Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
Pincopallino_92
Chronos
Gold III
Level 156
God Stats
13W - 8L
1,719 SR
Queue Stats
456W - 451L
1,516 MMR
Party 2
Ares
Ares
Platinum I
ShironTargarye94
Ares
Platinum I
Level 158
God Stats
42W - 32L
1,866 SR
Queue Stats
476W - 482L
1,963 MMR
Party 2
Thanatos
Thanatos
Platinum IV
Uknown0
Thanatos
Platinum IV
Level 127
God Stats
22W - 14L
1,763 SR
Queue Stats
351W - 329L
1,653 MMR
Solo
Tiamat
Tiamat
Gold I
oshnorse
Tiamat
Gold I
Level 155
God Stats
5W - 4L
1,829 SR
Queue Stats
271W - 263L
1,686 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,735 SR
1,664 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,576 SR
1,621 MMR
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
MorsClamor
Ishtar
Gold V
Level 69
God Stats
3W - 1L
1,745 SR
Queue Stats
8W - 1L
1,692 MMR
Party 1
Fafnir
Fafnir
Gold V
demeiz
Fafnir
Gold V
Level 81
God Stats
0W - 1L
1,744 SR
Queue Stats
11W - 3L
1,663 MMR
Party 1
Achilles
Achilles
Gold I
wholebean
Achilles
Gold I
Level 147
God Stats
3W - 6L
1,390 SR
Queue Stats
94W - 87L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 2
8,432
562
11,871
15,300
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 3
8,437
562
3,450
5,552
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 3
7,471
498
4,882
8,139
6,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Uknown0
Thanatos
15
11 / 2 / 1
9,179
612
12,359
12,076
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
oshnorse
Tiamat
13
1 / 2 / 4
7,833
522
8,496
8,308
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CliodhnaFreyaAo Kuang

VS

Bans
He BoThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
4 / 3 / 1
8,022
535
8,086
17,179
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
13
1 / 5 / 1
7,318
488
2,954
8,621
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
MorsClamor
Ishtar
12
0 / 2 / 0
7,250
483
3,046
8,593
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
demeiz
Fafnir
11
0 / 2 / 3
7,146
476
3,071
11,734
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
wholebean
Achilles
12
0 / 3 / 1
7,159
477
8,238
15,266
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
2
1.5
L
Camazotz
 
Camazotz
4
3
1
1.5
L
Merlin
 
Merlin
1
5
1
0.3
L
Ishtar
MorsClamor
Ishtar
0
2
0
0
W
0
0
3
1.5
W
1
0
3
2.5
W
Thanatos
Uknown0
Thanatos
11
2
1
5.75
L
Fafnir
demeiz
Fafnir
0
2
3
0.75
W
Tiamat
oshnorse
Tiamat
1
2
4
1.5
L
Achilles
wholebean
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,058
Damage
25,395
49,375
Taken
61,393
32,388
Mitigated
39,201
25,491
Healing
21,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,871
1,213
0
8,374
15,300
13,898
0
783
13,199
0
60,268
L
Camazotz
 
Camazotz
8,086
3,307
0
7,654
17,179
6,231
0
3,321
13,659
0
61,421
L
Merlin
 
Merlin
2,954
195
0
500
8,621
2,898
0
4,497
3,951
60,382
0
L
Ishtar
MorsClamor
Ishtar
3,046
1,939
0
2,918
8,593
2,779
0
2,989
5,482
0
61,430
W
3,450
276
0
947
5,552
2,406
0
743
4,809
76,027
0
W
4,882
57
1,746
2,096
8,139
6,641
84
2,422
5,717
31,584
0
W
Thanatos
Uknown0
Thanatos
12,359
4,998
0
10,312
12,076
5,201
0
721
11,355
0
69,886
L
Fafnir
demeiz
Fafnir
3,071
461
2,043
3,619
11,734
10,134
0
5,075
6,279
16,260
0
W
Tiamat
oshnorse
Tiamat
8,496
781
0
2,016
8,308
4,242
0
2,886
5,422
64,036
0
L
Achilles
wholebean
Achilles
8,238
1,437
0
4,518
15,266
17,159
0
164
13,767
1,831
48,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
36,895
481
Minions Killed
450
0
Camps Cleared
0
1,496,056
Distance Traveled
1,453,832
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,432
562
104
7
0
262,037
4
L
Camazotz
8,022
535
80
5
0
325,742
0
L
Merlin
7,318
488
138
9
0
273,752
0
L
Ishtar
7,250
483
132
9
0
254,645
2
W
Chronos
8,437
562
145
10
0
288,516
2
W
Ares
7,471
498
46
3
0
313,232
5
W
Thanatos
9,179
612
82
5
0
347,064
0
L
Fafnir
7,146
476
17
1
0
302,887
7
W
Tiamat
7,833
522
104
7
0
285,207
4
L
Achilles
7,159
477
83
6
0
296,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role