Player Matchup

Ah Puch
Ah Puch
AngryChefWillie
Ah Puch
Level 96
God Stats
16W - 5L
1,201 SR
Queue Stats
382W - 375L
1,452 Elo+
Solo
Hera
Hera
BurningMonarch
Hera
Level 147
God Stats
9W - 6L
1,793 SR
Queue Stats
358W - 378L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
MrSteal-_-UrKill
Baron Samedi
Level 143
God Stats
3W - 2L
1,818 SR
Queue Stats
324W - 361L
1,415 Elo+
Solo
Scylla
Scylla
QcAres
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Xiaron
Kuzenbo
Level 157
God Stats
4W - 0L
1,715 SR
Queue Stats
164W - 139L
1,578 Elo+
Solo
Team Averages
Level 122
1,605 SR
1,481 Elo+

VS

Team Averages
Level 119
1,511 SR
1,498 Elo+
Neith
Neith
Bunny_Glamour
Neith
Level 159
God Stats
0W - 1L
1,452 SR
Queue Stats
36W - 35L
1,475 Elo+
Solo
Ymir
Ymir
OneGhostBlade
Ymir
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 244L
1,404 Elo+
Solo
Achilles
Achilles
The-Avenged-Wolf
Achilles
Level 127
God Stats
3W - 5L
1,669 SR
Queue Stats
315W - 274L
1,645 Elo+
Solo
Olorun
Olorun
Zeklan
Olorun
Level 122
God Stats
3W - 3L
1,434 SR
Queue Stats
360W - 368L
1,496 Elo+
Solo
Medusa
Medusa
好制图12345
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
14,167
746
22,433
16,237
10,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 5 / 11
13,751
724
21,550
14,957
9,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MrSteal-_-UrKill
Baron Samedi
20
6 / 4 / 12
13,391
705
14,340
17,384
12,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
QcAres
Scylla
20
1 / 3 / 11
12,419
654
18,965
12,234
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Xiaron
Kuzenbo
19
3 / 5 / 11
13,070
688
15,384
27,146
61,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
13,401
705
29,414
23,808
10,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 8
10,995
579
7,793
24,683
34,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 10
13,481
710
16,945
29,521
58,569
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Zeklan
Olorun
20
5 / 7 / 8
12,242
644
14,689
27,732
14,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
7,893
415
0
1,078
138

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
23
Kills
18
20
Deaths
23
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
7
5
6
2
W
6
5
11
2.3
W
Baron Samedi
MrSteal-_-UrKill
Baron Samedi
6
4
12
3
L
0
6
8
0.67
W
Scylla
QcAres
Scylla
1
3
11
2.17
L
6
4
10
2.75
W
Kuzenbo
Xiaron
Kuzenbo
3
5
11
1.7
L
Olorun
Zeklan
Olorun
5
7
8
1.29
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,672
Damage
68,841
87,958
Taken
106,822
101,224
Mitigated
118,961
32,052
Healing
44,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,433
737
1,833
4,687
16,237
10,537
3,234
3,318
12,919
38,097
0
L
29,414
11,688
2,184
9,380
23,808
10,908
1,309
21,581
2,227
0
77,280
W
21,550
5,950
1,817
3,453
14,957
9,961
3,512
3,454
11,503
51,846
0
W
Baron Samedi
MrSteal-_-UrKill
Baron Samedi
14,340
1,631
5,894
4,980
17,384
12,057
1,668
6,339
11,045
37,338
0
L
7,793
681
3,265
4,837
24,683
34,673
0
22,030
2,653
20,480
0
W
Scylla
QcAres
Scylla
18,965
2,040
1,632
1,346
12,234
7,435
1,638
2,220
10,014
43,809
0
L
16,945
2,043
3,777
6,675
29,521
58,569
46
23,836
5,685
0
29,035
W
Kuzenbo
Xiaron
Kuzenbo
15,384
2,861
1,896
4,514
27,146
61,234
116
7,151
19,375
25,986
760
L
Olorun
Zeklan
Olorun
14,689
7,580
5,245
9,316
27,732
14,673
710
23,483
4,249
40,772
0
L
0
0
0
0
1,078
138
0
982
96
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,798
Gold Earned
58,012
200
Minions Killed
197
0
Camps Cleared
0
1,517,140
Distance Traveled
1,099,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,167
746
27
1
0
283,185
0
L
Neith
13,401
705
94
5
0
287,494
0
W
Hera
13,751
724
57
3
0
254,538
0
W
Baron Samedi
13,391
705
37
2
0
329,672
0
L
Ymir
10,995
579
18
1
0
218,620
0
W
Scylla
12,419
654
64
3
0
325,701
0
L
Achilles
13,481
710
18
1
0
351,358
0
W
Kuzenbo
13,070
688
15
1
0
324,044
0
L
Olorun
12,242
644
67
4
0
242,131
0
L
Medusa
7,893
415
0
0
0
257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role