Player Matchup

Hun Batz
Hun Batz
Bansheesheild
Hun Batz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 234L
1,551 Elo+
Party 1
Khepri
Khepri
Mayson 117
Khepri
Level 142
God Stats
27W - 17L
1,836 SR
Queue Stats
201W - 200L
1,551 Elo+
Party 1
He Bo
He Bo
Pyrotechnics17
He Bo
Level 127
God Stats
5W - 5L
1,409 SR
Queue Stats
102W - 103L
1,465 Elo+
Solo
Sol
Sol
Skadi2Belleza
Sol
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 154L
1,532 Elo+
Party 1
King Arthur
King Arthur
domingo_210
King Arthur
Level 126
God Stats
10W - 13L
1,504 SR
Queue Stats
289W - 268L
1,606 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,541 Elo+

VS

Team Averages
Level 123
1,509 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RegionEste
Merlin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,627 Elo+
Solo
Jormungandr
Jormungandr
TheSleepyPaladin
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,402 Elo+
Solo
Awilix
Awilix
WorldlyDesires
Awilix
Level 139
God Stats
39W - 51L
1,547 SR
Queue Stats
513W - 479L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bansheesheild
Hun Batz
15
10 / 1 / 2
9,018
644
9,121
10,185
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
Mayson 117
Khepri
12
0 / 0 / 5
7,159
511
3,347
6,475
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 2 / 5
8,542
610
13,810
6,767
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
7,362
526
4,005
6,040
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
domingo_210
King Arthur
14
0 / 2 / 4
7,384
527
6,790
11,536
13,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 1
8,150
582
3,697
6,372
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
 
Set
13
2 / 6 / 2
7,842
560
4,108
13,776
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RegionEste
Merlin
11
1 / 6 / 0
6,677
477
3,420
9,203
3,568
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TheSleepyPaladin
Jormungandr
14
0 / 3 / 2
8,481
606
6,917
12,851
8,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 2
7,450
532
3,426
13,383
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
6
6
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
1
2.5
L
Set
 
Set
2
6
2
0.5
W
Hun Batz
Bansheesheild
Hun Batz
10
1
2
11
W
Khepri
Mayson 117
Khepri
0
0
5
2.5
W
7
2
5
4.75
L
Merlin
RegionEste
Merlin
1
6
0
0.17
W
0
1
0
0
L
Jormungandr
TheSleepyPaladin
Jormungandr
0
3
2
0.33
L
1
3
2
0.67
W
King Arthur
domingo_210
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
21,568
41,003
Taken
55,585
30,002
Mitigated
29,759
8,113
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,697
1,031
0
3,638
6,372
2,556
0
2,670
3,560
0
69,185
L
Set
 
Set
4,108
1,755
0
2,582
13,776
6,102
0
3,694
9,996
0
54,805
W
Hun Batz
Bansheesheild
Hun Batz
9,121
3,322
0
625
10,185
4,140
0
1,593
8,589
0
67,004
W
Khepri
Mayson 117
Khepri
3,347
232
288
1,086
6,475
7,658
158
1,380
5,095
21,998
0
W
13,810
968
0
1,004
6,767
2,690
404
857
5,877
57,574
0
L
Merlin
RegionEste
Merlin
3,420
453
0
64
9,203
3,568
174
6,040
2,976
35,919
0
W
4,005
871
0
3,558
6,040
2,115
712
0
6,040
59,870
0
L
Jormungandr
TheSleepyPaladin
Jormungandr
6,917
3,314
0
1,964
12,851
8,033
450
383
12,402
71,991
0
L
3,426
1,018
88
3,282
13,383
9,500
0
7,431
5,489
0
25,047
W
King Arthur
domingo_210
King Arthur
6,790
468
0
1,552
11,536
13,399
0
6,243
5,065
0
51,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
38,600
412
Minions Killed
401
0
Camps Cleared
0
1,380,570
Distance Traveled
1,303,772
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,150
582
112
8
0
280,141
3
L
Set
7,842
560
86
6
0
285,859
1
W
Hun Batz
9,018
644
82
6
0
299,596
0
W
Khepri
7,159
511
28
2
0
287,893
2
W
He Bo
8,542
610
94
7
0
278,190
0
L
Merlin
6,677
477
53
4
0
241,056
5
W
Sol
7,362
526
119
9
0
275,467
4
L
Jormungandr
8,481
606
133
10
0
212,541
0
L
Awilix
7,450
532
17
1
0
284,175
2
W
King Arthur
7,384
527
89
6
0
239,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role