Player Matchup

Chang'e
Chang'e
Breno963
Chang'e
Level 146
God Stats
1W - 2L
1,531 SR
Queue Stats
167W - 171L
1,463 Elo+
Solo
Maui
Maui
Cheese Helmet
Maui
Level 117
God Stats
4W - 7L
1,318 SR
Queue Stats
61W - 63L
1,498 Elo+
Solo
Hou Yi
Hou Yi
ICYplagueD0c
Hou Yi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 163L
1,496 Elo+
Solo
Loki
Loki
OkayTitan932002
Loki
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
35W - 54L
1,356 Elo+
Solo
Hades
Hades
Snip3rTim-_-
Hades
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,426 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,448 Elo+

VS

Team Averages
Level 103
1,477 SR
1,453 Elo+
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 137
God Stats
524W - 465L
1,550 SR
Queue Stats
535W - 493L
1,479 Elo+
Solo
Poseidon
Poseidon
XxSage5GODxX
Poseidon
Level 119
God Stats
42W - 24L
1,424 SR
Queue Stats
757W - 706L
1,429 Elo+
Solo
Bakasura
Bakasura
csoc1
Bakasura
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 212L
1,351 Elo+
Solo
Chaac
Chaac
elden_capalot
Chaac
Level 66
God Stats
3W - 1L
1,404 SR
Queue Stats
97W - 82L
1,462 Elo+
Solo
Cthulhu
Cthulhu
undying-sea0
Cthulhu
Level 68
God Stats
5W - 6L
1,508 SR
Queue Stats
219W - 223L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Breno963
Chang'e
13
1 / 7 / 0
7,575
473
6,903
17,715
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 6 / 1
6,189
387
3,990
16,893
11,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
13
0 / 2 / 1
7,169
448
6,686
13,166
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 0
7,123
445
4,359
14,134
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 1
7,379
461
9,993
14,002
9,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CELICA-GT-_-
Ah Puch
15
1 / 1 / 4
9,377
586
10,976
10,501
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
XxSage5GODxX
Poseidon
16
9 / 1 / 10
10,401
650
14,279
9,649
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
csoc1
Bakasura
18
12 / 1 / 2
10,865
679
13,529
13,421
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 6
8,215
513
8,722
12,214
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
undying-sea0
Cthulhu
12
0 / 0 / 3
7,943
496
3,964
9,928
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
24
24
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Breno963
Chang'e
1
7
0
0.14
W
Ah Puch
CELICA-GT-_-
Ah Puch
1
1
4
3
L
0
6
1
0.08
L
Hou Yi
0
2
1
0.25
L
1
5
0
0.2
L
2
4
1
0.63
W
Poseidon
XxSage5GODxX
Poseidon
9
1
10
14
W
Bakasura
csoc1
Bakasura
12
1
2
13
W
2
1
6
5
W
Cthulhu
undying-sea0
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
51,470
75,910
Taken
55,713
37,574
Mitigated
32,716
24,402
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Breno963
Chang'e
6,903
526
670
5,833
17,715
6,540
0
5,664
10,848
67,586
0
W
Ah Puch
CELICA-GT-_-
Ah Puch
10,976
190
0
4,952
10,501
4,317
412
2,894
7,607
85,640
0
L
3,990
763
1,550
2,232
16,893
11,407
0
7,277
8,978
17,578
0
L
Hou Yi
6,686
3,068
0
5,639
13,166
5,424
0
6,488
6,632
0
63,401
L
4,359
1,485
0
3,285
14,134
5,171
0
4,409
9,610
0
44,556
L
9,993
569
246
4,947
14,002
9,032
0
4,139
9,582
48,777
0
W
Poseidon
XxSage5GODxX
Poseidon
14,279
2,982
398
3,609
9,649
4,088
170
5,593
4,056
73,929
0
W
Bakasura
csoc1
Bakasura
13,529
8,369
0
4,478
13,421
6,745
959
3,026
10,394
0
89,837
W
8,722
1,262
0
4,086
12,214
9,399
0
4,636
7,578
0
63,109
W
Cthulhu
undying-sea0
Cthulhu
3,964
503
1,915
2,386
9,928
8,167
75
4,736
5,192
24,657
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
46,801
395
Minions Killed
542
0
Camps Cleared
0
1,443,686
Distance Traveled
1,606,233
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,575
473
106
7
0
270,306
0
W
Ah Puch
9,377
586
156
10
0
285,990
0
L
Maui
6,189
387
14
1
0
287,159
4
L
Hou Yi
7,169
448
118
7
0
279,519
3
L
Loki
7,123
445
73
5
0
314,407
0
L
Hades
7,379
461
84
5
0
292,295
0
W
Poseidon
10,401
650
120
8
0
320,342
5
W
Bakasura
10,865
679
146
9
0
394,136
8
W
Chaac
8,215
513
81
5
0
311,918
0
W
Cthulhu
7,943
496
39
2
0
293,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role