Player Matchup

Anubis
Anubis
Pyvoth
Anubis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 25L
1,428 Elo+
Party 1
Bellona
Bellona
SoftServe7538
Bellona
Level 4
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Pele
Pele
Vaper524195
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Team Averages
Level 27
1,557 SR
1,428 Elo+

VS

Team Averages
Level 57
1,467 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
King Squibs
Morgan Le Fay
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 18L
1,263 Elo+
Party 2
Chaac
Chaac
XxVicRattlehead
Chaac
Level 36
God Stats
33W - 21L
1,402 SR
Queue Stats
229W - 227L
1,429 Elo+
Solo
Danzaburou
Danzaburou
deathsonicx12ss
Danzaburou
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pyvoth
Anubis
16
2 / 2 / 2
10,285
643
21,705
12,706
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
14
2 / 8 / 2
9,484
593
7,740
20,375
19,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 3
9,209
576
7,269
19,356
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
King Squibs
Morgan Le Fay
17
9 / 0 / 5
12,022
751
16,887
10,117
3,709
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 12
11,379
711
18,305
23,480
25,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
deathsonicx12ss
Danzaburou
16
3 / 4 / 10
11,276
705
9,995
12,482
3,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
King Squibs
Morgan Le Fay
9
0
5
11.5
L
Anubis
Pyvoth
Anubis
2
2
2
1.5
L
Bellona
2
8
2
0.38
L
0
5
3
0.3
W
3
0
12
9
W
Danzaburou
deathsonicx12ss
Danzaburou
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
45,187
52,437
Taken
46,079
35,349
Mitigated
33,354
9,458
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
King Squibs
Morgan Le Fay
16,887
1,318
1,152
4,622
10,117
3,709
234
4,420
5,697
45,459
0
L
Anubis
Pyvoth
Anubis
21,705
784
0
6,214
12,706
7,460
0
4,586
7,607
68,190
0
L
Bellona
7,740
3,086
0
1,264
20,375
19,188
308
9,519
10,158
0
16,093
L
7,269
991
0
1,980
19,356
8,701
0
4,721
14,132
0
32,736
W
18,305
826
0
12,380
23,480
25,911
282
11,464
12,016
3,171
51,404
W
Danzaburou
deathsonicx12ss
Danzaburou
9,995
4,015
570
3,494
12,482
3,734
2,591
6,462
6,020
0
38,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
34,677
161
Minions Killed
158
0
Camps Cleared
0
790,980
Distance Traveled
880,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,022
751
56
4
0
294,742
0
L
Anubis
10,285
643
89
6
0
263,134
1
L
Bellona
9,484
593
24
2
0
257,777
0
L
Pele
9,209
576
48
3
0
270,069
0
W
Chaac
11,379
711
55
3
0
334,504
2
W
Danzaburou
11,276
705
47
3
0
251,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role