Player Matchup

Agni
Agni
Silver III
Cpt X Viper
Agni
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,095 MMR
Solo
Odin
Odin
Silver I
DMan1007
Odin
Silver I
Level 128
God Stats
6W - 3L
1,907 SR
Queue Stats
100W - 110L
1,208 MMR
Party 2
Athena
Athena
Silver III
Frozen Angel450
Athena
Silver III
Level 123
God Stats
7W - 7L
1,503 SR
Queue Stats
60W - 81L
792 MMR
Party 2
Skadi
Skadi
Silver V
MaybebyaM
Skadi
Silver V
Level 119
God Stats
6W - 12L
1,359 SR
Queue Stats
235W - 280L
578 MMR
Solo
Apollo
Apollo
Bronze III
nplazy
Apollo
Bronze III
Level 97
God Stats
1W - 4L
1,508 SR
Queue Stats
58W - 90L
984 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,555 SR
931 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,523 SR
1,007 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
LeoniaJi
Izanami
Silver III
Level 142
God Stats
8W - 17L
1,539 SR
Queue Stats
243W - 269L
852 MMR
Party 1
Mulan
Mulan
Silver III
PoulpeMalade01
Mulan
Silver III
Level 104
God Stats
78W - 59L
1,578 SR
Queue Stats
393W - 401L
849 MMR
Solo
Horus
Horus
Silver III
o0-mAgicLoBu-0o
Horus
Silver III
Level 149
God Stats
20W - 22L
1,431 SR
Queue Stats
299W - 322L
904 MMR
Solo
He Bo
He Bo
Silver III
oF TraqZ
He Bo
Silver III
Level 144
God Stats
6W - 6L
1,568 SR
Queue Stats
239W - 266L
928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,932
539
3,069
5,843
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 1 / 0
5,656
514
2,672
9,475
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
5,269
479
2,519
8,689
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
MaybebyaM
Skadi
8
0 / 4 / 0
4,787
435
2,133
7,003
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
nplazy
Apollo
9
0 / 1 / 0
4,862
442
4,224
6,410
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiAo KuangThanatosFreya

VS

Bans
SurtrThorArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 0
7,212
656
3,993
4,390
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LeoniaJi
Izanami
11
1 / 0 / 0
6,416
583
6,240
4,810
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 0
7,308
664
8,029
7,566
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 2
6,410
583
4,183
8,467
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
oF TraqZ
He Bo
9
0 / 0 / 1
5,379
489
3,484
5,565
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
0
1
0
0
L
Odin
0
1
0
0
L
0
0
0
0
W
Izanami
LeoniaJi
Izanami
1
0
0
1
L
Skadi
MaybebyaM
Skadi
0
4
0
0
W
5
0
0
5
L
Apollo
nplazy
Apollo
0
1
0
0
W
0
0
2
1
W
He Bo
oF TraqZ
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,617
Damage
25,929
37,420
Taken
30,798
15,701
Mitigated
18,821
6,863
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,993
64
0
543
4,390
1,729
0
1,417
2,973
60,161
0
L
3,069
197
0
1,056
5,843
2,200
0
3,511
2,163
48,484
0
L
Odin
2,672
562
0
250
9,475
3,910
0
1,531
7,845
0
39,050
L
2,519
840
0
3,579
8,689
5,392
0
1,985
6,594
15,109
0
W
Izanami
LeoniaJi
Izanami
6,240
4,250
0
2,743
4,810
2,092
449
837
3,973
0
63,442
L
Skadi
MaybebyaM
Skadi
2,133
926
0
1,228
7,003
2,028
0
858
5,551
0
19,303
W
8,029
1,178
0
3,917
7,566
7,422
366
609
6,957
1,584
35,251
L
Apollo
nplazy
Apollo
4,224
2,635
0
750
6,410
2,171
0
406
6,004
0
33,355
W
4,183
2,136
1,724
5,872
8,467
5,873
34
1,100
7,367
0
27,788
W
He Bo
oF TraqZ
He Bo
3,484
505
0
2,770
5,565
1,705
0
1,625
3,940
28,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
32,725
260
Minions Killed
371
0
Camps Cleared
0
1,136,223
Distance Traveled
1,142,881
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,212
656
108
10
0
225,631
4
L
Agni
5,932
539
89
8
0
225,753
4
L
Odin
5,656
514
65
6
0
247,336
0
L
Athena
5,269
479
27
2
0
238,384
3
W
Izanami
6,416
583
105
10
0
195,408
2
L
Skadi
4,787
435
27
2
0
204,561
0
W
Mulan
7,308
664
70
6
0
239,297
1
L
Apollo
4,862
442
52
5
0
220,189
1
W
Horus
6,410
583
41
4
0
231,789
2
W
He Bo
5,379
489
47
4
0
250,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role