Player Matchup

Cu Chulainn
Cu Chulainn
GlossCity
Cu Chulainn
Level 108
God Stats
2W - 5L
1,046 SR
Queue Stats
272W - 224L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Lizosaur
Guan Yu
Level 107
God Stats
0W - 2L
1,211 SR
Queue Stats
176W - 169L
1,435 Elo+
Party 2
Agni
Agni
SolerGT
Agni
Level 129
God Stats
4W - 2L
1,705 SR
Queue Stats
43W - 38L
1,578 Elo+
Solo
Shiva
Shiva
SuddenRelic5208
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,877 Elo+
Party 1
Fenrir
Fenrir
yeboichipsahoi9
Fenrir
Level 143
God Stats
7W - 12L
1,501 SR
Queue Stats
185W - 304L
1,512 Elo+
Party 1
Team Averages
Level 103
1,393 SR
1,579 Elo+

VS

Team Averages
Level 130
1,554 SR
1,492 Elo+
Geb
Geb
Jkl121
Geb
Level 134
God Stats
4W - 3L
1,764 SR
Queue Stats
53W - 68L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
SKELLY444
Xing Tian
Level 156
God Stats
3W - 6L
1,152 SR
Queue Stats
693W - 636L
1,503 Elo+
Solo
Bellona
Bellona
ToxiccGhostz
Bellona
Level 122
God Stats
2W - 6L
1,343 SR
Queue Stats
52W - 70L
1,477 Elo+
Party 3
Ra
Ra
ZaIeos
Ra
Level 109
God Stats
4W - 2L
1,568 SR
Queue Stats
46W - 53L
1,462 Elo+
Party 3
Hou Yi
Hou Yi
speedmodz55
Hou Yi
Level 129
God Stats
11W - 1L
1,941 SR
Queue Stats
756W - 704L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GlossCity
Cu Chulainn
17
2 / 5 / 0
10,032
478
13,015
19,795
11,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Lizosaur
Guan Yu
14
0 / 6 / 2
7,853
374
3,901
17,561
9,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
SolerGT
Agni
18
1 / 3 / 2
10,296
490
16,161
13,889
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 0
9,396
447
10,209
22,158
19,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 1
10,534
502
10,873
23,402
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Jkl121
Geb
18
2 / 2 / 7
10,981
523
9,273
14,204
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
SKELLY444
Xing Tian
17
8 / 0 / 5
11,493
547
13,295
16,967
24,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
ToxiccGhostz
Bellona
18
5 / 2 / 1
11,677
556
10,341
17,967
26,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
18
3 / 3 / 2
11,438
545
9,443
13,620
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
18
5 / 2 / 8
11,134
530
15,964
20,252
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
23
24
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GlossCity
Cu Chulainn
2
5
0
0.4
W
Geb
Jkl121
Geb
2
2
7
2.75
L
Guan Yu
Lizosaur
Guan Yu
0
6
2
0.17
W
Xing Tian
SKELLY444
Xing Tian
8
0
5
10.5
L
Agni
SolerGT
Agni
1
3
2
0.67
L
2
5
0
0.4
W
Bellona
ToxiccGhostz
Bellona
5
2
1
2.75
W
Ra
3
3
2
1.33
W
Hou Yi
5
2
8
4.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
58,316
96,805
Taken
83,010
58,024
Mitigated
73,284
16,680
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GlossCity
Cu Chulainn
13,015
5,417
0
2,813
19,795
11,733
0
5,491
14,304
0
86,634
W
Geb
Jkl121
Geb
9,273
1,936
0
469
14,204
7,477
0
4,015
10,189
90,060
0
L
Guan Yu
Lizosaur
Guan Yu
3,901
487
1,326
2,848
17,561
9,916
0
4,536
13,025
0
47,222
W
Xing Tian
SKELLY444
Xing Tian
13,295
1,615
0
3,123
16,967
24,154
257
2,663
14,304
40,653
2,433
L
Agni
SolerGT
Agni
16,161
267
0
3,212
13,889
5,279
604
7,955
5,934
100,489
0
L
10,209
2,716
104
3,464
22,158
19,385
269
4,234
17,924
0
66,055
W
Bellona
ToxiccGhostz
Bellona
10,341
3,735
0
2,126
17,967
26,383
955
0
17,967
2,285
85,453
W
Ra
9,443
912
1,648
6,823
13,620
5,464
1,342
5,543
8,077
104,541
0
W
Hou Yi
15,964
9,327
0
11,080
20,252
9,806
768
3,940
16,312
0
95,058
L
10,873
2,559
0
2,913
23,402
11,711
0
8,462
14,940
0
101,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,111
Gold Earned
56,723
550
Minions Killed
608
0
Camps Cleared
0
2,058,482
Distance Traveled
1,937,904
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,032
478
120
6
0
432,678
2
W
Geb
10,981
523
112
5
0
453,159
0
L
Guan Yu
7,853
374
59
3
0
435,195
0
W
Xing Tian
11,493
547
40
2
0
420,882
0
L
Agni
10,296
490
160
8
0
385,733
2
L
Shiva
9,396
447
89
4
0
374,953
0
W
Bellona
11,677
556
138
7
0
309,308
3
W
Ra
11,438
545
172
8
0
385,380
4
W
Hou Yi
11,134
530
146
7
0
369,175
0
L
Fenrir
10,534
502
122
6
0
429,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role