Player Matchup

Set
Set
Gold I
WOTAro
Set
Gold I
Level 104
God Stats
26W - 16L
1,709 SR
Queue Stats
30W - 29L
1,678 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,709 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,500 SR
1,500 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
WOTAro
Set
17
4 / 1 / 0
11,291
941
11,783
12,640
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BakasuraFreyaAh Muzen CabSolHe Bo

VS

Bans
SkadiChronosKaliChaacLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 4 / 0
9,854
821
9,344
14,158
9,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
Set
WOTAro
Set
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,783
Damage
9,344
12,640
Taken
14,158
11,589
Mitigated
9,241
3,294
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,344
4,764
0
3,987
14,158
9,241
0
714
13,444
0
55,828
W
Set
WOTAro
Set
11,783
6,136
0
3,294
12,640
11,589
2,394
271
12,369
139
69,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,291
Gold Earned
9,854
131
Minions Killed
113
6
Camps Cleared
4
244,329
Distance Traveled
249,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,854
821
113
9
4
249,788
0
W
Set
11,291
941
131
11
6
244,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role