Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Ix ZAPATA xI
Sun Wukong
Gold IV
Level 180
God Stats
12W - 5L
1,675 SR
Queue Stats
316W - 304L
1,533 MMR
Party 1
Ymir
Ymir
Silver II
OI CRYPTO IO
Ymir
Silver II
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 96L
1,012 MMR
Solo
Chiron
Chiron
Silver I
Sytr0
Chiron
Silver I
Level 139
God Stats
23W - 15L
1,578 SR
Queue Stats
225W - 233L
1,097 MMR
Solo
Ra
Ra
Silver V
frozenbord
Ra
Silver V
Level 65
God Stats
2W - 0L
1,733 SR
Queue Stats
103W - 107L
1,258 MMR
Solo
Fenrir
Fenrir
Gold III
ГBoosieГ
Fenrir
Gold III
Level 86
God Stats
15W - 9L
1,683 SR
Queue Stats
62W - 74L
1,537 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,634 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,520 SR
1,272 MMR
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
AirrxJordannx23
Kuzenbo
Bronze IV
Level 129
God Stats
2W - 5L
1,720 SR
Queue Stats
2W - 10L
1,510 MMR
Solo
Kali
Kali
Silver II
JahAndHaleyXoxo
Kali
Silver II
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
464W - 480L
1,186 MMR
Solo
Rama
Rama
Gold II
KaCYV0ID
Rama
Gold II
Level 122
God Stats
13W - 18L
1,567 SR
Queue Stats
236W - 228L
1,625 MMR
Solo
Agni
Agni
Silver V
luis392
Agni
Silver V
Level 125
God Stats
0W - 1L
1,314 SR
Queue Stats
218W - 254L
539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ix ZAPATA xI
Sun Wukong
15
4 / 0 / 4
9,594
564
15,113
18,338
14,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

13
2 / 4 / 10
9,108
536
10,158
23,393
24,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Sytr0
Chiron
16
2 / 3 / 4
9,488
558
9,298
9,311
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 8
10,005
589
12,641
10,110
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ГBoosieГ
Fenrir
16
8 / 3 / 7
10,949
644
16,149
17,719
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ao KuangFreyaSolDanzaburou

VS

Bans
ThorChronosDa JiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 4 / 2
7,517
442
8,670
17,225
6,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 5
7,591
447
5,193
18,861
24,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 6 / 2
8,758
515
6,635
18,484
9,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
15
5 / 3 / 1
9,087
535
13,246
13,136
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
luis392
Agni
13
1 / 8 / 1
7,417
436
10,305
15,707
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
23
Kills
11
12
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
2
0.5
L
1
2
5
1.75
W
Sun Wukong
Ix ZAPATA xI
Sun Wukong
4
0
4
6
L
3
6
2
0.67
L
Rama
5
3
1
1.83
W
2
4
10
1.75
W
Chiron
Sytr0
Chiron
2
3
4
1.33
W
7
2
8
5.5
L
Agni
luis392
Agni
1
8
1
0.19
W
Fenrir
ГBoosieГ
Fenrir
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,359
Damage
44,049
78,871
Taken
83,413
57,159
Mitigated
52,752
26,156
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,670
3,252
0
6,560
17,225
6,567
0
976
16,249
46,528
0
L
5,193
1,960
463
5,063
18,861
24,196
0
7,804
11,057
22,160
0
W
Sun Wukong
Ix ZAPATA xI
Sun Wukong
15,113
1,594
0
8,473
18,338
14,840
390
8,270
10,032
347
71,057
L
6,635
2,799
0
3,545
18,484
9,251
0
3,522
14,962
0
69,652
L
Rama
13,246
11,595
0
6,399
13,136
6,353
796
2,862
10,274
0
85,779
W
10,158
1,066
697
4,854
23,393
24,036
520
7,254
15,837
36,657
0
W
Chiron
Sytr0
Chiron
9,298
4,032
1,289
1,799
9,311
4,137
2,067
1,274
8,013
0
76,296
W
12,641
1,313
2,342
3,589
10,110
4,761
994
3,881
5,844
67,358
0
L
Agni
luis392
Agni
10,305
1,266
173
1,119
15,707
6,385
0
7,802
7,905
59,581
0
W
Fenrir
ГBoosieГ
Fenrir
16,149
4,021
0
3,113
17,719
9,385
648
3,104
14,547
0
85,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
40,370
473
Minions Killed
397
0
Camps Cleared
0
1,674,234
Distance Traveled
1,524,390
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,517
442
72
4
0
262,563
0
L
Kuzenbo
7,591
447
19
1
0
331,789
0
W
Sun Wukong
9,594
564
96
6
0
336,026
4
L
Kali
8,758
515
95
6
0
337,220
2
L
Rama
9,087
535
123
7
0
291,466
0
W
Ymir
9,108
536
44
3
0
299,376
5
W
Chiron
9,488
558
128
8
0
318,346
0
W
Ra
10,005
589
106
6
0
340,598
0
L
Agni
7,417
436
88
5
0
301,352
0
W
Fenrir
10,949
644
99
6
0
379,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role