
Level 105
God Stats
9W - 5L
1,814 SR
Queue Stats
373W - 345L
1,468 Elo+
Solo
Charybdis
Charybdis
DrFlopolopogus
Charybdis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 104L
1,702 Elo+
Solo
Ao Kuang
Ao Kuang
Nomad336
Ao Kuang
Level 100
God Stats
26W - 18L
1,613 SR
Queue Stats
387W - 332L
1,485 Elo+
Solo
Scylla
Scylla
Vexfimy
Scylla
Level 83
God Stats
37W - 33L
1,598 SR
Queue Stats
268W - 248L
1,489 Elo+
Solo
Team Averages
Level 95
1,605 SR
1,529 Elo+

VS

Team Averages
Level 121
1,661 SR
1,551 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Araxea
Lancelot
Level 162
God Stats
6W - 10L
1,589 SR
Queue Stats
636W - 609L
1,596 Elo+
Solo
Surtr
Surtr
HighwayMan
Surtr
Level 214
God Stats
18W - 21L
1,912 SR
Queue Stats
108W - 105L
1,439 Elo+
Solo
Persephone
Persephone
lKingKio
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,508 Elo+
Solo
Sobek
Sobek
xXxB0lOxXx
Sobek
Level 42
God Stats
0W - 1L
1,802 SR
Queue Stats
4W - 2L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 8
6,955
632
3,412
8,661
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
C05M0
Mercury
11
2 / 1 / 2
6,341
576
2,488
8,250
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
DrFlopolopogus
Charybdis
11
4 / 1 / 3
7,054
641
9,341
8,666
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Nomad336
Ao Kuang
12
2 / 1 / 0
7,452
677
7,071
10,359
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Vexfimy
Scylla
12
3 / 0 / 1
6,934
630
3,641
3,185
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 3 / 1
5,410
492
3,943
9,529
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Araxea
Lancelot
3
0 / 1 / 0
3,951
359
971
1,804
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
9
1 / 2 / 0
5,655
514
5,125
10,998
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
lKingKio
Persephone
10
0 / 3 / 0
5,849
532
3,851
7,140
2,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sobek
7
0 / 3 / 2
4,866
442
2,900
8,816
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
8
6
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Lancelot
Araxea
Lancelot
0
1
0
0
W
Mercury
C05M0
Mercury
2
1
2
3
W
Charybdis
DrFlopolopogus
Charybdis
4
1
3
5.5
L
Surtr
1
2
0
0.5
W
Ao Kuang
Nomad336
Ao Kuang
2
1
0
2
W
Scylla
Vexfimy
Scylla
3
0
1
3.5
L
Persephone
lKingKio
Persephone
0
3
0
0
L
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
16,790
39,121
Taken
38,287
20,426
Mitigated
21,580
18,691
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,412
293
0
2,094
8,661
7,705
42
2,463
6,198
0
14,960
L
Hou Yi
 
Hou Yi
3,943
2,241
0
2,603
9,529
3,149
0
0
9,529
0
31,104
L
Lancelot
Araxea
Lancelot
971
165
0
500
1,804
488
0
43
1,761
0
5,656
W
Mercury
C05M0
Mercury
2,488
1,151
0
2,305
8,250
3,047
0
1,075
7,175
0
47,590
W
Charybdis
DrFlopolopogus
Charybdis
9,341
5,090
0
5,550
8,666
3,371
1,097
1,426
7,240
0
56,768
L
Surtr
5,125
2,296
0
2,676
10,998
6,642
0
7,071
3,927
216
35,620
W
Ao Kuang
Nomad336
Ao Kuang
7,071
2,334
0
8,117
10,359
5,089
0
111
10,248
56,075
0
W
Scylla
Vexfimy
Scylla
3,641
219
0
625
3,185
1,214
434
1,786
1,398
47,224
0
L
Persephone
lKingKio
Persephone
3,851
133
0
791
7,140
2,591
0
2,763
4,373
43,050
0
L
Sobek
2,900
289
145
2,316
8,816
8,710
0
833
7,983
9,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
25,731
400
Minions Killed
190
0
Camps Cleared
0
1,142,352
Distance Traveled
870,143
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,955
632
21
2
0
231,304
3
L
Hou Yi
5,410
492
46
4
0
189,709
0
L
Lancelot
3,951
359
10
1
0
45,524
0
W
Mercury
6,341
576
74
7
0
285,793
0
W
Charybdis
7,054
641
94
9
0
199,695
0
L
Surtr
5,655
514
55
5
0
219,239
4
W
Ao Kuang
7,452
677
120
11
0
201,086
3
W
Scylla
6,934
630
91
8
0
224,474
0
L
Persephone
5,849
532
68
6
0
223,755
5
L
Sobek
4,866
442
11
1
0
191,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role