Player Matchup

Set
Set
Aluna24
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,672 Elo+
Party 1
Bacchus
Bacchus
RocolaSmoke
Bacchus
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 7L
1,754 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WizenSmoke
Morgan Le Fay
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,610 Elo+

VS

Team Averages
Level 134
1,635 SR
1,409 Elo+
Nu Wa
Nu Wa
Bunbun21
Nu Wa
Level 128
God Stats
37W - 15L
1,744 SR
Queue Stats
170W - 183L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
MrMaxxwell002
Kuzenbo
Level 129
God Stats
3W - 4L
1,567 SR
Queue Stats
220W - 240L
1,431 Elo+
Party 2
Hachiman
Hachiman
OGH3ADBANG
Hachiman
Level 144
God Stats
33W - 31L
1,595 SR
Queue Stats
551W - 548L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
4 / 1 / 5
10,437
746
13,152
12,514
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
RocolaSmoke
Bacchus
14
2 / 2 / 6
9,283
663
7,467
18,770
23,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
WizenSmoke
Morgan Le Fay
17
3 / 0 / 6
10,397
743
18,488
13,272
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunbun21
Nu Wa
13
1 / 4 / 2
8,928
638
12,175
10,992
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
15
1 / 1 / 2
10,155
725
10,493
17,676
28,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
OGH3ADBANG
Hachiman
13
1 / 4 / 1
8,499
607
9,383
15,052
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
4
1
5
6.5
L
Nu Wa
Bunbun21
Nu Wa
1
4
2
0.5
L
Kuzenbo
1
1
2
2
L
Hachiman
OGH3ADBANG
Hachiman
1
4
1
0.38
W
Bacchus
RocolaSmoke
Bacchus
2
2
6
2.5
W
Morgan Le Fay
WizenSmoke
Morgan Le Fay
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,107
Damage
32,051
44,556
Taken
43,720
37,905
Mitigated
40,905
15,166
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
13,152
6,324
437
2,817
12,514
8,359
858
4,826
7,688
0
62,003
L
Nu Wa
Bunbun21
Nu Wa
12,175
5,371
0
892
10,992
4,931
0
7,977
2,689
36,891
0
L
Kuzenbo
10,493
4,081
0
1,185
17,676
28,953
0
9,352
8,008
31,923
0
L
Hachiman
OGH3ADBANG
Hachiman
9,383
5,941
0
4,329
15,052
7,021
0
8,695
6,229
0
34,660
W
Bacchus
RocolaSmoke
Bacchus
7,467
1,134
872
3,661
18,770
23,692
21
8,332
10,438
23,947
0
W
Morgan Le Fay
WizenSmoke
Morgan Le Fay
18,488
2,332
1,186
6,193
13,272
5,854
430
9,577
3,695
79,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
27,582
228
Minions Killed
151
0
Camps Cleared
0
786,935
Distance Traveled
769,744
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,437
746
81
6
0
237,114
0
L
Nu Wa
8,928
638
63
5
0
232,210
4
L
Kuzenbo
10,155
725
34
2
0
307,181
4
L
Hachiman
8,499
607
54
4
0
230,353
0
W
Bacchus
9,283
663
37
3
0
273,383
0
W
Morgan Le Fay
10,397
743
110
8
0
276,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role