Player Matchup

Jing Wei
Jing Wei
Silver I
EksL
Jing Wei
Silver I
Level 122
God Stats
4W - 1L
1,972 SR
Queue Stats
128W - 137L
1,298 MMR
Party 2
Athena
Athena
Gold IV
FlashOfTheLeaf
Athena
Gold IV
Level 129
God Stats
2W - 2L
1,885 SR
Queue Stats
325W - 326L
1,324 MMR
Solo
Bastet
Bastet
Bronze III
Garatina--
Bastet
Bronze III
Level 63
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 14L
1,354 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
aCvrter
Tsukuyomi
Gold IV
Level 84
God Stats
8W - 7L
1,613 SR
Queue Stats
72W - 83L
1,495 MMR
Party 2
Agni
Agni
Silver I
iBlaaze--bro
Agni
Silver I
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
264W - 280L
1,350 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,652 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,527 SR
1,400 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
EPICANATOR
Rama
Silver III
Level 67
God Stats
1W - 0L
1,158 SR
Queue Stats
23W - 38L
1,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Ix ZAPATA xI
Cu Chulainn
Gold IV
Level 180
God Stats
4W - 2L
1,852 SR
Queue Stats
316W - 304L
1,440 MMR
Party 1
Geb
Geb
Silver I
ShUfLExBoArD
Geb
Silver I
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
337W - 356L
1,314 MMR
Solo
Fenrir
Fenrir
Gold IV
ГBoosieГ
Fenrir
Gold IV
Level 86
God Stats
15W - 9L
1,624 SR
Queue Stats
62W - 74L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EksL
Jing Wei
11
3 / 2 / 0
6,535
545
7,171
7,134
2,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 4
5,932
494
3,039
11,941
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Garatina--
Bastet
11
2 / 4 / 2
6,708
559
6,224
10,866
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
aCvrter
Tsukuyomi
11
0 / 2 / 0
5,737
478
4,443
10,486
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,561
547
4,030
5,113
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
VamanaHe BoCliodhna

VS

Bans
ThorAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 5
6,873
573
4,161
5,448
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 1
5,917
493
2,232
8,433
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ix ZAPATA xI
Cu Chulainn
12
0 / 1 / 2
7,197
600
4,906
7,667
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 7
6,739
562
3,924
9,715
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ГBoosieГ
Fenrir
13
10 / 2 / 2
8,238
687
10,544
13,026
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
13
13
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
5
1.17
W
1
2
1
0.75
L
Jing Wei
EksL
Jing Wei
3
2
0
1.5
L
1
3
4
1
L
Bastet
Garatina--
Bastet
2
4
2
0.75
W
Cu Chulainn
Ix ZAPATA xI
Cu Chulainn
0
1
2
1
W
1
0
7
4.5
L
Tsukuyomi
aCvrter
Tsukuyomi
0
2
0
0
L
2
2
0
1
W
Fenrir
ГBoosieГ
Fenrir
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
25,767
45,540
Taken
44,289
20,081
Mitigated
24,025
13,992
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,161
357
0
1,190
5,448
2,032
27
2,223
3,225
44,120
0
W
2,232
1,672
0
2,656
8,433
2,839
0
1,123
7,310
0
34,035
L
Jing Wei
EksL
Jing Wei
7,171
5,818
0
3,303
7,134
2,313
0
1,415
5,719
0
44,653
L
3,039
1,212
350
3,798
11,941
7,389
0
2,768
9,173
12,110
0
L
Bastet
Garatina--
Bastet
6,224
986
0
1,664
10,866
4,484
0
1,681
9,185
0
41,011
W
Cu Chulainn
Ix ZAPATA xI
Cu Chulainn
4,906
34
0
1,287
7,667
6,157
0
59
7,608
8,518
50,896
W
3,924
512
0
2,932
9,715
7,064
0
1,911
7,804
21,843
0
L
Tsukuyomi
aCvrter
Tsukuyomi
4,443
429
0
2,852
10,486
4,305
0
894
9,592
0
45,319
L
4,030
388
54
1,971
5,113
1,590
235
1,603
3,510
45,122
0
W
Fenrir
ГBoosieГ
Fenrir
10,544
2,127
0
1,983
13,026
5,933
0
2,479
10,547
0
55,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
34,964
308
Minions Killed
332
0
Camps Cleared
0
1,227,625
Distance Traveled
1,229,647
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,873
573
89
7
0
220,380
2
W
Rama
5,917
493
57
5
0
236,856
0
L
Jing Wei
6,535
545
75
6
0
219,575
1
L
Athena
5,932
494
18
2
0
225,931
5
L
Bastet
6,708
559
62
5
0
257,228
0
W
Cu Chulainn
7,197
600
96
8
0
240,328
0
W
Geb
6,739
562
21
2
0
241,617
5
L
Tsukuyomi
5,737
478
64
5
0
258,478
3
L
Agni
6,561
547
89
7
0
266,413
6
W
Fenrir
8,238
687
69
6
0
290,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role