Player Matchup

Chronos
Chronos
Gold III
Emeraldpig87
Chronos
Gold III
Level 127
God Stats
1W - 1L
1,193 SR
Queue Stats
159W - 143L
1,508 MMR
Party 1
Cernunnos
Cernunnos
Gold II
IamMcGainz
Cernunnos
Gold II
Level 46
God Stats
47W - 30L
1,597 SR
Queue Stats
117W - 98L
1,548 MMR
Party 1
Achilles
Achilles
Gold II
opcommander1
Achilles
Gold II
Level 143
God Stats
10W - 5L
1,799 SR
Queue Stats
159W - 143L
1,548 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,530 SR
1,535 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,306 SR
1,414 MMR
Hera
Hera
Bronze III
CC F0X
Hera
Bronze III
Level 130
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 8L
1,398 MMR
Party 2
Geb
Geb
Bronze III
MatusDaMoose
Geb
Bronze III
Level 142
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 8L
1,398 MMR
Party 2
Chaac
Chaac
Gold IV
hellz wingz
Chaac
Gold IV
Level 118
God Stats
5W - 18L
1,337 SR
Queue Stats
89W - 127L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Emeraldpig87
Chronos
16
2 / 0 / 5
10,560
704
15,859
13,065
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
IamMcGainz
Cernunnos
16
2 / 0 / 4
10,466
698
8,570
11,297
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
opcommander1
Achilles
17
3 / 1 / 4
10,398
693
11,086
17,649
30,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Baba YagaAtlasNe ZhaMauiThoth

VS

Bans
SurtrPersephoneDiscordiaBaron SamediNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CC F0X
Hera
14
0 / 2 / 1
8,873
592
10,276
9,176
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 0
8,346
556
6,134
15,880
17,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 1
8,761
584
10,605
17,719
11,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
0
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
CC F0X
Hera
0
2
1
0.25
W
Chronos
Emeraldpig87
Chronos
2
0
5
4.5
W
Cernunnos
IamMcGainz
Cernunnos
2
0
4
4
L
0
2
0
0
L
0
3
1
0.17
W
Achilles
opcommander1
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
27,015
42,011
Taken
42,775
44,046
Mitigated
32,926
16,818
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CC F0X
Hera
10,276
2,356
0
0
9,176
3,906
120
2,725
6,322
42,463
0
W
Chronos
Emeraldpig87
Chronos
15,859
3,021
0
5,259
13,065
6,887
1,208
5,789
7,209
78,954
0
W
Cernunnos
IamMcGainz
Cernunnos
8,570
3,678
0
4,574
11,297
6,225
2,671
4,136
7,103
0
58,772
L
6,134
915
0
1,442
15,880
17,635
75
5,808
9,824
17,702
0
L
10,605
1,630
0
3,706
17,719
11,385
196
6,640
10,710
0
44,322
W
Achilles
opcommander1
Achilles
11,086
2,527
0
6,985
17,649
30,934
71
6,318
11,243
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
25,980
206
Minions Killed
153
0
Camps Cleared
0
900,465
Distance Traveled
807,358
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,873
592
75
5
0
277,915
0
W
Chronos
10,560
704
99
7
0
298,264
0
W
Cernunnos
10,466
698
86
6
0
279,799
0
L
Geb
8,346
556
16
1
0
270,061
2
L
Chaac
8,761
584
62
4
0
259,382
0
W
Achilles
10,398
693
21
1
0
322,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role