Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CarsickFlyer933
Ymir
Level 148
God Stats
5W - 6L
1,297 SR
Queue Stats
234W - 219L
1,560 Elo+
Solo
Olorun
Olorun
PredaconWarlord
Olorun
Level 157
God Stats
5W - 2L
1,506 SR
Queue Stats
332W - 363L
1,486 Elo+
Solo
Scylla
Scylla
Upbytons
Scylla
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 163L
1,546 Elo+
Solo
Chiron
Chiron
skylark26
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Team Averages
Level 135
1,461 SR
1,518 Elo+

VS

Team Averages
Level 122
1,554 SR
1,476 Elo+
Artio
Artio
AngleofAttack
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
MightyKingLaw
Sun Wukong
Level 146
God Stats
2W - 6L
1,577 SR
Queue Stats
400W - 396L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
PhuffMaster
Baron Samedi
Level 109
God Stats
2W - 2L
1,756 SR
Queue Stats
106W - 103L
1,555 Elo+
Solo
Xing Tian
Xing Tian
SenpaiVeroni
Xing Tian
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
359W - 373L
1,396 Elo+
Solo
Ishtar
Ishtar
TRILLV
Ishtar
Level 136
God Stats
4W - 11L
1,436 SR
Queue Stats
515W - 517L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 3 / 9
9,605
640
6,239
15,760
17,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 6
10,386
692
7,739
20,734
27,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 1 / 10
9,549
637
13,810
9,839
6,976
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Upbytons
Scylla
17
1 / 3 / 10
10,107
674
28,479
13,068
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
skylark26
Chiron
19
6 / 2 / 3
10,827
722
17,157
17,820
12,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 12
9,265
618
11,308
24,306
35,574
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MightyKingLaw
Sun Wukong
16
0 / 2 / 8
8,995
600
12,182
29,829
25,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PhuffMaster
Baron Samedi
20
8 / 0 / 3
11,036
736
28,329
9,755
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SenpaiVeroni
Xing Tian
12
0 / 5 / 8
9,030
602
4,495
21,244
25,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
TRILLV
Ishtar
17
4 / 2 / 6
9,978
665
11,034
10,789
7,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
11
Kills
12
12
Deaths
11
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
3
9
1.83
L
0
2
12
3
W
3
3
6
2
L
Sun Wukong
MightyKingLaw
Sun Wukong
0
2
8
2
L
Baron Samedi
PhuffMaster
Baron Samedi
8
0
3
9.5
W
0
1
10
5
L
Xing Tian
SenpaiVeroni
Xing Tian
0
5
8
0.8
L
Ishtar
TRILLV
Ishtar
4
2
6
3.5
W
Scylla
Upbytons
Scylla
1
3
10
2
W
Chiron
skylark26
Chiron
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,424
Damage
67,348
77,221
Taken
95,923
71,565
Mitigated
102,807
38,750
Healing
55,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,239
261
1,363
2,492
15,760
17,118
138
8,396
7,364
20,455
0
L
11,308
544
5,573
8,609
24,306
35,574
0
12,449
11,171
17,236
0
W
7,739
694
4,200
4,694
20,734
27,260
383
9,614
11,120
10,949
0
L
Sun Wukong
MightyKingLaw
Sun Wukong
12,182
952
308
10,384
29,829
25,549
0
18,687
10,529
32
21,749
L
Baron Samedi
PhuffMaster
Baron Samedi
28,329
1,640
14,840
6,216
9,755
8,041
273
5,420
4,163
47,599
0
W
13,810
6,259
7,347
4,923
9,839
6,976
2,117
6,164
3,675
34,177
0
L
Xing Tian
SenpaiVeroni
Xing Tian
4,495
131
2,241
4,747
21,244
25,685
88
11,116
9,866
10,434
0
L
Ishtar
TRILLV
Ishtar
11,034
4,466
1,460
657
10,789
7,958
249
6,668
3,927
0
36,529
W
Scylla
Upbytons
Scylla
28,479
3,204
2,219
3,796
13,068
8,204
380
7,600
5,468
45,684
0
W
Chiron
skylark26
Chiron
17,157
6,814
2,144
5,572
17,820
12,007
1,740
12,390
5,430
0
33,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
48,304
170
Minions Killed
148
0
Camps Cleared
0
1,325,935
Distance Traveled
1,264,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,605
640
21
1
0
264,678
0
L
Artio
9,265
618
9
1
0
300,570
0
W
Ymir
10,386
692
8
1
0
251,584
0
L
Sun Wukong
8,995
600
22
1
0
265,502
0
L
Baron Samedi
11,036
736
50
3
0
301,251
0
W
Olorun
9,549
637
48
3
0
251,444
0
L
Xing Tian
9,030
602
10
1
0
200,695
0
L
Ishtar
9,978
665
57
4
0
196,716
0
W
Scylla
10,107
674
52
3
0
289,159
0
W
Chiron
10,827
722
41
3
0
269,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role